What better way than to use DLC as a hook to get more money out of your wallet, better yet why not make a complete game on schedule THEN separate it intentionally into smaller parts then pretend that after the altered game is sold on disk THEN start adding the removed parts as DLC saying that they were parts of the game that "couldn't be included on time for release" That would mean even more profit at the same effort. Mass effect 3 was a probably a victim to this but the negative press made them no longer charge for the remaining DLCEaglesolidus said:basically everything will have a multiplayer mode in it along with a single player.
Your missing the point man the fact is that they screwed over the campaign that was supposed to be the final grand glorious act for the Tiberian series to focus on Multiplayer that no one liked to begin with. (Sucked so hard it brought down EALA)daibakuha said:You know, if you'd actually taken as much time to read the article and the statement as you did to write this overlong, bloated hyperbole, you would see that it's not strictly about multiplayer. It's about connectivity. Something that's already happening in the industry.
Again like I said earlier it's suddenly ok for you and others to be hypocrites about this because it's EA?
I know it was a strawman, but I will take a minute and address the C&C argument though. It's 2012, how many RTS games today release without at least SOME form of online multiplayer? Starcraft 2 is the largest RTS in the world right now, and it got that way with online multiplayer. Hell, even indie RTS's release with online multiplayer now. Why shouldn't C&C? So what if it used to be a single player only game? Last time I checked the campaign was still there.
anything else you say hyperbolic nonsense.
Oh no they do believe their own BS, trust me they just have their head stuck up their own a$$ so far that they're clueless to what's really going on.Allthingsspectacular said:I don't think even EA believes their BS. There was no way that the intention was specifically because single player only is out of date. Especially with a lot of great single player games selling so well.
No, this is an anti-piracy and used game sales thing. They know they can't get away with project 10 dollar on single player games so they have to do it through multiplayer. Because that makes sense!
Joins Shadowmagus:shadowmagus said:*facepalm*
*head desk*
*head desk*
*head desk*
*head desk*
That's it, I'm done.
And for Bioware as a whole.Contradiction said:Let us all share a minutes silence for DA3...
As it was originally there were not enough War Assets in the game to reach the threshold for the 'breath' scene in the Destroy ending unless you played multiplayer (or the iPhone apps).IamLEAM1983 said:I'm wondering something about Mass Effect 3, though:
Wasn't it explained that the Extended Cut DLC removes the obligation to play multiplayer, more or less negating the whole Galactic Readiness bullshit? I've read that somewhere here, a few months ago, but I don't know in which article or thread...
Basically, we're supposed to be able to reach the best ending just by playing the single-player naturally. If not, well... I'm sure there's ways to cheat or edit your way to full-on Galactic Readiness without putting up with all the artifact hunting or the multiplayer aspects.
hell yea thanks for some of the best games ive played bio ripan874 said:And for Bioware as a whole.Contradiction said:Let us all share a minutes silence for DA3...