Both are definitely involved.mikev7.0 said:With respect to what you said, for myself it's both. Just this last weekend I was playing Duke Nuke Em' Forever and ended up in a party of old school gamers who were freinds and about four of us that weren't associated. It was a blast. Partly because of the game, partly because of the company.andreas3K said:Yeah, I think it sucks, but that's a matter of personal preference, nevermind that.mikev7.0 said:So do you think that Team Fortress 2 is a bad game? I would have difficulty having fun with that one sinle player.andreas3K said:If a game needs other people to make it entertaining, it's a bad game.
I've thought about this a bit more and I sort of disagree with what I said earlier. When you're having fun in multiplayer, it's probably the game you're enjoying more than the company, and you might find it hard to enjoy a bad game even if you play with friends. It just seems a bit weird and unpredictable to have part of the experience be controlled by some random person.
(I wrote this comment half-asleep, I hope it makes sense.)
When KGB and I are playing Borderlands that's definitely a lean towards enjoying the company. Then again KGB and I have been friends since we were 12 years old. So it's a different situation.
With fighting games it's totally different. I'm mostly just enjoying my character and the game since there usually isn't someone on a headset, most folks online would rather not speak while they play for some reason I can't figure out. When they do speak though it's golden sometimes. To quote one of my old friends from Capcom VS. SNK 2 EO "Daaayy-um, it ain't like there's 50k riding on this yo!"
I guess for some of us, we like the weird and undpredictable. For myself I think it's just because I like gaming with others much more than I like gaming alone. Then again I grew up with games that you couldn't play alone so I'm sure that colors my opinion too.
What I meant was that the game provides the playground and the tools for the players to have a good time, and if it does that well and manages to create a solid platform for an enjoyable experience, it's a good game. Good company is always fun, but that doesn't have much to do with the game itself.
I'd say human unpredictability is one of the things that make life interesting, but can also ruin your fun if you end up playing with an asshole. The game is, or at least it should be, designed to give you the best experience possible, but since other players are not part of the game, they're not there to serve you, they only care about themselves. Your friends may care about you, but if you play with strangers, it's up to game to motivate them and you to play together and to not shit on eachother's fun.
At this point I have to disagree entirely with my original statement and say that multiplayer games can be as good as any others. If a game needs more than one player to be good, that's fine. Single player games need an AI, and all games I know of need at least one player. I just prefer to play by myself.