Grumman said:
Jake Martinez said:
I agree with you. I'm actually surprised that people are complaining so much, "OMG THIS GAME HAS TOO MANY HIGH QUALITY MESHES!".
High polygon count meshes don't make a game good. Huge texture sizes don't make a game good. Uncompressed audio or video don't make a game good. More than anything else, what makes a game good is code, and code is tiny.
Look bro, I get what you mean and I generally agree. I used to code a lot about a decade ago and it's easy to see that things get shitty when stuff gets out of proportion.
What you have to keep in mind though is this game is meant to be that way. It's not like Final Fantasy 13 on PC requiring 60GB of space mostly because of it's bilingual cinematics requiring different lip syncing , thus double the pre-rendered HD videos. 60GB for FF 13 was a lot, especially when you consider the game does nothing exceptional visually or otherwise even though I liked it.
I haven't backed Star Citizen yet nor played the released modules, but people I know who tried them are satisfied. I know of 2 guys who can't run the game because their PC is too weak and that sucks for them, but it was clear from the start that this project would get huge very fast. Also, there is no guarantee the game will be awesome or play well on current hardware so I'm cautiously optimistic and I'm waiting until a month after release to see whether it's worth it to get a new PC for this game. If the game delivers 70% of its promises I'll buy a new PC for it.
I'm mostly a PC gamer nowadays (I have a wii u for my Nintendo games, I'm a sucker for Nintendo), and I'm super excited about Star Citizen because I love space exploration games and ever since I started gaming I've had dreams of a game so huge you could fly anywhere, get off your ship without apparent transitions/loading screens and you could literally get lost into the world. Unfortunately, it's quite evident with recent console games that consoles are decades away from this and the only way to do it properly is to go all out on a PC-only title. ManyPC gamers are very excited about this title because it has the funding necessary and the goals that were set are very high from the start.