Notch revealed in his blog after E3 [http://notch.tumblr.com/post/6385865216/post-e3-information-dump] that the Xbox Minecraft will actually carry a different name, and though he will be involved, Notch won't be a programmer on that project. He will keep crafting away on the PC version so that it can be released on time, sometime after 11/11/11. I think this is good news for Xboxer's as it shouldn't feel so much like a console port from the PC. It is bad news for PSer's as it is going to be 360 exclusive.
I wouldn't discount the Yogscast [http://www.youtube.com/user/BlueXephos] being involved somehow. Turns out Simon got a voiceover gig with the game Dwarfs, as evidenced in the following. Enjoy.
So, that's a little update you can share with fellow Minecrafters who might be out of the loop. Version 1.7 is being titled the "Adventure Update" which has me hopeful for some big additions. Still no confirmation on whether pistons will be included, but I am hopeful. They would make for a great trap tool.
And I wouldn't put it past Israphel. But I would also speak kindly of him. Who do you think actually eliminated the Herobrine?
I hope this is just 'Kinect compatible' rather than 'REQUIRES Kinect'. Even if I wanted and could afford Kinect, I don't have anywhere in my house with enough clear space to set it up, so it's sort of disappointing that damn near everything is going to be using it in future. The message from Microsoft is pretty clear: "don't have Kinect? Well fuck off then, no more games for you".
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