Fail games(your opinion)

SwitchShift

New member
Aug 20, 2008
10
0
0
Xyphon said:
Jumper (If you've ever played this, you'll know why)
You're talking about the movie tie-in game right? Cause this Jumper (http://www.pcgaming.ws/viewgame.php?game=jumper_redux) is awesome.

Assassin Xaero said:
Halo
Halo 2 (tried to sell it, but Gamestop wouldn't buy it from me)
Gears of War
Starcraft
PxDn Ninja said:
Mario Kart
Smash Bros
Street Fighter
Since this is an opinion thread I'm not going to say anyone is wrong, but I'm interested in what reasons Assassin Xaero has for saying Starcraft fails and why PxDn Ninja thinks any of the games they listed fail.

As for what games fail for me, definitely Wizard of Oz and Batman Forever for SNES. Since then I found out about reviews and have tried avoiding bad games.
 

L3m0n_L1m3

New member
Jul 27, 2009
3,049
0
0
Instant K4rma said:
L3m0n_L1m3 said:
Call of Duty 5. Guns were unbalanced, dogs were cheap, guns sounded awful, spawn system sucked, and most of all... Tanks. Tanks were nightmares to fight against.

The only good thing about WaW was zombies, and I wouldn't buy the game only for that.
Call of Duty 5? Didnt know it was out yet. As for CoD: World at War, yes, dogs were extremely cheap and the guns had a balancing issue.

OT: Majoras Mask.
Err, yeah, that's what I meant. Sorry.
 

SenorTico

New member
Sep 3, 2009
31
0
0
Street Fighter IV - I felt it was neither an evolution or revolution in the series. It just bored me terribly.

FarCry 2 - One of the more annoying games I've played. Enemies take an entire clip to kill, you are constantly getting attacked and losing health, but I never died in that game. I thought my Xbox was going to explode from the catch-22. You can't do anything in that game without getting chased by technical and getting shot from a sniper that is a mile away.
 

Lamppenkeyboard

New member
Jun 3, 2009
927
0
0
GTA 4. Excellent graphics, physics, and a pretty fun multiplayer, but I hated the story, the dumbass dinner dates, the fact that Little Jacob and Dwayne (my favorite characters) stopped giving missions WAY to early into the game, and all of the [unnecessary] realism thrown into the game.
 

Spaghetti

Goes Well With Pesto
Sep 2, 2009
1,658
0
0
Sims 3 - there is honestly nothing new and I got sick of it in about an hour, biggest waste of my cash in years
 
Aug 17, 2009
1,019
0
0
Manhunt 2. Everyone was on their high-horse, either trying to have it banished to Satan's bowels, or defending it like it was the last Krogan breeder (ha-ha, snarky Mass Effect joke...God I'm lonely), and in the end it turned out to be utter shit. Boring, too violent to be fun, and more forgettable than Stéphane Dion.
 

ntafiend

New member
Aug 28, 2009
26
0
0
Spore was a big disappointment for me. Its seems ok at first glance, but during every evolution, you find no depth at all. just pointless repetition.

Far Cry 2 - How many times do i have to kill the same people. Its seemed like just turning to look for more enemies made them respawn.

Crysis- My biggest fail. Great graphics. decent AI. kinda ok for a shooter. Not a good story. They a huge deal out of the suit, which was IMHO worthless. Seriously, i p[layed through it on the hardest difficulty to check and the only times i needed to suit were when they forced me to use it. and all this put together in a package that the best computers of the time struggled with. Huge fail....epic even.
 

Assassin Xaero

New member
Jul 23, 2008
5,392
0
0
SwitchShift said:
Since this is an opinion thread I'm not going to say anyone is wrong, but I'm interested in what reasons Assassin Xaero has for saying Starcraft fails and why PxDn Ninja thinks any of the games they listed fail.
That is mostly because someone at my school talked about it like it was the greatest game ever... err... actually how all those fanboys talk about Halo, and I couldn't get it to work on my computer... it wigged out all the time and when it finally did work, it just seemed like Age on Empires in space and centered around who could rush the other team the fastest... Might be kinda biased since no RTS games can really hold my attention that long...
 

Christemo

New member
Jan 13, 2009
3,665
0
0
Warhammer Online, by far. it was developed over 4 years, on the wiki it had a countdown the last month or so, but it was raw shitcake.

also GTA4.
 

Christemo

New member
Jan 13, 2009
3,665
0
0
Macgyvercas said:
Do we really need to look farther than Superman 64? Or E.T. for the Atari 2600? All the games everyone has mentioned thus far at least have some entertainment value. Superman and E.T. are just...well, garbage.
dont say that, your insulting garbage across the whole world. it isnt worthy of the title Garbage, you should input a line from AVGN.
 

Inco

Swarm Agent
Sep 12, 2008
1,117
0
0
.... This is an opinion thread?
The only problem is i see it as one that basically acts to bash other games without a single thought. Even in your opinion you must have to view some damn statistics to know that the game was not a failure, you might as well say 'games i dislike' as the title, as that is the case with most of the responses already..

Really, read the guidelines next time with that opening post too.
 

kiniki

New member
Sep 3, 2009
2
0
0
Pizza Syndicate really didn't live up to my expectations. After the sublime Pizza Tycoon on my trusty 386, I was sure that the formula couldn't be ruined with a graphical update.

How wrong I was
 

JoshFTL

New member
Aug 18, 2009
171
0
0
I have to agree with Far cry 2, it was in no ways an actual bad game, it just felt like something was...off.
 

PxDn Ninja

New member
Jan 30, 2008
839
0
0
SwitchShift said:
Xyphon said:
Jumper (If you've ever played this, you'll know why)
You're talking about the movie tie-in game right? Cause this Jumper (http://www.pcgaming.ws/viewgame.php?game=jumper_redux) is awesome.

Assassin Xaero said:
Halo
Halo 2 (tried to sell it, but Gamestop wouldn't buy it from me)
Gears of War
Starcraft
PxDn Ninja said:
Mario Kart
Smash Bros
Street Fighter
Since this is an opinion thread I'm not going to say anyone is wrong, but I'm interested in what reasons Assassin Xaero has for saying Starcraft fails and why PxDn Ninja thinks any of the games they listed fail.

As for what games fail for me, definitely Wizard of Oz and Batman Forever for SNES. Since then I found out about reviews and have tried avoiding bad games.
For me, all the games I listed were games that had HUGE potential in my eyes, but fell short on the foundations of what the games were about.

In the case of Mario Kart, it had the potential to be a high speed, fun, arcade style racer. However the control system has never been up to par; what they call a power slide system is abysmal at best; weapons don't have any spectrum of viability; and as there have been several titles in the series, there have been NO improvements made aside from graphics.

With Smash Bros, it is more of the same. A game with great potential to be a fun and exciting fighting title with all of our favorite characters, but Nintendo clearly decided that fan affection for the characters would carry the day (and apparently were right according to sales), so they didn't put the time into polishing the collision system, combat system, or control system. Due to better and better graphics and processor speeds with each generation, these problem become more and more pronounced with each iteration.

On Street Fighter, it is a similar issue. The controls for me have always felt off, however I have put time into the game (indeed, I have spent many many hours on each one as my friends enjoy them and I tend to give games several tries) and found that it is just very tight and unforgiving. The big issues is that the move set in SF is pretty large, thus if you mess up one move even slightly, there is a strong chance of pulling another move off so it appears that the same control sequence performed two or more different moves. Once I got past this, it came down to laziness on the developer that really bothered me. With each release, they did nothing to make the game move faster or look better. I like fast pace fighter games (DarkStalkers, SC, DOA), and Street Fighter always felt painfully slow. This being said, SF4 fixes many of the problems I have with the series (better graphics {though ugly as hell with the new art style}, slightly better controls) but is still very sub standard.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
4,687
0
0
I have to say I really liked Far Cry 2.
I don't understand people bitching about the 'Feral powers' thing, since that was a tacky-addon for the consolers. The real Far Cry 1 didn't have that crap. It was you, a red Hawaiian shirt, and them. And it was awesome.

But, to stay on topic, I'd say Two Worlds was just flat out awful. Unforgivably bad.
 

TPiddy

New member
Aug 28, 2009
2,359
0
0
I will come to the defense of Two Worlds a bit here, as I didn't mind most of the combat elements and there was some fun in collecting and character building, but the horse mechanics were afwul, and that's a bad thing considering the game was selling itself as being better than Oblivion because you could fight on horseback. Also, the glitches were pretty bad... like the one that prevented you from entering one particular cave, trumping your ability to earn two achievements.

Too Human as well, I was pumped at the premise of being able to play a Devil May Cry / Diablo hybrid but the core element of the game, combat, failed miserably with sword attacks mapped to the right analog stick and incredibly weak gun damage.

My original vote for failure is for a game that most people have probably forgotten about by now, but Ninety Nine Nights. It was an early launch title for the 360 that was supposed to showcase what the system could do and it just failed on every level, from combat to item collection to magic.... just awful.
 

Lussos

New member
Aug 26, 2009
19
0
0
Too Human (Basically because it had every fault a game can have these days)

Gears of war 2

Halo 3

Red alert 3
 

SwitchShift

New member
Aug 20, 2008
10
0
0
PxDn Ninja said:
With Smash Bros, it is more of the same. A game with great potential to be a fun and exciting fighting title with all of our favorite characters, but Nintendo clearly decided that fan affection for the characters would carry the day (and apparently were right according to sales), so they didn't put the time into polishing the collision system, combat system, or control system. Due to better and better graphics and processor speeds with each generation, these problem become more and more pronounced with each iteration.
I've never noticed any of the problems you mentioned with Smash Bros. Actually I've probably had more fun with the Smash Bros series than any other game in a while. But then again, I never tried counting frames and perfecting stringing together combos like my friends to reduce down time. Maybe that's more difficult than other fighters, although they didn't seem to think so.