Extra Punctuation: Battlefield 3 Is Scary

Duffeknol

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Aug 28, 2010
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Hm, this looks a bit like Charlie Brooker's piece on Modern Warfare 3...

http://www.guardian.co.uk/commentisfree/2011/nov/13/charlie-brooker-modern-warfare-3
 

Cid Silverwing

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Jul 27, 2008
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The Gentleman said:
I wonder how he feels about MW2/3's enemies, which was the equally strong and technologically powerful Russian Army
Which is just retreading the old "Escalate the Cold War" cliché. It's been done ten thousand katrillion times already and it was neither funny nor politically correct the first time.
 

mjc0961

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Nov 30, 2009
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Watching blips on your radar representing someone's son or husband disappear with a plop as someone in your earpiece congratulates you and laughingly points out the remaining ones who are running for their lives.
I guess why I don't have any problems like that is because they aren't someone's son or husband. They're some polygonal models and code at best, and literally just the blip at worst. I guess I'm unable to always shake the fact that it is just a game and immerse myself that far into it. To me, they're just random enemies in a game. I suppose I can see how taking the game that seriously would make these situations creepy, though.
 

Clonekiller

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Thinking about the lives of those that you kill in war will drive you mad. That's a fact. Just talk to a WWII vet about the subject, and they'll be happy to tell you all about it. In a real war, you cant view your enemies as human. You have to view them as evil, and believe that your cause is just. If you don't, you will either go mad or die. That's why we give our enemies nick names like "crout" or "diaper head", so that we don't think of them as human. This has been true throughout history, and it is doubtful that it will ever change. War in general is creepy. The only reason modern war games creep people out more than fantasy / historical war games is because there is a greater sense of disconnect between us and the game. Obviously, I will probably never see a large force of armor-clad orcs marching on my house. An army of infantry & helicopters? Still unlikely, but much easier to imagine.

On another note, wouldn't it be cool if a war game touched on the concept of dehumanization? Maybe in a WWII game you strike up a conversation with a German captive, who it turns out moved to Germany from your home town. (Band of Brothers reference)
 

Animyr

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Stories loose tension when there's no doubt about the moral and militaristic perfection of the good guys? No way!
 

Doopliss64

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The best thing about Call of Duty 4 (the game that started all this nonsense) was that it was supposed to be scary. Everything in it, AC-130 level in particular, was cold, clinical and alien. The U.S. was portrayed as it actually is, an overzealous warmongering force that has bitten off more than it can chew. Meanwhile, as Yahtzee has pointed out, the British troops come off as borderline psychotic. Almost every setpiece was special because, until that point, wargames were about putting you face-first into the horrors of war, while COD4 put you in situations where YOU were the one killing off enemy troops like plastic army men, totally desensitized to their plight. So when the tables finally turned, and players were presented with a nuke right in their face, it was one of the most shocking video game moments ever. The bloody spectacle was memorable because it contrasted with our modern clean, detached perspective on warfare that the game also portrayed.
 

Epic Fail 1977

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The Rogue Wolf said:
Not to shunt the discussion into politics, but I think this dichotomy is also represented in the current evolution of American patriotism: We at once celebrate the overwhelming power of our military and the ability it gives us to dictate to other nations, and at the same time perceive ourselves as the misunderstood underdogs, struggling to guide a world that just doesn't see how right we are.

It's some bizarre mental contortion when you really think about it, and I can certainly see why many of those outside (and within) this nation don't understand it.
And within? May I ask where?
 

Epic Fail 1977

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@Yahtzee

On the off-chance that you read these comments, I just wanted to say that I'm surprised to see you say this:

It's still another triple-A shooter that succumbs to what I'm starting to call "sightseeing tour syndrome" - where every slightest movement on the part of the player is rigidly predetermined in order to show off the spectacular set pieces. Where every now and again an attempt is made to break up the monotony by locking you into a vehicle or turret section which you are permitted to enjoy for an allotted fun period before being kicked out for the next predetermined point.

This is something I hate in games, and have hated ever since I first saw it used extensively... in Half-Life 2. Valve (the company that you are so openly enamoured with) are IMO almost solely responsible for the popularisation of this sort of gameplay.
 

Koroviev

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Sean951 said:
You mean people actually expect the single player in a shooting game to have a decent story or to try and justify war? I don't know about anyone else, but the reason I like the Battlefield series (1942 and BF2) is the large, open maps and the ability to use the vehicles. Get tired of killing each other? Have a jeep race, or try and to stupid aerial maneuvers in the planes.
This is what I was thinking. The reason I want to play Battlefield 3 is because the multiplayer looks genuinely fun, not because I want to experience a good story. If I wanted to do that, I'd put down the controller and pick up a book.
 

Neo Kojiro

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You know, between two Mana Bars, two Escapist paychecks, and his book dealings, Yahtzee probably has a fair chunk of change kicking around. If he really wanted to, he could probably give an indie game developer or two a fair jumpstart of funding. Might not add to much considering what they could get with modern game distribution, though.
 

ThunderCavalier

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Nov 21, 2009
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You know what I find scary?

The fact that there are so many games that are glorifying war and how the people who win it are always the righteous and true ones and how it's always great to fight for your fellow man and country and whatnot.

Yes, I know that these games try to go out of their way to show the horrors of war, and how not ALL games are saying that war is awesome, but when you get right down to it, the ending scene of Blops goes on about how the military is awesome and how we'll always win, and I've heard a lot of people talk about how war is awesome and whatnot.

:/ It's actually kinda scary. Maybe I'm just being paranoid or stupid or drawing some hasty conclusions, but I feel that an oversaturation of games like CoD and Battlefield might drill into our next generation's minds that the only way this could possibly get any better is if they had real AK-47s and were shooting at real-life, breathing people in a real war.



... I'm not trying to sound like I'm criticizing the game industry or saying that video games are promoting violence or whatnot, like those idiots at Fox. Just my own opinions.
 

Aeonknight

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Apr 8, 2011
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Guy Jackson said:
@Yahtzee

On the off-chance that you read these comments, I just wanted to say that I'm surprised to see you say this:

It's still another triple-A shooter that succumbs to what I'm starting to call "sightseeing tour syndrome" - where every slightest movement on the part of the player is rigidly predetermined in order to show off the spectacular set pieces. Where every now and again an attempt is made to break up the monotony by locking you into a vehicle or turret section which you are permitted to enjoy for an allotted fun period before being kicked out for the next predetermined point.

This is something I hate in games, and have hated ever since I first saw it used extensively... in Half-Life 2. Valve (the company that you are so openly enamoured with) are IMO almost solely responsible for the popularisation of this sort of gameplay.
Agreed. personally I don't mind some scripted events if it helps to further the gameplay experience or plot in some way. But stuff like BF3 where it was nothing but QTE's for fight scenes and such... and even in MW3's campaign where you were literally knocked on your ass every 5 minutes by a bomb... it breaks up the game play too much.

Done right, it's great imo. Done wrong, and it starts feeling like a Micheal Bay movie.

Also, can't help but notice the shameless plug for Binding of Isaac. Indie game... get off steam... seems like a kind of cliche move to appeal to the anti-fanboys. I expected better of you Yahtzee.
 

mattaui

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At the very least, a lot of Modern Warfare 3 isn't about anyone being an underdog, but about a superpower and a resurgent superpower fighting it out on the streets of western cities. As was also noted, CoDBlOps was full on Cold War military paranoia and cynicism.

I see a lot of people trying to tell me what patriotism means, and then therefore why I shouldn't be patriotic. It simply means a love of country and your fellow citizens, which of course no one is required to have (at least not in most Western nations, elsewhere YMMV) and you're just required not to want to be involved in active, armed overthrow of it and you're good.

The problem is when people equate patriotism with military action, as opposed to just equating it with appreciating the service of the troops (and everyone else who makes the wheels of government function). I see it as patriotic to want my fellow citizens to be successful, to pay my taxes to make sure that we benefit as a society, to obey the laws (or to properly challenge unconstitutional laws in court) and to try and generally create what I believe to be a society that I want to live in.

What else do you call it when you're involved and engaged in the country and the world you live in, and not just drinking beer and playing video games and hoping someone else is paying attention so you don't have to be bothered with all that boring important stuff out there? I call it the very definition of patriotism.
 

Andy of Comix Inc

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Great to see you gave Binding of Isaac some love. God knows that game deserves it. Hopefully it'll boost sales a little... (psst everyone go buy it on Steam pssst)
 

CardinalPiggles

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The Gentleman said:
I wonder how he feels about MW2/3's enemies, which was the equally strong and technologically powerful Russian Army
Cover systems and regenerating health? Probably not much, but he might not despise it so much either.