"Jim Middleton said:
Yahtzee, buddy, weren't you the one who said in your review of Fable 2, "I grew bored of happy marriage and decided it was time to murder my entire family. This was the point when I discovered that you can't kill children. So much for total freedom, eh?"
Now I agree with the thrust of this article, and think it is pretty weird that these mods get added, but claiming the moral high ground here with such indignation ring a bit hollow here. After all, "freedom" is hardly a better reason to be able to kill children in games than "realism." "
THIS, pretty much.
Really, Yahtzee, if the game allows you to kill random NPC's they must allow you to do that to ALL of them. Or maybe we should start excluding the option of killing old NPC's? They're frail and all, oh deary me!
NOTHING is as immersion breaking (you love immersion, remember?) as undying children, unless there's a reason for it. And morals from the real world do not count as an ingame reason.
If you could rape people (which I think is ALWAYS the case when children are involved) in a game that'd be really bad, because of what it implies. Murder is nothing to an NPC, it just stops being animated (and annoying). Forcing sex is something way different.
And what is the sex is consentual between adults? You'd be freaking out about gay rights if you could only knob the opposite sex.
So; murder everything; check. Sex with anything; nope.
Stop comparing apples with pears just because you couldn't think of a different topic for your weekly contractual obligation, chap.