Because people want Sims games, they just want a good game and not a half-assed, nickel and dime the player cash in. It's not the customers fault for not buying an inferior product. It's like a burger joint not selling burgers anymore because people weren't buying their cheap quality burgers; taking them off the menu entirely rather than addressing the real issue. There problem isn't a lack of a demand for the game, it's EA being a failure to satisfy that demand. The smart business decision (well aside from making a better game in the first place) is to actually listen to gamers and put effort into making a better game next time. Sulking off and taking their toys with them doesn't help anyone.prowll said:Totally agree. I don't see this as 'holding the gamer base hostage', I see this as a completely reasonable business reaction. If the game is bad, so bad that the gamer base does not buy it, why on god's green earth would they put MORE time and energy and resources into something that lost money for them, instead of a different game or franchise that will make money and people enjoy?
Kinda like how games can sell millions and yet still not be considered a success by the company, sorry but that's their fault not ours.