Elder Scrolls 4: OblivionName me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any.
Elder Scrolls 4: OblivionName me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any.
Thank you, for saying everything that I wanted to for me. I was saying just the other week on his Portal 2 review that I thought he was seriously over-idolizing the original, good to know I'm not the only one who thinks that.Carbo said:I didn't ask anything from Portal 2 apart from it being a good game and preserving what made the original special. I ask this literally from any sequel to a game I love.
And y'know what? I agree with what you're trying to prove in the article, however I still believe you're placing your precious Portal on a bit too high of a pedestal here. I realize that Portal 1 had literally all it needed to be great but honestly, if you think they didn't need an incentive to slap that big fat 2 on the box of this game with the intents of making this more than just an expansion pack, you might have been approaching this game the wrong way. I don't think there was any doubt that this would stretch beyond the mold and apply the Portal mechanic to more irregular situations and wider scales. In that regard I'd have to say Portal 2 shines. It's narrative was unparalleled, it had me on the edge and the writing was hilarious, witty and captivating. It couldn't rely anymore on game play innovation only and I think everyone knew that when entering the game.
In my eyes it did exactly what a sequel should have done. Expand on everything and improve to the brim without alienating its concept. The game is far easier of course, but setting apart the fact that more levels were about hiding the portal surfaces, I'd almost call it safer to say that we're just far more used to thinking with portals at this point.
Megaman 2 and 3 had better stories than Megaman 1? Marginally, maybe, in that there were actual cinematics (using the term loosely here) at the end of both. And I don't think it's fair to say that Megaman 1 wasn't intended to have a sequel. Though Keije Inafune (forgive the misspelling) was just getting off the ground and didn't know for sure that there would be a sequel, much of Megaman 2 was made up of things that he has stated in interviews that he had hoped to include in the first game.2xDouble said:Case in point: Final Fantasy. Look at what happened when they stopped creating and started polling: Final Fantasy 12, 13, and 14... None of which deserve numerals. (XI doesn't either, but for different reasons. It's pretty good I guess, so I'll let it slide).
EDIT One thing though:MegaMan 2 and 3.Name me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any.
Yeah, and they're gonna spend it just based on the title. Fuck em.Soveru said:Too bad fans are the people holding the money
Yahtzee would probably say it's busy having story shoved into it and its physics puzzles rehashed for the second or third time.Sixcess said:Holding up Portal 2 as an example of a developer's creativity being stifled and the direction of their sequels being driven by overly demanding fans is fucking stupid. If we fans are so all powerful in our determination to force Valve to cater to our whims then where the fuck is Half Life 3?
yes, butBoredDragon said:"Baa Baa four legs good two legs bad"
Awesome, an Animal Farm reference.![]()
I second this massively, WTF.BonsaiK said:Yeah go on Yathzee, ruin the co-op story before I've even gotten a chance to play it, you asshole. Grrrr.