Everyone Gets Every Portal 2 Mod Level on Every Platform

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
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Between There and There.
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The Wide, Brown One.
Exort said:
a ton of game on PC allows mods... It is the problem of console not game developers.
It's not a technical limitation, it's that console manufacturers have jealously guarded control over content for their consoles.


Also, any PC game can be forced to accept mods if someone is willing to put in the time and effort and... well, in some cases, break the law (mostly on games with server based content). The modding scene has been around longer than official mod tools have been.
 

Diligent

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Dec 20, 2009
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Oooh, gonna have to brush up on my Hammer editor chops and make some fun mind benders for Portal 2. Sort of didn't get to making anything for Portal because I was too busy making L4D stuff, and the strict level themes didn't interest me creatively. Portal 2 looks like it will allow for much more variety and creativity design-wise.
It'll be nice to be able to share it and show my work to my non-PC friends.
 

ayuri

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Sep 11, 2009
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wait... if play-station can play with PC, and x box can play with PC can x box play with play-station... oh god what have we done!!!
 

Fiskmasen

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Apr 6, 2008
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Correct me if I'm wrong, but Valve has a knack of releasing tools for free? I'm pretty sure I've got a Tools-tab on Steam with a whole list of things for things I haven't even paid things for.

The question now is: Will they release the editor as a stand-alone? Because that would effectively make it so that anyone, regardless of what platform the choose to play Portal 2 on (of course you'll still have to use a PC) could create their own levels. Which would boost the amount of user-created content a great deal. Here's to hoping this is the way Valve will go.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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ayuri said:
wait... if play-station can play with PC, and x box can play with PC can x box play with play-station... oh god what have we done!!!
No, the Xbox cannot play with PC (at least for Portal 2). That said, PS3 users can play with Mac users.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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good luck doing some of the lvls without a mouse consoleers ^-^ hope you have some seriously fast snapping action on them analog sticks
 

ethaninja

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Oct 14, 2009
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DTWolfwood said:
good luck doing some of the lvls without a mouse consoleers ^-^ hope you have some seriously fast snapping action on them analog sticks
Haha the only thing missing from that comment was Oh Snap
 

GonzoGamer

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Apr 9, 2008
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Exort said:
GonzoGamer said:
Wow.
That is cool. I was only planning on getting the ps3 version because it comes free with the pc version (or vice versa) but I'm impressed. There are very few games that have an ability for user made content, and I can only think of one that builds it into the functioning of the game...on the consoles at least.
UT3 allowed me to download mods to the ps3. Then with the right software you could make your own items/weapons in Borderlands.

Still, I am a little bit worried. After hearing them complain so long about the ps3 architecture, I can't help but wonder if it's really boggled them enough that this will stutter and crash amore than Fallout New Vegas.
a ton of game on PC allows mods... It is the problem of console not game developers.
I know. That's one of the main reasons I get games for the PC. It's the console mods that surprise me: that's pretty rare. But it is obviously possible: examples above. Why isn't it done more often?
 

Snowalker

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Nov 8, 2008
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LTK_70 said:
Makes me happy! If all the PS3 people who made great levels for LittleBigPlanet can be motivated to make great levels for Portal 2 as well, everybody wins.
Heh?

He said that the mod tools won't go to anyone other than PC users... Sooo... PS3 user would have to boot up linux and sneak windows in have to go to there PC... its possible but unlikely.
 

JediMB

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Oct 25, 2008
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ravenshrike said:
JediMB said:
The_root_of_all_evil said:
John Funk said:
< said Faliszek. "But the content that comes out is agnostic,
...holds the theory that God is unknowable?

Am I missing something here?
"But the content that comes out is unknowable,"

The actual meaning of the word "agnostic" doesn't in any way refer to any god.
*headdesk*

http://www.etymonline.com/index.php?term=agnostic
1870, "one who professes that the existence of a First Cause and the essential nature of things are not and cannot be known" [Klein]; coined by T.H. Huxley (1825-1895) from Gk. agnostos "unknown, unknowable," from a- "not" + gnostos "(to be) known" (see gnostic). Sometimes said to be a reference to Paul's mention of the altar to "the Unknown God," but according to Huxley it was coined with reference to the early Church movement known as Gnosticism (see Gnostic).

I ... invented what I conceived to be the appropriate title of 'agnostic,' ... antithetic to the 'Gnostic' of Church history who professed to know so much about the very things of which I was ignorant. [T.H. Huxley, "Science and Christian Tradition," 1889]

The adjective is first recorded 1873.
Etymology and literal meaning are different things.
 

jpoon

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Mar 26, 2009
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Awesome, and as much as I personally hate valve/steam for screwing me out of my out of my orange box and my username for some BS they pulled on me, I may actually buy this game and set up a new account knowing this bit of info.

Valve and steam may work their slimy hooks into my heart yet again.
 

The Youth Counselor

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Sep 20, 2008
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GamesB2 said:
silverbullet1989 said:
lol yeah and Microsoft will announce there giving us all a years free subscription to xbox live =p

as nice as it would be, i can see microsoft been a pain in the ass about this... not that i care as i will get it on the pc, but i know my brother will get the xbox version.
Fix'd your post there.

Why would Microsoft be a pain in the ass about this?
Microsoft limits how much DLC a game can have over the Xbox Live Marketplace and also the size of the memory.

Microsoft also charges developers and publishers for everything they upload on Xbox Live Marketplace because it is using their servers and client. Including the free items. They also set their own prices, and sometimes developers have to fight them to make something free for customers even when they're already being paid through the publishers and developers.
 

hyperdrachen

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Jan 1, 2008
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Generic Gamer said:
Heyyyyyyy, isn't this fun? That's cool, it'll show console players how fun user created mods can be!

Of course we'll also have the GLaDOS made of boobs mods...
That would only make GLaDOS less sexy.
 

Techno Squidgy

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Nov 23, 2010
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Tron Paul said:
honestly, if you've ever modded or mapped, doing it on a console would be bawls, especially with Hammer. I hear mapping with it is an exercise in masochism.
The Hammer editor is one of the single most painful programs I have ever used in my life. However I still love it to this day. Hopefully I'll eventually be able to wrangle a decent map out of it. I'm still working with simple indoor environments without too much complexity or detail.


On topic:
Cross platform play for all systems and all games would be fantastic. that way I could school my console friends at CoD and Bad Company. I can't aim for love nor money on a console and they keep taking the piss because of it :/
 

LightOfDarkness

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Mar 18, 2010
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Drummie666 said:
OK. I said it before. I have to say it again: Why is Valve so nice to us?
Micro$oft's constant bringing of a hammer to your wallet has turned from hilarious to funny to sad. Here's some wallet-pain cream *gives you custom mods and maps on console*