First Page: no complaints there, useless shock is indeed lazy, as well as also being self-destructive in the sense of the more you do it, the more shocking it has to be. Sooner or later it just peaks and then drops in an unsatisfying plunge. Also, to be fair child death in that of itself isn't actually that shocking, in the sense that at that point in a shooter so many other people have died that really, is it that odd that a kid dies?
Second Page: I guess I'm conflicted here. On the one hand I won't go out of my way to acquire a child-killing mod or demand that developers must let me kill children in the game from the start, but on the other hand I don't think there is anything wrong with either prospect. This actually was something that annoyed me last year in my film class, as we were watching a movie where they basically built up this scene where a baby in a carriage would fall down a flight of stairs and die, but in the end is miracously saved by this guy who just killed 3 people in that area (he was a hitman) in a way that could only be explained as "Cliche Heroic Moment". What I'm getting at is that this assumption that kids should never die in movies or games seems out of place, especially if in these movies or games they toy with the idea that they may just die but some sudden thing of the moment saves them. To me it just seems like side-stepping an issue that really isn't an issue. Children die all the time, hell there are always commericals about how they die everyday. I think we can accept that children are just as mortal as adults.