See, the thing is, for this to make a profit (which is obviously the goal; you don't put microtransactions into a single-player game for pretty much any other reason) you need the in-game findable resources to be rare enough that people will actually pay real money for more of them.
Which means, most likely, that resources will be findable in-game at a lower rate than would lead to the optimal play experience (otherwise few would be tempted to buy more). Thus the game will be worse than it would be without the microtransactions.
Hope you guys all enjoy your now-made-worse-for-financial-reasons game.
Which means, most likely, that resources will be findable in-game at a lower rate than would lead to the optimal play experience (otherwise few would be tempted to buy more). Thus the game will be worse than it would be without the microtransactions.
Hope you guys all enjoy your now-made-worse-for-financial-reasons game.