Took people even longer to ADD the scorpion to the legit copy - but someone did it. No, seriously.Waaghpowa said:This actually reminds me of the pink scorpion of death that Croteam used on Serious Sam 3. Better to use methods like that rather than intrusive DRM.
Someone will figure it out, eventually, but it took about 6 months for someone to figure it out with Serious Sam.
We can't but the amount of legitimate customers with that thing affecting their game should be a very tiny fractions - and when they can deliver a proof of purchase (usually via the key or something along those lines), they'll still get their support.Aristatide said:How exactly do we know only pirates are being affected? Forgive me my skepticism, but I remember some of the other things that went down (especially with the Sims!) in the past in the name of EA-vs-Pirates, and I remember how often the pirates actually had the least of it.
the problem with Game Dev Story was that legitimate costumers would also constantly get ruined by unrealistic piracy making it impossible to distinguish whether a person complaining from pirated version or legitimate one.T-Shirt Turtle said:This reminds me of Game Dev Story where pirated copies would have their in in-game business ruined because of pirates. That is how you combat piracy: something game-breaking yet funny that doesn't affect legit customers.
yeah... they cant really do that. removal of your games without a good reason (and no complaining about a bug that only pirates recieve is not a good reason) is grounds for suing. even after EAs obtrusive EULA.J Tyran said:Fair play to them, it doesn't affect legitimate customers and only the pirates. I wonder if they have grounds for banning Origin accounts though? If someone contacts them with their Origin ID, say over the live chat customer support and whines about their pirated game if EA could consider banning the Origin account.
Not sure how I would feel about that if they did though, not unless they could be 100% sure and even then I don't know.
but what if a person bought a game and then pirated it anyway just so he would not have to deal with semi-broken DRM like keeps happening for ubisoft games?direkiller said:Transaction history/key activation.
If the account dose not have a copy of the sims, while complaining about how buggy there copy is.
At that point I would just consider it a stupid tax if they had any games on there account.
It's also the lesser evil seeing they probably have enough information to sue the person aswell
One doesnt. One has to trust the word of EA. One has to ignore all the problems with EA DRM we had for decades.Aristatide said:How exactly do we know only pirates are being affected? Forgive me my skepticism, but I remember some of the other things that went down (especially with the Sims!) in the past in the name of EA-vs-Pirates, and I remember how often the pirates actually had the least of it.
The funny part is that old schoolers might actually enjoy it that way. Even still, EA has to learn to stop giving reasons for these guys to shout "Challenge Accepted!". Seriously, it's all a game to them. And when it's over? All that work for nothing. What a waste. They should've just made the game better.Amaror said:I actually looked this up and the pirates allready found a workaround for this "DRM".
It's of course highly complicated and involves a significant amount of high-tech knowledge.
Apparently the pirates have to do a so-called "re-name" of the ".exe".
In all seriousness the above is actually true. I mean kudos to the devs for getting such an entertaining form of "DRM" into their game, but if it is really circumvented THAT easily it's a bit embarrassing as well.
I only came here to say about this as well. Creative ways to make the pirates to buy your game are always welcome [for a good laugh I mean]. SOmething similar happened if I remember with Skullgirls.Waaghpowa said:This actually reminds me of the pink scorpion of death that Croteam used on Serious Sam 3. Better to use methods like that rather than intrusive DRM.
Someone will figure it out, eventually, but it took about 6 months for someone to figure it out with Serious Sam.
Sounds legal to me - you own something, so installing it in an unintended way (which the pirate version would be) sounds fine to me. You paid for the product, then using it should only depend on you. Even if that means aquiring a second copy you play instead.Strazdas said:but what if a person bought a game and then pirated it anyway just so he would not have to deal with semi-broken DRM like keeps happening for ubisoft games?
Why the game is bad? Specific details please?Revolutionary said:Doesn't stop your game from being bare-bones shit EA, and it sure as hell won't stop the pirates.
I want to point out that nobody knew about Game Dev Tycoon (not Story) and that the Pirate version was released by the developer itself. The entire idea was just marketing and they shouldn't be applauded for attention grabbing bullshit.T-Shirt Turtle said:This reminds me of Game Dev Story where pirated copies would have their in in-game business ruined because of pirates. That is how you combat piracy: something game-breaking yet funny that doesn't affect legit customers.
CAPTCHA: beg the question
Here is a question that needs to be begged: Why didn't EA do something like this sooner?
I agree, I'm not entirely on board with it myself. I think that if someone did contact EA customer service through their Origin ID to complain about a pirated copy of the new Sims game and the rep cannot see a transaction where they bought it EA would be within their rights to refuse services to that person though, completely banning the account would effectively be seizing legitimately bought property which would be wrong but they have the right to decide who uses their services though.Strazdas said:yeah... they cant really do that. removal of your games without a good reason (and no complaining about a bug that only pirates recieve is not a good reason) is grounds for suing. even after EAs obtrusive EULA.J Tyran said:Fair play to them, it doesn't affect legitimate customers and only the pirates. I wonder if they have grounds for banning Origin accounts though? If someone contacts them with their Origin ID, say over the live chat customer support and whines about their pirated game if EA could consider banning the Origin account.
Not sure how I would feel about that if they did though, not unless they could be 100% sure and even then I don't know.
Its not as simple as that though, generally you are entitled to make a back up copy of a piece of media you own but in some places around the world its illegal to bypass any technological barriers a right holder puts in place. The Digital Millennium Copyright Act in the US has these anti circumvention provisions for example and the EU has something similar too, whether a publisher can or would enforce it is another matter entirely but technically it is illegal to bypass DRM even when you have bought a legitimate copy of a piece of media.Bindal said:Sounds legal to me - you own something, so installing it in an unintended way (which the pirate version would be) sounds fine to me. You paid for the product, then using it should only depend on you. Even if that means aquiring a second copy you play instead.Strazdas said:but what if a person bought a game and then pirated it anyway just so he would not have to deal with semi-broken DRM like keeps happening for ubisoft games?