Andy Chalk said:
?But the most important part of the package will be the Cerebral Accelerator, "a military-grade implant that significantly increases a new pilot's skill development." The implant provides a powerful boost to nearly all abilities, but only for the first 30 days of a pilot's life - just enough to help fledgling players get up to speed.?
As a guy who has played Eve for many years, while admittedly on an indefinite hiatus as of two-and-a-bit months ago, I like the idea of providing new players with a way to close the gap between older players at an accelerated rate, without providing a permanent advantage ? even if I know the more vocal part of the player base will decide this is making Eve ?softer and boring?.
I hope this brings in some new personality into a game that seems increasingly dominated by those purely there to act like douche bags (this is not about losing your pixel spaceship, rather than the rampant abuse and uncouth behavior of both the attacker and the victim. Yeah, I?m looking at you, guy who got ganked and is screaming to your assailant about how he is should fuck off and stop being a ******. Tasteless!) and whiny world-centers-around-me types.
deth2munkies said:
? The best way to get money is to sit around an asteroid for 6-8 hours until your cargohold fills, go back and post the resources, then rinse, wash, repeat.
Mining is the most boring and unrewarding activity I?ve ever attempted in a game. Luckily for the average player, it?s unnecessary. A lot of the building materials are brought in by loot, macro miners and in game money sellers. The last two types of people? Let them be bored I say!
deth2munkies said:
?You don't level up by fighting, you do it by WAITING. Sitting there and WAITING?
I always found this mechanic oddly appealing. As a student and a man with a, albeit fledgling, social life I don?t have the hours to put into an MMORPG to do the insanely boring grind nor the desire to do something other then what I want to do in a sand box game to acquire skills.
deth2munkies said:
?This game has 0 action, even battles have barely any control, you just activate weapons and do minor movements and you win or lose.?
This is true, but only if applied to the more boring of the PvE spectrums ? in particularly those available to high security space. The combat game in more demanding PvE environments and nearly all PvP engagements is much more interesting. All those boring numbers and seemingly insignificant movements become much more than what they seem superficially at this level.
PvP combat in Eve is still the only Video Game moment to give me a significant adrenalin rush, and one I repeated nearly every time I logged in. That said, to say it?s not for everyone is to say that some whales are big, and it easy to see why a lot of people will never find it enjoyable, no matter what changes CCP make to it.
deth2munkies said:
?Those "epic battles" and "schemes" are literally .2% of the game that only rear their heads after you've waited for months to level up your skills. It's an utter sham. Don't buy this and flee from any related product with all haste.?
Not so. Those schemes? They have next to nothing to do with a player?s skill points or e-fiscal status. The requirements for a scheme simply are a devious mind and determination to overcome whatever character stats are in your way. Sure, you?re unlikely to make it into the Escapist headlines first time up, but then most will never make it into the news.
The advertised gargantuan battles that are slightly-more-than-frequently the post child of Eve Online is a different story. Nearly all of them are orchestrated by huge alliances whose joining requirements are the equivalent to at least a month game time. That said, impressive battles are readily available to a (determined, again) new player easily up wards of twenty or thirty plus.
Big_H said:
See all that sounds awesome, and just reading that makes be want to run out and play the game (seriously. I almost went and started downloading the trial again after reading that). But all three times I've tried the free trial it's been like poking myself in the eye with a sharp stick. So whatever they put in that box, hopefully it will do something to make the early game interesting.
It?s available to new players, but you?ve really got to have a good head on your shoulders and determination. My favorite profession in Eve was piracy (a PvP centric route), and for the majority of that time I assisted in the training of new pirates, and most were only a few weeks to a few months old.
It?s worth noting though that the pickings are getting leaner and leaner to the more nefarious of us for a myriad of reasons that I don?t feel like discussing at the time of this post, though feel free to hit me up later if you want, but it?s still feasible and other options are available ? such as training initiative one of Eves top ranking mercenary outfits were offering,
?and now it?s really late. Maybe I?ll post more later.