Simply quoting the article, argue its points, but don't just say that a new console cycle will flip the tables completely again.s69-5 said:Very short-sighted. This assumes too much.
Do you know for a fact that it does, as all signs I see indicate it doesn't. You get a PC, if you don't like the PC you swap back to console, but otherwise you will use your PC for gaming, not needing to buy a new console except for exclusives, which you generally do at a later date when the console price drops so that you aren't paying a rediculous sum of money for a machine that you'll play 3 games on.Do you know for a fact that the PC gaming audience doesn't wax and wane (all signs indicate that it does - it just happens to be on the upswing atm).
I agree with this. Console sales will increase when the next gen comes in. Why this would diminish PC gaming, I have no clue.And yes, console sales do this as well. As we are entering the end of this console gen, the sales have diminished. Once the new consoles have been released, we will see an immediate burst in sales which will then wane. At the first price drop, sales will soar again and will remain steady until near the end of the gen where they will diminish, ushering in the next gen... cycle continues.
Perhaps I'm putting too much faith in people not to impulse buy $600+ machines just to go with the flow. A PC will last through the next console gen if it is of decent quality, still managing to play all games released. In such a case, what purpose is there to buying a console?The only real difference between console and PC in that scenario is that the PC's tech is not limited to console gens. But don't for a second believe that it is not affected by it. A new generation means that many (not all) will temporarily forsake upgrading their PC to buy the new console. They will then need to justify the purchase pumping more cash into it. Near the end of the cycle, as the console looses it's shine, the PC gains popularity... it happens every gen.
Exclusives. When people only want one or two games for a system, they don't tend to impulse buy at $600 and then buy more games just so they can feel worthwhile, if previous comments I've read on these forums are true it would seem people instead prefer to wait for a price drop to buy something with exclusives that just does everything that their current hardware already does.
Umm....But yes, over a long enough period of time, PC (the machine) will remain as consoles will not. Consoles will probably have only a few gens left until they are replaced with some form of "Cloud" gaming. PCs (the machines) won't die, but PC gaming will probably find itself in the "Clouds" as well...
Cloud gaming...
So, normal gaming, with your data stored online?
Like Steam is doing ATM?
Or are we talking gaming being streamed from outside sources, costing a fortune thanks to bandwidth requirements and their tech costs, and still having plenty of lag?
Honestly that sort of gaming to me looks more to be headed the way of simply putting the CD in and playing the game - its all but gone on the PC. Why? Because loading times are far too slow, and installing the game fixes this. Having someone stream you the game is basically just playing Diablo 3 - lag and latency issues that negatively effect your gameplay, and screw you if you lose connection. Until Internet speeds, caps and reliability picks up a lot worldwide, I don't see this becoming a hit.