Extra Punctuation: Pokemon 100 Percenters Are Mad

crudus

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arc1991 said:
crudus said:
The funny thing about Zelda: OoT is that the creator specifically put an unbeatable challenge in the game just to cockslap 100 percenters. He apparently hates them.
Dare i ask what the challenge is?

I actually dread to think...
After you rebuild the bridge to the valley while you are adult link, you can find the running man in the tent. He challenges you to a race. He gives you a time to beat at first (like 2m38s) and you think "yeah, that's pretty beatable". Turns out he always runs faster than you. There are various glitches you can use like just riding Epona the entire race and you still lose.
 

Jordi

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I honestly don't think that Pokemon is the best example of this. Some games have generic orbs/packages/whatever spread across every nook and cranny of the gaming world and they will give you absolutely nothing except maybe increasing a completion percentage or giving you an achievement.

What makes Pokemon different from that is that the collected item is its own reward. You get to experience a new Pokemon! If you don't think that that is fun, why play the game to begin with? Also, all the collectibles are (somewhat) different, which adds some flavor. Really, I don't think this is any different than any other collection hobby (like collecting stamps or coins). Part of the fun is that everything is different, and part of it is that you get a sense of accomplishment when you find a rare one.
 

therandombear

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...>.> has cought all pokemons on yellow, red, blue, ruby, silver and gold..<.<

Interesting article though :3
 

blizzaradragon

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I've finished the Pokedex at least once on every single Pokemon game to date, except Black and White which I'm working on now. Some I've even completed multiple times, with the biggest example being Silver version which I completed about 10 times in my life. Here's the kicker though: I've had fun each time, and have never felt like I'm either doing work or being forced to do it.

Side note: I actually fried my Red version memory because not only did I have one of every single Pokemon, but each of them were lvl 100. Now that is dedication :)
 

The Artificially Prolonged

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I remember collecting all 151 pokemon in red version years ago, having grinding up levels to make pokemon evolve was boring, thank god for action replay, 99 rare candy and 99 master balls made it catching them all alot easier. Cheating though it was I was young and impatience.

Some 100 percenters are definatley mad thought I read a walkthrough for Final Fantasy where it said that for 100 percent completion you had to level characters to lv.100, collect all weapon and armour, master all materia in game and collect 99 of EVERY item in the game. I mean anyone who has actually done that must have been insane or when went insane doing it.
 

SilverUchiha

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Well, I'm all for the motorboating of titties and oral sex for completing large portions of a game, but I doubt that will happen. :(

Regardless, I'm going to argue and say that Pokemon, while originally designed for the "catch em all" concept, has evolved from that to more a competitive style of play. Catching them all is no longer worth it or even possible in some cases (damn event Pokemon cocking it all up). Now it's all about finding the right Pokemon, plugging in the right attacks and stats and then competing against other players to see who had the most forethought in putting a team together.

But I'm not surprised that Yahtzee didn't go much into this concept at all since he has a dislike of competitive multiplayer anyway. It'd be like telling him that singleplayer is pointless in Halo and the only reason anyone plays is for the competitive multiplayer.
 

Ailia

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I got all those damn OoT Skullstulas.... twice. Never. Again. And the Assassin's Creed flags were another thing that I wrote off early on; if I noticed one, sure, I'd pick it up, but I wasn't going out of my way to catch them.
Really, it all depends on the game. Some games I'm perfectly happy to collect everything, some games I peg as tedious early on. Pokemon started getting impossible in the third gen, and I haven't even bothered trying since.
 

mew4ever23

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I try and catch as many as I can, but I stopped trying to 100% Pokemon long ago, because of Nintendo Events. Seriously, Nintendo, no one like going to these events to get a special ticket, item or Pokemon to unlock content they paid for. Never mind the fact that some of these events STILL haven't been held (namely the Arceus event), and that sometimes attending these events is just not an option due to location.
 

Alufear

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I have I think ten PS3 games and I only have one Platinum trophy which I got from Castlevania: Lords of Shadow. I usually don't even bother with things beyond the main story unless it nets me something tangible like a priceless piece of equipment or the true ending. Otherwise I just don't give a shit.
 

GGZeta

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I've always been a 100% sort of person and I remember back in the days when you didn't even know how many of whatever it was you were collecting actually existed in the game. It's always been an exciting way to play, the ups being when the 100% collection had meaningful benefits (more missile, energy tanks and special endings in Metroid games) and it has had its downs (Pokemon) where 100% is really just bragging rights. However despite all of that... I really like Yahtzee's idea for how to break someone of this terrible affliction. Hint Hint.
 

The.Bard

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Admittedly, I'm a 100%er, and with few exceptions, I'd agree with Yahtzee; it is NOT a lot of fun.

It is definitely a borderline OCD need to check everything off. When I log into my 360 and see games with unfulfilled achievements, it DRIVES ME NUTS.

On the flipside, I don't give a crudmuffin for gamerscore. So thankfully I'm not drawn to buying a bajillion games. I just have problems letting go of the ones I buy.

I would love to go with Yahtzee's plan to cure my affliction, but sadly, my friends' sisters aren't all that... d'oh!
 

xqxm

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Is Extra Punctuation currently adhering to a minimum quota of homosexuality in the articles?
 

MajoraPersona

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Pokemon isn't a 100% game.

For the people who actually play it seriously, there's min-maxing. Natures, EVs, IVs. Other stuff. Just having a pokemon isn't enough; to some, you've actually got to have the strongest.

It's a 500% game.

EDIT: We're all mad down here, Yahtzee.
 

Erana

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ImBigBob said:
I think a lot of the desire to "catch 'em all" comes down to wanting to build a strong Pokemon team (and there's a surprising depth to the game). If you have them all, that basically means you have unlimited options for play, and it's a hell of a lot more satisfying raising a team by your own hands than entering a bunch of numbers in a Gameshark.
Except just catching them doesn't suffice. You have to breed for the proper attacks and nature, deal with those damn EVs and IVs, and God forbid you get a bad nature on your event suicune.

Still, I have to point out that pokemon dropped the "Gotta Catch 'em All!" slogan years ago, and considering that people just want moar pokemanz as the big reason for each sequel; I think 100%ers have just gotten themselves into a franchise full of trouble for them.
 

Gxas

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yourbeliefs said:
Good article. I've never really understood 100%ers. It often falls into that murky water of turning a game from fun into work. My rule is, if I'm not having fun, I'm not playing anymore. Unless there's rewards for going off the beaten track, I'm not bothering.
What if I find it extremely fun to completely finish a game? I've actually passed on games that don't make it possible to complete (such as games where there is an achievement to beat one of the makers of the game online).

Is it really that hard for you to see the fun in completing something to its fullest and getting everything out of a game that you can?
 

Nimcha

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Finally. I've never played Pokemon but I'm glad to see I'm not alone in my hatred of 'achievements'. That feature ruined WoW for me and made me an angry, cynical person that hates everything. So thanks for that!
 

RonHiler

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Well, I guess I'm mad then. I'm a certified 100%er. And I have the guides on gamefaqs to prove it. Though I've never played a pokemon game, and never will.

I think my primary motivation is that I want to see everything in a game the designers put in. And getting to 100% usually means I've done a pretty good job of that.

If there is some aspect of a game that is required to hit 100% and is so tedious that it becomes unfun and I no longer want to do it, I will stop playing the game entirely. I no longer have any interest in the game as a whole. I won't simply skip just that part, I will skip the rest of the game. That's just how my mind is wired, I guess.