It's very clear to me that the executive made these remarks with absolutely no knowledge of the technical side of things. Ever heard about a viral SmartTV app? How about a major SmartTV development firm? I certainly haven't, and with good reason: With the current software and hardware paradigms in the television industry, there are no smartTV applications that provide any kind of feature, service, or experience that is not already available without the technology.
I've taken a look into developing SmartTV applications, because I wondered about the possibility of the emerging technology becoming a widespread idea, but there are a lot of factors working against it.
-No platform interoperability: Wikipedia lists 13 current vendor-specific SmartTV platforms as notable. Every one of these companies has their own methods of developing an application for use on their system. Why should I have to design 13 versions of a program in order to saturate the market, when I can make 2 versions of an app (for Android and iOS) and have access to most of a wider market?
-Cost prohibitive: SmartTV's are still a luxury item. And with the technology/platform still in its infancy, many of the people who are able to afford one of these may not be able to use it to it's fullest extent. Everybody knows at least one rich asshole that buys every piece of new technology because they can, without actually knowing how to use any of it. That's the kind of person buying SmartTV's right now. And none of these people are going to trade in their $1,200 Samsung for some cheap Chinese piece of shit because EA (or anyone else for that matter) told them to.
-Limited client-side processing ability: Televisions, even SmartTV's, are not given powerful processors in the traditional sense. That means that most data processing would have to be done server-side. And if there's one thing that SimCity taught us, it is that EA cannot be trusted with servers.
-Input Device Inconsistencies: TV remotes are generally nonstandard, and in many cases, don't have the response time or sensitivity that any game other than a point 'n click would require. I'm not saying it would be impossible to design a better input system, or that it would be impossible to write a fun game that could use the current remote and be fun. But to do either of these would require a lot of time and effort, and from a business standpoint, there's very little profit to be made.
EA may be treating their developers better lately, but from articles like these, and the SimCity incident, it's pretty apparent that none of the executives actually LISTEN to the development staff. While development itself is a complicated process, these ideas are pretty simple.
TLDR: EA still doesn't have a clue.
I've taken a look into developing SmartTV applications, because I wondered about the possibility of the emerging technology becoming a widespread idea, but there are a lot of factors working against it.
-No platform interoperability: Wikipedia lists 13 current vendor-specific SmartTV platforms as notable. Every one of these companies has their own methods of developing an application for use on their system. Why should I have to design 13 versions of a program in order to saturate the market, when I can make 2 versions of an app (for Android and iOS) and have access to most of a wider market?
-Cost prohibitive: SmartTV's are still a luxury item. And with the technology/platform still in its infancy, many of the people who are able to afford one of these may not be able to use it to it's fullest extent. Everybody knows at least one rich asshole that buys every piece of new technology because they can, without actually knowing how to use any of it. That's the kind of person buying SmartTV's right now. And none of these people are going to trade in their $1,200 Samsung for some cheap Chinese piece of shit because EA (or anyone else for that matter) told them to.
-Limited client-side processing ability: Televisions, even SmartTV's, are not given powerful processors in the traditional sense. That means that most data processing would have to be done server-side. And if there's one thing that SimCity taught us, it is that EA cannot be trusted with servers.
-Input Device Inconsistencies: TV remotes are generally nonstandard, and in many cases, don't have the response time or sensitivity that any game other than a point 'n click would require. I'm not saying it would be impossible to design a better input system, or that it would be impossible to write a fun game that could use the current remote and be fun. But to do either of these would require a lot of time and effort, and from a business standpoint, there's very little profit to be made.
EA may be treating their developers better lately, but from articles like these, and the SimCity incident, it's pretty apparent that none of the executives actually LISTEN to the development staff. While development itself is a complicated process, these ideas are pretty simple.
TLDR: EA still doesn't have a clue.