As long as the "connected" aspect is optional, I don't care. I'll pick and choose which games to buy as usual.
The day they pull the plug on Bad Company 2 is the day I stop playing any games EA have made. It's the only one left that I can be bothered with.fix-the-spade said:So basically, they intend to cram micro-transaction into EVERYTHING!
EA's disconnected from reality certainly. What makes it sad is that the combination of their exclusive licensing and aggressive marketing means a majority of users will just go with it.
It's a shame, it already damaged Mass Effect 3, it's probably going to damage Dead Space Part 3. It will damage Battlefield 3 when they pull the plug on support for it (See Bad Company/BC2) and people will keep buying it, because they're stupid.
Ah well, Planetside 2, Black Mesa Source, World of Warplanes and Natural Selection 2 are coming, you now have no excuse to buy an EA made shooter ever again!
Also Witcher 2 and Deus Ex: Human Revolution.Mortamus said:"Single Player games can't hold up in today's market"
Oh I'm sorry, how many copies of Skyrim sold? and are still selling?
They won't run themselves out of business. They'll just run beloved franchises into the ground by forcing studios to waste time, effort, and money on superfluous multiplayer modes that would have been better spent on making the games actually good.Krantos said:Seriously, WHAT?
WHAT?
EA are you TRYING to run yourself out of business?!
I was kinda hoping Bioware would take a shot for competence and assume a multiplayer feature that fitted with the game. They kept prattling on about how Dragon Age was the 'spiritual successor' to Baldur's Gate (at least I think they did) and stuff, then they probably can figure out that I loved bringing in a friend so that he can take the revered task of controlling the other half of the party because I was too lazy.Mcoffey said:You just know it's gonna be death match/horde mode or some shit. Doing the thing that makes sense for the property is expecting too much from EA.
I remember playing a co-op mode of System Shock 2, modded in for that matter, that worked really well and didn't degrade the horror experience of that game much at all. The key, I think, is to keep focus on the horror theme. Even with two people running around in that game you could still get killed really easily.Andy Chalk said:Thus we end up with things like Dead Space 3, which has evolved from a solo horror experience to a co-op shooter.