EA Offers Free Game to Early SimCity Adopters

McMullen

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Steven Bogos said:
kailus13 said:
If you're going to offer a free game, tell people what it is. It's only common sense, but then so is getting enough servers to cope with demand and they sure ballsed that up.
The wording of her statement suggests that you'll get to choose your own game from EA's full library. But.. that seems a bit too good to be true?
Wouldn't the irony be delicious though? They worry about people getting their game for free, break the game in a hamhanded effort to prevent that, and as a result end up giving out games for free for EVERY SINGLE SALE they made.

They just gave themselves a 100% piracy rate!
 

Bindal

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Kalezian said:
All of this could of been avoided had they an actual alpha or beta test instead of just letting a select few people [whom from what I have seen were a majority of journalists to begin with] play for a few minutes each day.
The public beta was BS, but the journalists got a "pre-release version", which they could play as much as they wanted that that worked. Mostly because the server had only to handle like 50 people or so.
And yes, you can blame them for not doing a proper stress-test (unlike other games, like Warface, which does one in about 10 minutes with the goal to actually CRASH the darn thing, if possible - people talking part even get 400 of the Real-Money-Currenty, which is A LOT in that game. Even the most expensive thing right now only costs about 35).

Still, if you manage to get on a server, the game works perfectly fine. It isn't broken.
 

GonvilleBromhead

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Those eligible for the free game will probably find that, following some exciting cross publisher talks, the game they are getting is Alien Colonial Marines
 

itsthesheppy

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CardinalPiggles said:
itsthesheppy said:
"The consensus amount... players is that it's a great game"?

she hasn't looked at the metacritic user reviews, has she?

Or she's lying.

Yeah, gonna go with lying.
People are obviously going to bomb that aren't they? Since when does anyone around here care what the fuck Metacritic scores are?

I've heard great things about the game from people who actually can play it.
The opinion of the 1500+ people who gave it negative scores are, to you, invalid because... there's a lot of them?
 

uncanny474

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Bindal said:
The game itself isn't broken - it's just their servers. Or are you going to cry "broken game" every time an MMO is having a maintenance? No, you won't.
The fact that the game requires servers at all means it's broken.
 

geizr

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So, we had the Diablo 3 disaster due to always-online DRM, and now we have the SimCity disaster due to always-online DRM. If the next game with always-online DRM makes major pre-order and release-day sales, all I can say is gamers deserve every bit of mistreatment they get from these companies cause they're just not learning to keep their wallets closed. Repeatedly shitty games, increasingly bad policies, and intrusive, broken DRM, and, yet, gamers continue to throw money at these same companies every time the next new shiny is released, only to restart the cycle anew. Just stop buying it, people.

[capcha: makes wallets happy.]
How fitting.

EDIT: minor grammatical edit and added text.
 

Monsterfurby

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Fireprufe15 said:
Yes you can patch that out when you know 50% of your audience just wanted a single player game anyway.
I highly doubt that 50% is even remotely an accurate figure. Remember: "built to run on your dad's PC". That quote didn't come out of nowhere, it literally meant "YOUR DAD'S PC".

Read: most people don't care if it's online or offline. And many of them enjoy the social aspect of it. Some are even able to say play with their kids who are in college, since SimCity is really meant to bridge a generation gap.

Their marketing and branding from the very beginning has made it clear that this is supposed to be an all-family type game, not just focused on the teen/young adult generation. Since I am currently in the vicinity of late young-adulthood, I appreciate that. The way they structured it technologically emphasized this: they put as much of the processor load onto their own servers (which had the well-illustrated consequences) and built the game as an online experience, not a mere offline title.

That's fine, that's a design decision, and I personally think it adds value and longevity to the title. Then again, I am playing in a pretty awesome region.

Always remember when reading forums that you are reading the opinions of a vocal minority, regardless of whether it's praise or criticism. That does not mean that people weren't outraged - I doubt ANYONE was happy with their server load fuckup, but I highly doubt the broad majority of the audience objects to the game not being a single player title.

In fact, a multiplayer Sim City has been that many people called for and wanted for a long time - don't forget that.
 

Frostbite3789

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itsthesheppy said:
"The consensus amount... players is that it's a great game"?

she hasn't looked at the metacritic user reviews, has she?

Or she's lying.

Yeah, gonna go with lying.
Metacritic user reviews are known to be such a good thing to base things off of and are generally written by level headed people who totally own the game.
 

Vigormortis

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Bindal said:
Still, if you manage to get on a server, the game works perfectly fine. It isn't broken.
You're contradicting yourself a bit here.

If a game requires the player to be connected to the servers to play, and the servers are "broken", then the game itself is, essentially, broken.

That doesn't mean the game can't be fixed. But when a key feature of a game makes the game unplayable, then the game is broken. How is that debatable?

Why is there this prevailing tendency among gamers today to excuse big companies of responsibility when a high-profile, big-game release goes horribly awry? (especially when it most certainly IS the fault of the companies involved)

Even more baffling are the people who're saying things along the lines of, "Well, I can play the game, and I have fun with it, so the tens or hundreds of thousands of gamers that can't are just crybabies. The game is great and well-made."

It's just...ugh, it shows a complete lack of perspective and objectivity amongst the gaming community. It's the whole Diablo 3 debacle all over again, only worse. Seems none of us; publishers NOR gamers; learned our lessons from Spore.

Monsterfurby said:
In fact, a multiplayer Sim City has been that many people called for and wanted for a long time - don't forget that.
There's an enormous difference between desiring the ability to play a game online, and being forced to play it online.

It goes without saying that many SimCity fans have desired a robust multiplayer feature-set being added to the series. Some even desiring a social-oriented feature.

However, many of the same fans didn't want to be forced into playing in such a fashion; especially at the expense of the solo/offline experience. That's the issue in all of this.

It's good for you that you're one of the few who can play the game. Congratulations.

However, many, many, MANY more can not.

Those people bought the game in good faith. Paying good money for a product and service that just don't work. They were told...promised...by EA and Maxis that they were purchasing a product that would preform in a certain manner. The product did nothing of the sort. Those people were lied to.

The gamers willing to stick by the game in anticipation of the day (if) it is fixed are free to do so. However, the ones who who aren't and would prefer getting a refund should be given the opportunity to do so. They certainly shouldn't be chastised by EA nor their fellow gamers.

It's particularly appalling to see some telling those gamers that they need to calm down and keep it all in perspective. As if to say, "This is just how it is. Put up with it."
 

VoidWanderer

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YOu'd think they would've learned about this when it happened to Blizzard and that stupid Diablo 3 online thing.
 

theultimateend

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CardinalPiggles said:
People are obviously going to bomb that aren't they? Since when does anyone around here care what the fuck Metacritic scores are?

I've heard great things about the game from people who actually can play it.
It's a nice game but the AI is dumb as bricks.

There is no "Special engine" in the back. The characters just go shortest route, send 100% of your emergency vehicles to one incident instead of spreading them across incidents, and other things like this.

It's a bit like spore, lots of advertised features and none of them exist.
 

Strazdas

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Hey, were not letting you play this game you paid for and want to play, in them eantime play some other shitty games you neither wnat or like.
well played EA, well played.

VoidWanderer said:
YOu'd think they would've learned about this when it happened to Blizzard and that stupid Diablo 3 online thing.
You'd thing Blingzard would have leaed about this when it happened to Ubisoft and that stupid Assasins Creed 2 online thing 4 years ago.....
 

Xanadu84

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Credit where due, this is a good move. EA is still pretty terrible as a whole, but for a company that takes one step forward, 5 steps back, at LEAST acknowledge the steps forward. They should have seen this disaster coming, and they should have allowed offline play (EVEN THOUGH the multiplayer is an inspired move). But given the bed they have made for themselves, this is a good start...unless of course, the list of games is crappy. But if they include things like the new Red Alert or a Crysis, good job. And frankly, I'm almost more impressed that they actually came out and admitted that they screwed up. That's a respectable move too. It doesn't vindicate, but it does mitigate.
 

Kungfu_Teddybear

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itsthesheppy said:
she hasn't looked at the metacritic user reviews, has she?
Because the user reviews on metacritic mean something. Metacritic is just where all the butthurt fans go to bomb the game, they mean nothing. Anyone that takes the metacritic user reviews seriously is an idiot, in my opinion.
 

itsthesheppy

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Kungfu_Teddybear said:
itsthesheppy said:
she hasn't looked at the metacritic user reviews, has she?
Because the user reviews on metacritic mean something. Metacritic is just where all the butthurt fans go to bomb the game, they mean nothing. Anyone that takes the metacritic user reviews seriously is an idiot, in my opinion.
Yeah. The opinion of disappointed fans don't count. Only the happy ones!