Scars Unseen said:
Just thought I'd address this for a moment. I can't speak for others, but I don't see gamepad adaptation as being a particularly useful addition to this game series, not because it isn't possible, but because it would require a fundamental alteration to the game's UI in order to function smoothly. You might not agree with that assessment and that's fine. This does not, however, make me a hypocrite(I know, you didn't use that word, but I sense that's what you're getting at) for believing that an iPad port is perfectly feasible(despite the fact that I do not now, nor ever will own an iPad).
Touch screen controls work quite well to utilize a click and drag UI, where gamepads never could. While some programming would be needed to implement touch control, no actual UI redesign is needed. The current one works as is(GemRB is a testament to that). If I had any complaint, it would be that no Android port has been announced, but then, I'm used to being shafted by game publishers on that front, and I still have my PC, so all is well.
Well, no, not exactly. See Im not looking at not adding gamepad support as being hypocritical. Its a PC thing. I do get that. Honestly I dont care if they add it or not because I have xpad. However the hypocrisy comes in when the developers go out of their way to say they are NOT going to add gamepad support, and then rebuild the mac version to accommodate touch screen support which DID have to be tweaked to accommodate gesturing, OSK, etc. Or when fanboys rail adding gamepad support is a waste of developer time when The developer themselves had already invested time in modifying a control mechanism.
The PC elitists who railed on this, Yes, hypocritical but only in retrospect. The developers, not at all had they NOT gone out of their way to point out they would not be including it.
I really do not see what exactly the problem is supposed to be with adding gamepad support that is supposed to be so difficult. Left stick for movement, Right stick for mouse control, Left trigger for Mouse 1 Right trigger for Mouse 2, Dpad up and down for mouse scroll wheel, and then fill in the blanks of anything else you might need And add a simple slide bar for "mouse sensitivity" so players can find their sweetspot on controlling the mouse via analog stick, which really is JUST as effective as a mouse control once you find an appropriate speed for it.
Anyway, dont really care if it doesnt get added.. Just a dick thing to do to go out of your way to say NO!, when you basically already did the same thing elsewhere and to have the master race back you up on it like it was some Hereculean task.
So Yeah, guess I AM saying hypocrites. Pretty much calling a spade a spade. Sorry. Anyway, congratulations Ipad users, This must be awesome for you.