Since The Sims 4 base game has less content and is less immersive than The Sims 3 base game I'll just be sticking with The Sims 3. If EA wanted to stop making these games all they had to do is tell us
To be fair, if it's your ball then you should be able to call the shots with it. When I buy a car, I don't expect family and friends to be driving it whenever they feel like it. When I buy something, it's for MY enjoyment first and foremost. People using this stupid analogy since Cliffy B said it. And all Cliffy B has done is betray his original fanbase ie the Unreal community to appease console gamers ie Gears of War.RicoADF said:You know blackmailing your customers with "Buy the latest game or you get no more" just makes you look like the spoilt kid that takes their ball home when it doesn't go their way. Probably for the best anyway, they've clearly run out of ideas that they need to hold back stuff for the DLC's.
Technically that's true but the saying is that when someone does a hissy fit they 'take the ball and go home', this is a publisher's equivalent. I've used and heard that saying since I was a kid, it's not a new saying. I also don't like 'Cliffy B' and think his recent games are boring since he sold out and turned on his customers.Artaneius said:To be fair, if it's your ball then you should be able to call the shots with it. When I buy a car, I don't expect family and friends to be driving it whenever they feel like it. When I buy something, it's for MY enjoyment first and foremost. People using this stupid analogy since Cliffy B said it. And all Cliffy B has done is betray his original fanbase ie the Unreal community to appease console gamers ie Gears of War.
The anger is there for two reasons. First, because each of the previous Sims games have been successful, so people think that cancelling a previously profitable series because of one unsuccessful game is short-sighted. The other reason is because EA is saying this, so it must be bad.DeimosMasque said:I'm not entirely sure what the outrage here is. Isn't this true of like every franchise ever to exist. If the previous one isn't successful then there isn't a new one, that's sort of how it goes doesn't it?
Am I missing something here? I mean that, if I'm missing something let me know. It just seems like it's a rather obvious statement to make and the anger over it seems a bit misplaced.
Counterquestion: What makes more sense as a consumer: Buying a bad game in hopes a sequel will be better - or just say "no, that thing is NOT what I expect from that franchise" and expect a better version to come later and buy that?thebobmaster said:To all the people saying that this makes no business sense, let me ask you something. What would make less business sense? Cancelling a sequel because the newest installment was not successful, or making a sequel ignoring the failure of the last one. You just know that if EA had said anything along the lines of "Regardless of the results of Sims 4 in sales, we will not be discontinuing the series," people would be rolling their eyes and accusing EA of milking the series for all its worth, making snarky comments about "What are you going to cut out of the next one? Teenagers?" Instead, they say that the future of the series is uncertain, and they will be waiting to see how it does before deciding whether or not to continue with the series. So now, they get a bunch of people accusing them of "holding the series hostage".
EA will never repair their image in the eyes of gamers. Because those gamers WANT to hate EA, and will find any way they can of twisting EA's words to do so.
No, no, no! When they mean successful, they mean highest grossing game of all time. The only way for big name companies to stay afloat these days is to triple sales every new release! Market projections say that they should sell 30x more copies of the game then there are PC owners. And if they dont reach that projected sales figure, its a commercial failure that will crash the economy!ticklefist said:I was under the impression that it was already successful. Every site selling it has it close to the top.
Why should people let logic stop a good old fashioned "let's hate EA!" session?TKretts3 said:Doesn't it go without saying that if a game/movie/book isn't successful that there won't be a follow-up in the near future?
What makes more sense? Not buying it unless it is up to your standards. That, I'm not arguing. But to me, it is asinine to expect a company to make a sequel to a game that underperformed, describing it as "holding the series hostage" when a producer expresses concerns about making a sequel to a game that underperformed.Bindal said:Counterquestion: What makes more sense as a consumer: Buying a bad game in hopes a sequel will be better - or just say "no, that thing is NOT what I expect from that franchise" and expect a better version to come later and buy that?thebobmaster said:To all the people saying that this makes no business sense, let me ask you something. What would make less business sense? Cancelling a sequel because the newest installment was not successful, or making a sequel ignoring the failure of the last one. You just know that if EA had said anything along the lines of "Regardless of the results of Sims 4 in sales, we will not be discontinuing the series," people would be rolling their eyes and accusing EA of milking the series for all its worth, making snarky comments about "What are you going to cut out of the next one? Teenagers?" Instead, they say that the future of the series is uncertain, and they will be waiting to see how it does before deciding whether or not to continue with the series. So now, they get a bunch of people accusing them of "holding the series hostage".
EA will never repair their image in the eyes of gamers. Because those gamers WANT to hate EA, and will find any way they can of twisting EA's words to do so.
No, that doesn't work, because we shouldn't have to put ourselves in anyone's position. They make the product and we damn well expect it to be worthwhile. Over-complicating it by saying we have to feel for or understand them is pointless.thebobmaster said:What makes more sense? Not buying it unless it is up to your standards. That, I'm not arguing. But to me, it is asinine to expect a company to make a sequel to a game that underperformed, describing it as "holding the series hostage" when a producer expresses concerns about making a sequel to a game that underperformed.Bindal said:Counterquestion: What makes more sense as a consumer: Buying a bad game in hopes a sequel will be better - or just say "no, that thing is NOT what I expect from that franchise" and expect a better version to come later and buy that?thebobmaster said:To all the people saying that this makes no business sense, let me ask you something. What would make less business sense? Cancelling a sequel because the newest installment was not successful, or making a sequel ignoring the failure of the last one. You just know that if EA had said anything along the lines of "Regardless of the results of Sims 4 in sales, we will not be discontinuing the series," people would be rolling their eyes and accusing EA of milking the series for all its worth, making snarky comments about "What are you going to cut out of the next one? Teenagers?" Instead, they say that the future of the series is uncertain, and they will be waiting to see how it does before deciding whether or not to continue with the series. So now, they get a bunch of people accusing them of "holding the series hostage".
EA will never repair their image in the eyes of gamers. Because those gamers WANT to hate EA, and will find any way they can of twisting EA's words to do so.
You want to vote with your wallet? More power to you. That's how gamers should have their voices heard. However, if you are going to vote with your wallet, don't get upset when the publisher decides "This game isn't selling, so we won't waste our time with a sequel". Sure, YOU may be thinking "I'm going to boycott this game because it isn't up to my standards," but that's not what the stockholders see. All they see is that the game isn't selling. It sucks, but that's what happens.
Let's put it this way. You are the CEO of a company beholden to your shareholders. You don't make the money, you are looking at cutting staff at the very least, and possibly even shutting down studios. If you have a game that under-performs, causing you to have to let staff go, why on Earth would you make another game in the series?
Unless EA is the first company to do so. If EA does it, it's automatically a bad idea. At least, that's the impression I'm getting.OrokuSaki said:.....This is actually how I want things to work. I don't care about "The Sims" in particular, but if this means that my ongoing boycotts against Assassins Creed, Amazing Spider-Man, and anything even remotely resembling a sequel to DMC, then I take this as a step in the right direction.
Think of the precedent this could set, companies actually giving up on franchises when they lose enough fans. This could go really, really well.