No actually escort missions ARE a bad idea... Regardless of their potential to link you to a particular character in the storyline or offer more of a challenge they just spoil the game.
People have enough time trying to deal with cover systems, extremely limited ammo, endless enemy re spawning and attack spamming to have to try and make sure their escort doesnt go off a cliff.
The plain and simple reason escort missions are still about the place in gaming is because devs either think to hard or not enough when trying to add variety in the games they make.
It's a typically used option to use escorting instead of a lvling system, ability/weapon unlocking system or just take some time to design some solid levels with defining characteristics and different settings to keep gamers playing.
But hey it's not as bad as quicktime events... which still wont go away. D:
People have enough time trying to deal with cover systems, extremely limited ammo, endless enemy re spawning and attack spamming to have to try and make sure their escort doesnt go off a cliff.
The plain and simple reason escort missions are still about the place in gaming is because devs either think to hard or not enough when trying to add variety in the games they make.
It's a typically used option to use escorting instead of a lvling system, ability/weapon unlocking system or just take some time to design some solid levels with defining characteristics and different settings to keep gamers playing.
But hey it's not as bad as quicktime events... which still wont go away. D: