Epic Considers Banning Those Who Spoiled Gears 3

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Jodah

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Can't wait til the first wave on wrongly banned people start bitching. Should be amusing.
 

CarFan1211

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i find the entire gears of war franchise frustrating and unimaginative. corridor, cutscene, corridor, cutscene. epic should do the world a favor and ban everyone.
 

Aeshi

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RikuoAmero said:
Kheapathic said:
Now this is just awesome. I'm hoping there will be at least one clueless twit like there was for the Batman Arkham Asylum leak. I hope there's a lot of hate and "I pre-ordered but I can't play WTF," I hope they try to take Epic to court and I hope Epic mops the floor with them.
This is different to the Batman situation. Then, gamers were using a "pirated" version of the game that was rigged to not work if it detects that it's not a genuine version.
In this case, the guys who put up the videos are now being banned from playing a completely legit version of the game they (more than likely) will buy. If they use an unauthorized version, fine, kick them off Xbox Live. But to kick them off because they put up a video...even if they're running a legit copy...
If they're the sort of person who uses a leaked version they probably AREN'T going to buy it legit when it officially comes out.
 

sneakypenguin

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RikuoAmero said:
+1 internets to Rednog! Epic may be pissed at the people who put up vids of these leaked copies, but they do not have the right to ban a legitimately purchased copy of the game from working.
If Microsoft want to ban them from Xbox Live, then that's Microsoft's decision. But Epic do not have the right to make that decision.
I think its just MP ban. They can do that if they wish with no recourse. THe game will still work, but connecting to the gears online section likely won't.
 

night_chrono

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Anyone that played the leaked build had a JTAG xbox, and doesn't give two shits about XBL and getting banned, or they have two consoles.

It never says banning a gamertag. That's a MICROSOFT thing. I doubt Epic can tell Microsoft to ban people just cause.

I though there were insuating that if someone has the same XBL name as someone who uploaded a youtube video of the leaked build, they would be banned on those grounds. Or something similar.

So if someone re-upped a video they found elsewhere, they could get banned by Epic just because? Yea that is going to go over so well.
 

snfonseka

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What ever the tech Epic will use to ban these people, I am sure they will find a way to avoid them. Besides if they use torrent sites to get the leaked version, the majority of them won't even buy the game when it released.
 

bpm195

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I strongly support going after the people that are causing them problems and stealing from them. This is far better than the many ways companies are pissing all over their customers and ignoring that the villains all have umbrellas.
 

Jinx_Dragon

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Kheapathic said:
Now this is just awesome. I'm hoping there will be at least one clueless twit like there was for the Batman Arkham Asylum leak. I hope there's a lot of hate and "I pre-ordered but I can't play WTF," I hope they try to take Epic to court and I hope Epic mops the floor with them.
Epic would lose.

Regardless of past acts against the plaintiffs, Epic can not legally sell a product with the full and premeditative knowledge the product would not work. This would fall under consumer fraud laws, a criminal action that can be punished by jail time, and not just a civil one like piracy. So yeah, fight a misdemeanor by committing a criminal act seems like a very smart move by Epic.

Personally I don't swing either way on this matter but I have always leaned more towards the pirates. While I agree that the developers should do things to protect their income, I feel they need to look towards more accurate, effective and legal methods then what has been presented. My biggest gripe in the whole mess is that it is consumers, legal buyers of the products, that end up getting screwed over while the majority of the causes are left without being addressed, let alone corrected.

This current attempt isn't to bad as far as they go:
effective - Not very effective, people who have been targeted will just recreate their ID's and skirt the system with ease. They better not put much money behind this as being their primary protective means.
accuracy - At least it has a case by case feel to it, so there will be evidence against the people banned. Could of just been some sort of Google search system that automatically bans people based on the fact they have a Xbox and a youtube account.
Legal - To be seen as even with a not-so-hidden clause justifying it Epic would find the contract being overturned as such clauses often are viewed as enough to render a contract invalid, in and of themselves. Courts really have a narrow tolerance at people trying to put 'you can't take this to court' clauses in contacts.
 

Jinx_Dragon

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snfonseka said:
What ever the tech Epic will use to ban these people, I am sure they will find a way to avoid them. Besides if they use torrent sites to get the leaked version, the majority of them won't even buy the game when it released.
Extra points for logical, precise, thinking

The largest problem with all anti-piracy moves is the pirates download the versions without the protections and don't by the real thing... ever.

caption:
atioved fostering

remember, foster those Atioved out young.
 

ckam

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This could get ugly if this isn't all that they're doing. But for now, it's cool.
 

Spencer Petersen

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Maybe instead of demonizing your consumers you can design your product so that its worth playing more than just watching. I never really considered Gears of War as a series with such fantastic twists and nuanced storytelling to warrant a lawyer enforced spoiler block. The gameplay is what everyone wants, and you cant get that from watching on YouTube.
 

SilentHunter7

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Rednog said:
If you sell a product and the person goes home and finds out that it isn't the product that was promised that person is entitled to their money back and or suing you for fraud.
So then what's stopping them from giving them their money back?
 

viranimus

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A: So what form of retribution should befall epic for recently turning into gigantic flaming douchenozzles?

B: How does anyone plan on implementing this?

C: People play gears of war for the scintillating narrative?

 

SamBargeron

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Jinx_Dragon said:
The largest problem with all anti-piracy moves is the pirates download the versions without the protections and don't by the real thing... ever.
That's not true. Especially in the case on people who are pirating an early build. Many people in this case are not pirating because they won't buy the game, but pirating because they CAN'T WAIT to buy the game. Now, those people will probably read the news about how they might be banned, not buy the game, and pirate again to avoid DRM. Epic just lost sales. Good job.

To continue my main point (sorry for short side tangent), many pirates DO purchase the same products that they pirate.

Game doesn't have a demo available, but you can't afford to throw $60 at a title that might suck. Consumer decides to pirate the game. If it sucks, they delete the files. If it is awesome, they go out and buy the game.

A friend tells the consumer that he HAS to buy a specific movie. The consumer has no interest in the movie, but respects the friend enough to give it a try. He decides to pirate the film. If it sucks, he deletes the files. If he likes it, he buys the DVD.

A young girl wants to listen to a foreign artist who was on a movie soundtrack. The artist's music isn't available for purchase in the United States and her parents won't let her buy anything online. She pirates the artist's music. Once she turns 18 and gets a credit card in her own name, she celebrates by finally purchasing those foreign CDs.

I'm not suggesting that pirating is ok. Pirating is illegal and bad and no one should ever ever do it ever. I do not endorse pirating.

What I am saying is that some of those downloads turn into sales. Just because someone illegally downloads something does not mean they will not turn around and purchase the item. Especially if the downloaded version was a lower quality or unfinished version, as in this case.

I'm losing focus so I'll try to finish up with one last thing... I was confronted with a statistic once, when I was working a loss prevention job (loss prevention is anti-theft for those of you who don't know)... I can't speak to the source or accuracy of the statistic, but I trust it.

10% of people will always steal no matter the circumstances
10% of people will never ever even consider stealing
20% of people will think about stealing, but never ever act on it

The officer presenting this information insisted that loss prevention employees shouldn't be concerned with these people. You can't do anything with these people. You can't change their behavior. Don't try.

60% of people will steal if they are given the opportunity...

These are the people you should worry about. These are the people that you can influence. That may seem like a depressing statistic. More than half of the people you meet will steal from you if they can. Here's where things get interesting though.

Out of that group of people who will steal if given the opportunity: 90% of them will not steal if they are acknowledged in a friendly and inviting way.

By simply smiling and saying "hi" you can turn 90% of potential shoplifters (those who fell into the "opportunity" group) into paying customers.

Similarly, if someone pirates online... and they discover that they like what they stole... they may decide to pay for it. I know for a fact that it happens. And I'm confident that if companies reconsider their approach, they can minimize loss and generate sales by turning pirates to paying customers. No DRM required.
 

Signa

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I could be wrong here, but I thought to play pirated games on the 360, you need a hacked Xbox. Hacked Xboxs can't even play online or they get the console banned. How is Epic even going to catch anyone after assuming the pirate is going to buy the game. I though all Epic games were no longer being made for the PC because the piracy rate (or what they consider as "permanently lost sales") was too high.
 

RikuoAmero

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Aeshi said:
RikuoAmero said:
Kheapathic said:
Now this is just awesome. I'm hoping there will be at least one clueless twit like there was for the Batman Arkham Asylum leak. I hope there's a lot of hate and "I pre-ordered but I can't play WTF," I hope they try to take Epic to court and I hope Epic mops the floor with them.
This is different to the Batman situation. Then, gamers were using a "pirated" version of the game that was rigged to not work if it detects that it's not a genuine version.
In this case, the guys who put up the videos are now being banned from playing a completely legit version of the game they (more than likely) will buy. If they use an unauthorized version, fine, kick them off Xbox Live. But to kick them off because they put up a video...even if they're running a legit copy...
If they're the sort of person who uses a leaked version they probably AREN'T going to buy it legit when it officially comes out.
Actually they still are. I myself have used several leaked games, and I went ahead and bought them all legit anyways.
 

Rednog

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SilentHunter7 said:
Rednog said:
If you sell a product and the person goes home and finds out that it isn't the product that was promised that person is entitled to their money back and or suing you for fraud.
So then what's stopping them from giving them their money back?
My personal experience with games has been one of if a game is opened most retailers won't take the item back. From my experience most retailers will simply offer you a new copy of the game, if you claim something is wrong with the game. This would not solve the problem Epic is presenting. And in some rare cases/you get a nice person you might get store credit back. But you're never going to see a full cash refund from retailers.