I remember playing a co-op mode of System Shock 2, modded in for that matter, that worked really well and didn't degrade the horror experience of that game much at all. The key, I think, is to keep focus on the horror theme. Even with two people running around in that game you could still get killed really easily.Andy Chalk said:Thus we end up with things like Dead Space 3, which has evolved from a solo horror experience to a co-op shooter.
OT: If EA wants to broaden their appeal, why are they striving to make all their games the same? People aren't going to buy the same thing over and over and the audience will be wider with more variety.
I mean, if EA ran a restaurant would they insist on serving everyone nacho cheese spaghetti burgers with ice cream sauce?