Dawnguard got half-way to darker dungeons, many of the caves were several times darker then base game dungeons.Politeia said:I wouldn't mind werebears, but I don't get the feeling that the skeleton butler/giant mudcrabs were serious suggestions. The pitchblack dungeon that was showcased would be very, very interesting. The lighting in the game often renders things like torches and the candle/magelight spells useless.
Pure speculation here, but the unconvered files mention a "benthic" area. For those who don't know, the benthic zone is the lowest point of a body of water. For deep trenches, the benthic zone is pitch black where light particles can't penetrate. If the eruption of Red Mountain opened a trench near Solstheim where some important temple had sank in a long forgotten era then we might just have a really interesting dungeon crawl where oxygen would be as important as lighting. The issue, to date, is that you can't fight underwater. Something that would have to change in an upcoming patch if I'm even partly correct.
What is interesting to note is that the files also have a benthic lurker creature. the return of the Dreugh perhaps?
http://www.uesp.net/wiki/Lore:The_36_Lessons_of_Vivec
"Under the sea, Seht stirred and brought the army he had been working on in the castles of glass and coral. Clockwork dreughs, mockeries of the Dwemeri war machines, rose up from the seas and took their counterparts back beneath, where they were swallowed forever by the sea."
If they did make underwater combat I suspect it would be limited to daggers.
While giant mudcrabs do exist, the Dunmer Redorn house even summoned the massive emperor crab to take its old shell, which was large enough to have 5 large mansions and several stores in it, during the Oblivion crisis, I doubt we will see them in-game.Spiritofpower said:Hopefully the next Hearthfire-sized one will have giant Mudcrabs. That would be so insanely awesome. And a new skeleton follower who can also be a steward for your Heartfire house, if you have it. And, heck, add in Werebears while they're at it.
http://www.imperial-library.info/content/fall-aldruhn
From the annals of the Crisis:
"The armies of Oblivion destroy Ald?ruhn, ancestral home of House Redoran, even though ancient rituals were used to awaken the dread emperor crab and the whole city literally rose up to fight the invaders. With their warrior House decimated, the dunmer of Vvardenfell fall back as daedra move towards a siege of Ghost Gate. Prayers to Vivec and the Nerevarine go unanswered."
Merry Christmas, V, and holiday cheer to everyone!
-MK
REMEMBER REDORAN. NEVER FORGET.