Bindal said:
Still, if you manage to get on a server, the game works perfectly fine. It isn't broken.
You're contradicting yourself a bit here.
If a game requires the player to be connected to the servers to play, and the servers are "broken", then the game itself is, essentially, broken.
That doesn't mean the game can't be
fixed. But when a key feature of a game makes the game unplayable, then the game is broken. How is that debatable?
Why is there this prevailing tendency among gamers today to excuse big companies of responsibility when a high-profile, big-game release goes horribly awry?
(especially when it most certainly IS the fault of the companies involved)
Even more baffling are the people who're saying things along the lines of, "Well,
I can play the game, and I have fun with it, so the tens or hundreds of thousands of gamers that can't are just crybabies. The game is great and well-made."
It's just...ugh, it shows a complete lack of perspective and objectivity amongst the gaming community. It's the whole Diablo 3 debacle all over again, only worse. Seems none of us; publishers NOR gamers; learned our lessons from Spore.
Monsterfurby said:
In fact, a multiplayer Sim City has been that many people called for and wanted for a long time - don't forget that.
There's an enormous difference between desiring the
ability to play a game online, and being
forced to play it online.
It goes without saying that many SimCity fans have desired a robust multiplayer feature-set being added to the series. Some even desiring a social-oriented feature.
However, many of the same fans
didn't want to be forced into playing in such a fashion; especially at the expense of the solo/offline experience. That's the issue in all of this.
It's good for you that you're one of the few who can play the game. Congratulations.
However, many, many, MANY more can not.
Those people bought the game in good faith. Paying good money for a product and service that just don't work. They were told...promised...by EA and Maxis that they were purchasing a product that would preform in a certain manner. The product did nothing of the sort. Those people were lied to.
The gamers willing to stick by the game in anticipation of the day (if) it is fixed are free to do so. However, the ones who who aren't and would prefer getting a refund should be given the opportunity to do so. They certainly shouldn't be chastised by EA nor their fellow gamers.
It's particularly appalling to see some telling those gamers that they need to calm down and keep it all in perspective. As if to say, "This is just how it is. Put up with it."