The Yahtz is a critic and makes critic points. They aren't wrong by any means, but not _everything_ has to be this amazing work of art, and sometimes if you try to hard to be original you end up with a unique terrible game.
Case in point, compare Portal 2 to Mirrors Edge. Mirrors Edge was trying very hard to be original, to not be like other games, and it was kind of terrible because sometimes the conventions set up in other games are there for a reason. Portal 2 doesn't try to be original or new, but is an almost textbook example of good game design.
There is a place in my heart for good sequels. And there are good sequels, just compare Portal 2 to Bioshock 2.
Case in point, compare Portal 2 to Mirrors Edge. Mirrors Edge was trying very hard to be original, to not be like other games, and it was kind of terrible because sometimes the conventions set up in other games are there for a reason. Portal 2 doesn't try to be original or new, but is an almost textbook example of good game design.
There is a place in my heart for good sequels. And there are good sequels, just compare Portal 2 to Bioshock 2.