Well I played Dead Space 1 and 2 but I don't remember Dead Space 1 that well since it was long time ago. I do remember 2 better though and I can only think of one situation where I was legitimately scared... though that might not be the right word maybe. Anyway it was near the end of the game after that idiotic scene where you have to navigate the needle into your own eye for a even more absurd reason. (something about extracting a memory) And you get up and go into the next room and out pops a boss, that hasn't ever been mentioned, hinted at or would be used later that chases you for the rest of level. You can cripple him but he keeps coming no matter what but your also going against a tide of enemies to get on past. WELL the feeling of being hunted really got to me and it was the first and only time where i had legitimate feeling of 'OH SHIT! I want out of this situation now!'. I should mention that I'm a huge sissy for horror games. I've never once finished any Silent Hill game and when I played Amnesia I never even saw the monster before I gave up and was like "This is too scawee for mee... ='("Teh Jammah said:I remember approximately 2 scary moments from the Dead Space series.
The first was the first big jump scare in the first game.
.was the bit in 2 where you go back on the Ishimura and you go through half the level with nothing happening and just wondering when they're going to drop the hammer on you and still nothing's happening and the the lights have dimmed down and you just know something bad is-ohshitwhatwasthatinthedistanceFUCKITSAPAIROFBRUTES!
And that's... really it.
I remember that. Its a rehash of the Hunter from the first game. Which wasn't really that scary because by that point you probably have the Ripper, and once you have a telekinetic buzzsaw gun the game turns into a case of 'aim at knee hight, shoot ripper on primary fire, limb harvest all necromorpks, rinse repeat.' Sure they both get up but you have stasis. and TK. And a telekinetic buzzsaw gun.Scorpid said:Well I played Dead Space 1 and 2 but I don't remember Dead Space 1 that well since it was long time ago. I do remember 2 better though and I can only think of one situation where I was legitimately scared... though that might not be the right word maybe. Anyway it was near the end of the game after that idiotic scene where you have to navigate the needle into your own eye for a even more absurd reason. (something about extracting a memory) And you get up and go into the next room and out pops a boss, that hasn't ever been mentioned, hinted at or would be used later that chases you for the rest of level. You can cripple him but he keeps coming no matter what but your also going against a tide of enemies to get on past. WELL the feeling of being hunted really got to me and it was the first and only time where i had legitimate feeling of 'OH SHIT! I want out of this situation now!'. I should mention that I'm a huge sissy for horror games. I've never once finished any Silent Hill game and when I played Amnesia I never even saw the monster before I gave up and was like "This is too scawee for mee... ='("Teh Jammah said:I remember approximately 2 scary moments from the Dead Space series.
The first was the first big jump scare in the first game.
.was the bit in 2 where you go back on the Ishimura and you go through half the level with nothing happening and just wondering when they're going to drop the hammer on you and still nothing's happening and the the lights have dimmed down and you just know something bad is-ohshitwhatwasthatinthedistanceFUCKITSAPAIROFBRUTES!
And that's... really it.
You forgot about two things:Hero in a half shell said:EA here is how you will make Dead Space successful:
1) Save money by slashing your marketing budget in half, or even more.
2) Increase the time limit for releasing the game by a couple of months, enough for the developers to actually make and polish the game.
3) Take the shareholders and suits and market analysts and lock them out of the design process
4) Create a genuinely chilling horror game about surviving in a cramped spaceship full of Lovecraftian horrors
5) Wait for the game to go viral because of its quality, not the stupidly expensive and offensive quantity of your obnoxious advertising division.
6) Make loads of money and use it to fund on a sequel that creates an even better gaming experience using what you learned from the development of the first.
You don't need to widen your audience by pandering to the lowest common denominator. You need a better game and more sensible, less expensive marketing, and if it is a good game even you won't be able to stop it making money.
No love for Pulse Rifle?Teh Jammah said:I remember that. Its a rehash of the Hunter from the first game. Which wasn't really that scary because by that point you probably have the Ripper, and once you have a telekinetic buzzsaw gun the game turns into a case of 'aim at knee hight, shoot ripper on primary fire, limb harvest all necromorpks, rinse repeat.' Sure they both get up but you have stasis. and TK. And a telekinetic buzzsaw gun.Scorpid said:Well I played Dead Space 1 and 2 but I don't remember Dead Space 1 that well since it was long time ago. I do remember 2 better though and I can only think of one situation where I was legitimately scared... though that might not be the right word maybe. Anyway it was near the end of the game after that idiotic scene where you have to navigate the needle into your own eye for a even more absurd reason. (something about extracting a memory) And you get up and go into the next room and out pops a boss, that hasn't ever been mentioned, hinted at or would be used later that chases you for the rest of level. You can cripple him but he keeps coming no matter what but your also going against a tide of enemies to get on past. WELL the feeling of being hunted really got to me and it was the first and only time where i had legitimate feeling of 'OH SHIT! I want out of this situation now!'. I should mention that I'm a huge sissy for horror games. I've never once finished any Silent Hill game and when I played Amnesia I never even saw the monster before I gave up and was like "This is too scawee for mee... ='("Teh Jammah said:I remember approximately 2 scary moments from the Dead Space series.
The first was the first big jump scare in the first game.
.was the bit in 2 where you go back on the Ishimura and you go through half the level with nothing happening and just wondering when they're going to drop the hammer on you and still nothing's happening and the the lights have dimmed down and you just know something bad is-ohshitwhatwasthatinthedistanceFUCKITSAPAIROFBRUTES!
And that's... really it.
Seriously Ripper+Plasma cutter= all you need to beat the game (save maybe on insanity). In fact i almost beat 2 1st time round with JUST the plasma cutter (did in fact beat 1 1st time round that way) altho I had to knuckle and use the ripper for the final boss though. Fuck that BS teleport spam and the pack. Kept on running out of PK ammo.