Aaron Sylvester said:
Rebel_Raven said:
I mean, diluting the endless stream of white guy leads would more than likely lessen the commonality of these stories, wouldn't it? You can't just keep denying the people complaining and expect them to shut up, right? It's unreasonable, IMO.
The complaining phase only lasts from the game's announcement to the game's release date, that's where PR and marketing has to play things carefully and avoid doing/saying anything stupid and digging themselves into holes. Once the game is released all controversies surrounding it go out the window and the journalists/gamers move onto the next one. Seen it happen every time with every game that involves anything controversial.
The only complaints that stick around are typically related to gameplay issues or if the game generally sucks.
Controversies are rarely linked to the game's actual sales (if anything they boost sales), reviews, buyer feedback, etc - the stuff developers should be worried about because it shows how well their game is doing. Not pre-release controversy.
I don't think I've read any review that marked-down a game for lacking a character of a certain gender or race as if some kind of "inclusivity quota" needed to be ticked. The occasional review might mention it, but it won't affect the score. If the game is fun to play, the story makes sense, character(s) are somewhat interesting and the aesthetics are beautiful...it will sell like hotcakes.
Once this AssCreed comes out watch all the controversy vanish.
Rebel_Raven said:
Thing is, they didn't design the game omitting women entirely, they "tried" to get them in, but screwed things up, which lead to them not adding them which is a big difference from just not planning for them, IMO.
In this day, and age, yeah, they'd still have gotten some heat, but likely nowhere near as much.
Did they admit "trying" to get them in? Then that was their own fault for even mentioning it, digging their own grave lol. Or are you referring to the female character model(s) that are already in game? But that wouldn't classify as an attempt to have playable females.
IMO from a developer/publisher perspective, any statement that raises more questions than it answers should be not be spoken to begin with. This is key when responding to game journalists (or others) who are digging for controversy and asking all sorts of questions in an attempt to put the devs on the back foot - after all, that's their job. Not that there's anything wrong with that, I love when Jim digs into things.
Rebel_Raven said:
I agree that developers should be able to make the game they want. Hell, if they did, we might see women as playable in AC Unity, and Farcry 4, and we wouldn't be having this issue in the first place. I wonder who didn't plan well enough, or decided they just didn't have the "budget" to be inclusive?
Indeed. We can probably all agree that publishers stopping developer freedom is definitely crossing the line.
Sadly the relationship between publishers and devs is not particularly easy to find out more about. Devs value their jobs, studios want to survive and it's in their best interests not to reveal much.
Yay for indies :S
The complaining is near constant, IMO, release date, or not. I get reminded of it all year long since I keep up with game releases.
People can't really mention the lack of gender in a game without getting mauled by a bunch of people defending the game industry. If a reviewer marked a game down because of lack of inclusiveness, then they'll be screamed at, called bias, called an "SJW" and other stuff.
Not too surprisingly, there's people out there that don't take kind to people talking equality, especially in a game review.
There should be no inclusive quota, IMO, but when a developer wants to include something, they should be able to do it. Especially LGBT, POC, and gender select.
I think you're overestimating what it takes for a game to sell like hotcakes, looking at sports games, and most famous FPSes.
The controversy around this game, and FC4 might die down some, but it'll arise anew with the next wave of games, no doubt, and it'll be the same song, and dance again. I'd rather it not happen because people's voices were heard, and the industry decided to be more inclusive, though.
They did admit to trying:
http://gamerant.com/ubisoft-excuses-for-no-females-in-assassins-creed-unity/
http://www.gamespot.com/articles/e3-2014-far-cry-4-nearly-let-you-play-as-a-woman-in-co-op/1100-6420406/
The story's blown up.
I do agree this would've gotten less heat if they said nothing, but there's always a chance this would come out later.
Indies aren't exactly my savior as I don't like PC gaming, personally, and consoles, and handhelds are slow to catch on. Plus Indie games rarely have the power of a more mainstream game behind them, and I like that now and then.
Don't get me wrong, I like indie games. Still, I don't expect an indie game to change the way the mainstream industry sees LGBT, PoC, or gender select, nor do I expect high grade games from the Indie game makers.