The day I let someone else dictate my opinion is the day I let them live my life.Father Time said:I actually played the god of war series (and you should too, or else you really shouldn't make such flame bait claims about how poor it is) and I didn't get that impression from the ending.Atmos Duality said:The ending for God of War 3 sounds like it was trying to pin the blame for Kratos's psychotic killing spree squarely on the players, but I could be reading too deeply into that.
There are ways games can tell stories that books and movies just cannot match, and while I enjoy all story telling mediums, I've come to crave the ability of videogames to place me directly into the middle of the story.MasterV said:Go watch a movie then, read a book. They tell better stories, 100% of the time. Whenever games try to tell stories, they fail spectacularly or, at the very best of cases, deliver a story that's passable enough to swallow. There ARE exceptions but that's what they are. Exceptions to the RULE. Disagree? Watch out for Other M, soon...very soon.Hiphophippo said:Every game I play I play for the story. Every single one.MasterV said:Wow...people actually play God of War for the storytelling...Seriously?
Ah, that was it. Much thanks.Tipsy Giant said:http://screwattack.com/user/Daniel-Floyd/videos
BOOM!
I knew someone would bring this up, and truth is I spoke a little too quickly when I made my post. I'm perfectly capable of enjoying games like tetris and pacman (in fact, I fucking LOVE Mrs. Pacman) It's just that...as I've grown older and I find less and less time for my love of gaming I try to fill what little time I do have with thought provoking stories. I want what little I play to really make me think about it when I inevitably have to turn it off and get back to life.Father Time said:You're missing out on some great games that have no story.Hiphophippo said:Every game I play I play for the story. Every single one.MasterV said:Wow...people actually play God of War for the storytelling...Seriously?
Like Tetris and Pac-man for instance.
That is one reading... The other one is that he has to give up his humanity and the chance to be with his daughter in order to save her. Kind of like the first time he became a murderer, but this time was willingly; which can be see as his destiny was to be a god-killer no matter what.teebeeohh said:you could have mentioned chains of olympus where kratos gives up all his powers only to realize he is a total dick and has to keep killing. He then slaughters inocents in paradise to get his powers back
I didn't say there isn't potential. There IS. But you can't expect a game designer to come up with a cool idea and excellent storyline. Because you'll end up with shit. As I said there ARE exceptions, and I have enjoyed the stories in many games, but I could hardly call them literary masterpieces, and if you do, you delude yourself.Michael Jaynes said:Did you pay any attention to the video? That's the point - there is potential for games to tell equal if not better stories than film and literature. I can think of several games off the top of my head whose stories I still remember more vividly than most of the films I've seen this year, with the exception of Scott Pilgrim and Inception. For example, Bioshock, Morrowind, Final Fantasy VI and VII, the first God of War (even before watching this video), Star Ocean II, etc. Because I was involved with the storyline on a more intrinsic level than simply reading or watching it unfold, it was more meaningful to me and has stuck with me.
I can only hope that developers don't have this same attitude of "let's never even bother with storylines in our games because what's the fucking point". If there's no point in attempting to have decent storytelling in your game, every game in each genre might as well be identical.
Erm...no it's not. It's views are too narrow or too elaborate, seemingly made to stroke the ego of the hardcore gamer. In that respect I believe it succeeds, especially judging by the posts I see.Hiphophippo said:Regardless, let me say once again...as I've said in every Extra Credits thread, this is the best series on the escapist. It really is.
I'm with the story guy. It is extremely rare for me to pick up a game that lacks an interesting plot. Is it really that scary to think while playing games? That it may not be fun for everyone to just slaughter things for hours on end, most of the time, mindlessly?squid5580 said:That is just sooo wrong. Every game should be just start it up and let the slaughter begin until you hit the 10 hour mark and then it is over. How could that not be fun?Hiphophippo said:Every game I play I play for the story. Every single one.MasterV said:Wow...people actually play God of War for the storytelling...Seriously?
Ah, people love to take things literally sometimes. The reason will forever escape me. lol (Unless the poster talking to you was just being sarcastic.)Hiphophippo said:I knew someone would bring this up, and truth is I spoke a little too quickly when I made my post. I'm perfectly capable of enjoying games like tetris and pacman (in fact, I fucking LOVE Mrs. Pacman) It's just that...as I've grown older and I find less and less time for my love of gaming I try to fill what little time I do have with thought provoking stories. I want what little I play to really make me think about it when I inevitably have to turn it off and get back to life.Father Time said:You're missing out on some great games that have no story.Hiphophippo said:Every game I play I play for the story. Every single one.MasterV said:Wow...people actually play God of War for the storytelling...Seriously?
Like Tetris and Pac-man for instance.
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Regardless, let me say once again...as I've said in every Extra Credits thread, this is the best series on the escapist. It really is.