Enslaved Made Namco's Sales Worse

Gamegodtre

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vanthebaron said:
Naruto and Ben 10 only sold due to brand name recognition.
no Naruto sold because of CyberConnect2 complete and utter love of the manga and keeping the game as close as possible to it while delivering a damn good fighter on top of it
 

Gamegodtre

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Colonel Alzheimer said:
I would have bought Enslaved if it was considerably longer/$20 cheaper. I'm surprised it sold that much, considering everything about it screamed rental.
well its now 20$ cheaper
 

Colonel Alzheimer's

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Gamegodtre said:
Colonel Alzheimer said:
I would have bought Enslaved if it was considerably longer/$20 cheaper. I'm surprised it sold that much, considering everything about it screamed rental.
well its now 20$ cheaper
A very quick glance to Google told me that the game is only $10 less than retail, used. Where have you seen it for $20 less?
 

Woodsey

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Argh!

Damn you fucking people! Along comes a game that's the closest thing to The Sands of Time since the fucking Sands of Time and you all ignore it!

[small]Sure, it's not as good, Pigsy feels unnecessary and the third act takes the story to a place it shouldn't, but dammit people, The Sands of fucking Time![/small]
 

thepyrethatburns

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Misleading story considering that DTR sold less both in percentage and in total units. (I played it as a rental. It's a decent game with absolutely no replay value and a character who can be described as "Take Max Payne. Add in a Dog and being a complete psychopath. Subtract the monologuing and almost any sense of empathy."

I have a (infequently updated) blog on Gamespot where I made two posts on Namco. One (Dec 08)ur was where I thought that the Project Soul team needed an overhaul after Soul Calibur 4. The second was in Dec. 09 where I revisited the subject. In it, I took Namco to task because it seems that they've been messing up all their franchises.
Soul Calibur has fallen from a "Week 1" purchase to "Rent First"
Tekken has been trying to top SNK's record of "completely unbalanced bossfights" as well as making the most godawful stories....and then forcing us to play through story mode.
Time Crisis has been willfully destroyed with the Guncon going from THE STANDARD for light guns to "crappy unbalanced weapon that you have to have three arms to function properly"
Dawn of War has been turned into "Company of Space Marine Heroes"
Their DLC is just blatent rip-offs.

Frankly, with how bad Namco is butchering their ongoing series, many of you should be grateful that they haven't done another Tales. This way, you can remember it in a good way rather than have your memories be destroyed like mine were with Soul Calibur 4.

I don't know what's going on with Namco but they've gone from a brand that I used to enjoy to something that I'm now veering towards avoidance with.
 

vanthebaron

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Gamegodtre said:
vanthebaron said:
Naruto and Ben 10 only sold due to brand name recognition.
no Naruto sold because of CyberConnect2 complete and utter love of the manga and keeping the game as close as possible to it while delivering a damn good fighter on top of it
that may be but brand name recognition also plays a factor. It the same reason we call band aids band aids and not "antibacterial adhisive strips".
 

Judgement101

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This game had such promise but I guess nothing good will ever come out of a company that rushes.
 

HeySeansOnline

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Namco just isn't thinking right with these games. Heres an idea. You play the pilot of a single fighter, deep in enemy territory, and you have to fight off seemingly endless hordes of the bug like alien's fighters. Oh and your ship can merge with another fighter to form an even more powerful weapon.
 

Sakurazaki1023

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FredTheUndead said:
Hey Bamco, you know what might actually sell fairly well if you market them right? THE FUCKING TALES GAMES. ESPECIALLY GRACES GODDAMN EVERY FUCKING ORGANIC LIFEWORM HAS A WII NOW WHY THE HELL DON'T YOU SELL IT I HATE YOU.
The worst part is that many companies have offered to license the Tales series and localize it in NB's place. One of those companies was Atlus...

One of the best JRPG companies (who do excellent localizations) have offered to pay NB to release a game that they have no intention of releasing. If it bombs, NB still makes money.

They apparently hate their western fanbase so much that they will make bad business decisions if it means that they can avoid selling games to us...
 

inFAMOUSCowZ

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I'm getting Enslaved in the next few weeks so add a number to that list. But 700,000 for Crash of the Titans? Did they even see the game in action.
 

Ironic Pirate

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Huh. Games may have sold a little better if they had actually, you know, promoted 'em. I mean, I've only heard about enslaved through previews and reviews, with the occasional word of mouth. I may have seen one add, and it wasn't very good...
 

A random person

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Sakurazaki1023 said:
FredTheUndead said:
Hey Bamco, you know what might actually sell fairly well if you market them right? THE FUCKING TALES GAMES. ESPECIALLY GRACES GODDAMN EVERY FUCKING ORGANIC LIFEWORM HAS A WII NOW WHY THE HELL DON'T YOU SELL IT I HATE YOU.
The worst part is that many companies have offered to license the Tales series and localize it in NB's place. One of those companies was Atlus...

One of the best JRPG companies (who do excellent localizations) have offered to pay NB to release a game that they have no intention of releasing. If it bombs, NB still makes money.

They apparently hate their western fanbase so much that they will make bad business decisions if it means that they can avoid selling games to us...
I've heard of this, and quite frankly I really want to talk to their higher-ups. As a PS3 owner and someone who loved Symphonia (even if the second disk was clearly inferior to the first), I really want the complete Vesperia (I'm ok without the other re-releases, but from what I know the 360 version was basically a beta).
 

RowdyRodimus

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Sakurazaki1023 said:
FredTheUndead said:
Hey Bamco, you know what might actually sell fairly well if you market them right? THE FUCKING TALES GAMES. ESPECIALLY GRACES GODDAMN EVERY FUCKING ORGANIC LIFEWORM HAS A WII NOW WHY THE HELL DON'T YOU SELL IT I HATE YOU.
The worst part is that many companies have offered to license the Tales series and localize it in NB's place. One of those companies was Atlus...

One of the best JRPG companies (who do excellent localizations) have offered to pay NB to release a game that they have no intention of releasing. If it bombs, NB still makes money.

They apparently hate their western fanbase so much that they will make bad business decisions if it means that they can avoid selling games to us...
Isn't that true with most Japanese companies? I mean it seems that all of them are worried that the West might get something good that they will go out of their way to make sure it never happens. Take Nintendo for example, the US has always bought more sytems and games from them than their own country but they still cater to Japan and treat their largest market as an afterthought and when they do give into pressure and finally give us something (the Super Mario Annversary Collection comes to mind) we're supposed to feel honored and thank them.
 

Upbeat Zombie

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The problem might be a lack of advertising. Ive only seen a couple ads for Enslaved and nothing for the rest.
 

RaikuFA

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RowdyRodimus said:
Sakurazaki1023 said:
FredTheUndead said:
Hey Bamco, you know what might actually sell fairly well if you market them right? THE FUCKING TALES GAMES. ESPECIALLY GRACES GODDAMN EVERY FUCKING ORGANIC LIFEWORM HAS A WII NOW WHY THE HELL DON'T YOU SELL IT I HATE YOU.
The worst part is that many companies have offered to license the Tales series and localize it in NB's place. One of those companies was Atlus...

One of the best JRPG companies (who do excellent localizations) have offered to pay NB to release a game that they have no intention of releasing. If it bombs, NB still makes money.

They apparently hate their western fanbase so much that they will make bad business decisions if it means that they can avoid selling games to us...
Isn't that true with most Japanese companies? I mean it seems that all of them are worried that the West might get something good that they will go out of their way to make sure it never happens. Take Nintendo for example, the US has always bought more sytems and games from them than their own country but they still cater to Japan and treat their largest market as an afterthought and when they do give into pressure and finally give us something (the Super Mario Annversary Collection comes to mind) we're supposed to feel honored and thank them.
actually, nambai us declined. nambai jap said it wouldnt be a bad idea

i personally hope nambai NA fails so companies like atlus amd xseed can buy the rights to the tales series and give it the love it deserves
 

Sakurazaki1023

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A random person said:
Sakurazaki1023 said:
FredTheUndead said:
Hey Bamco, you know what might actually sell fairly well if you market them right? THE FUCKING TALES GAMES. ESPECIALLY GRACES GODDAMN EVERY FUCKING ORGANIC LIFEWORM HAS A WII NOW WHY THE HELL DON'T YOU SELL IT I HATE YOU.
The worst part is that many companies have offered to license the Tales series and localize it in NB's place. One of those companies was Atlus...

One of the best JRPG companies (who do excellent localizations) have offered to pay NB to release a game that they have no intention of releasing. If it bombs, NB still makes money.

They apparently hate their western fanbase so much that they will make bad business decisions if it means that they can avoid selling games to us...
I've heard of this, and quite frankly I really want to talk to their higher-ups. As a PS3 owner and someone who loved Symphonia (even if the second disk was clearly inferior to the first), I really want the complete Vesperia (I'm ok without the other re-releases, but from what I know the 360 version was basically a beta).
I'm not really that sore that we didn't get PS2 Symphonia, but I bought the special edition of Vesperia on launch day (two whole months before I even picked up my 360). It really pisses me off that not only did they release a beta of a game to their smaller (360) audience, but they knowingly localized the beta instead of just waiting for the full PS3 version to be released before they spent the money to localize it. Not only did they metaphorically fuck their 360 owning Japanese audience, they also completely fucked every western fan they had.

I used to be a fan of Namco Bandai, but they are quickly becoming one of my most despised developers. Atlus and Nippon Ichi know how to treat their foreign fanbases and are able to make profitable, fun, and innovative cult classics without resorting to dirty business practices.

I've been hearing a rumor about a possible localization of the PS3 remake of Graces, but it may be too little too late.
 

RowdyRodimus

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inFAMOUSCowZ said:
I'm getting Enslaved in the next few weeks so add a number to that list. But 700,000 for Crash of the Titans? Did they even see the game in action.
I've got Splatterhouse reserved because I've always loved the series and having all four games on one disc will be great. The other games they mentioned I couldn't care less about because, quite frankly, I don't give two shits about Japanase culture and with Enslaved I really couldn't care less about a Japanese story that has been played out like Journey to the West has been.
 

RelexCryo

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Enslaved tried to get us to empathize with someone who has literally enslaved us. That does not sound like fun. Did they really think it would sell well? You can give all the depth in the world to someone who has enslaved me, I will still want justice to come to them.

And they thought that Enslaved would sell better than Naruto? What the hell are they smoking? I played the demo and I think the demo is bad, but it is still Naruto.
 

Jumplion

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Sir John the Net Knight said:
When I first about Enslaved and that it was a game where some bitchy woman straps a battle royale collar or some similarly sadistic SAW trap on your head and forces you to be her errand boy, the first thing I thought was, "Wow, what a statement on the current condition of the institution of marriage!", Then I looked at as a game and thought, "Yeah that doesn't sound like much fun at all." I mean, the entire game is f**king escort mission. Raise your hand if you like escort missions. Ok, now raise hand so we can verify you have a hand, yeah escort missions suck. Why would you make a game that's one protracted escort mission?

Apparently critics loved it, and I love it when the public rejects a bad game/movie/show that critics can't shut up about. It reminds me that there is indeed balance in the universe.
That is incredibly unfair to Enslaved, especially since you haven't played a lick of gameplay as far as I can tell. I bought it and played it and it is absolutely nothing like an escort mission. Trip can fend for herself, walks to her destinations and occasionally asks you to lift her up to someplace, other times you need to prevent her from falling to her death (and subsequently yours) and protect her from mechs, but this is only to enforce the relationship between Monkey and Trip.

None of this plays out like an escort mission, however, and the whole point is to from a bond between Monkey and Trip through their journey. Whether it succeeds in doing that, I can't really say since people will have different reactions, but an elongated "escort mission" this is not.

And apparently, if critics enjoy a game, that means it's shit. How wonderful it must be to disregard any pros and cons of a game, you know, what critics and reviews are supposed to do to with informing the consumer, and just declare it shit.