FalloutJack said:Let's talk optional races. I want to be the Deathclaw this time.
for just a split second i thought you wanted to 'race' deathclaws! but then my brain worked
FalloutJack said:Let's talk optional races. I want to be the Deathclaw this time.
Not trolling bud. technical aptitude wise, new Vegas is better then 3. but a story about being some tough individual bad ass ruling a massive dessert with boring people? that's an American fantasy. wheres the humor of the fallout series. the actually well written not Americanized everything revolves around money and power bullshit. How about survival, the constant knowledge that war never ends, the sub text to human nature? it was all thrown away in new Vegas for a cheap side game. sure, theirs ads mode now. big fucking whoop. it has to much structure. there's no hopeless, no horrible onslaught of shit. really the world seems like a badly designed desert game with rpg aspects tacked on.linkvegeta said:Fallout New Vegas followed the story just as much as fallout 3. Fallout new vegas had a much more immersive story. you got to play for yourself and it was way more immersive than fallout 3. Capital wastelands were a mostly copy paste type of land scape while New Vegas had a pile of different colorful environments that were fun to play in. New Vegas had better weapons, more variety, they brought back game play elements to fallout from the first 2.Jovip said:Fallout three continued the general storyline of the first and second one.linkvegeta said:Jovip said:alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)
But is anyone else excited for fallout 4? i know it will run on the same engine that skyrim is being developed on. but even then, if the developers completely leave that stupid barren piece of shit Mojave wasteland and get back to big city's, a well developed story. plus a chance at bug-less game play. well it's something to be excited about. what do you guys think?
umm, doesn't Fallout New Vegas count as fallout 4? What do you mean? the Mojave wasteland was epically better then the capital wastelands. Also while it would be nice I hope they don't make a new one so soon. if they did it would only turn out for the worst. Good games need a lot of development and if they were to throw a new fallout every few years they would degrade and become a cash cow. Bethesda isnt like that....yet.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want. who cares. fallout 1,2,3 had substance and something deeper then a kiddie pool. nothing in new Vegas mattered to the general universe.
the Mojave wasteland was bland and boring also, capital wasteland, or vault city. great areas, immersed you onto the world of fallout. a big desert with bandits and big bugs? that's not a nuclear fallout in post apocalyptic status. it's Texas on acid...
here i Was about to argue with you when I realized that you must be a troll. Nobody is that arrogant while making claims with nothing to back them up. bye.
I was just thinking the same thing. But I have one more thing to add:DaysBefore said:I would like to see Canada, due to the following:
-The US Annexation, I would love to see that expanded upon
-It's post-Great War state, Ashur in The Pitt refers to a "Ronto" being a great military power, possibly referring to Toronto, Ontario
-A Vault-Tec letter found in FO3 suggests that either Vaults were constructed in Canada or it is so low priority that it may have been largely overlooked by the Reds
finally someone who gets it. 2 weird factions fighting with bad quality weapons and armor that is effectively curtains and cow skin sowed together isn't fallout. it's American fantasy's fighting over each other.Zaik said:Going far, far away from the NCR. Being caught in the middle of the whole manifest destiny style eastward expansion felt less like a post apocalyptic environment and more like living in a rural area IRL shortly before wal-marts started popping up everywhere.
A Fallout game set in Australia could act as a deep reflection of the multiculturalism in Australia. I would think a lot of people in Fallout would be travelling to Australia to get away from the radiation and mutated wildlife because, as you said, we wouldn't have been directly nuked. This could lead to all sorts of racial dilemmas for the character. Of course, there'd be plenty of other Fallout-related stuff in there, but I think the idea has merit. Or not. Whatever. Also, they could have a nice little in-joke about the banning of medicine by whatever qualifies for a post-apocalyptic government in Australia.xXxJessicaxXx said:Even the sheep cobber, even the sheep. :<distortedreality said:Fallout : Australia.xXxJessicaxXx said:I think they might have trouble thinking up dangerous animals for England.
Everything fucking kills you here.
Australia could be a good choice as it would unlikely to be directly nuked but would still be a victim of fallout leaving most structures intact but story wise still able to have giant tarantulas and so forth...
Don't go anywhere near the bunnies though. Bunnies are scary enough as it is.
You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.ChupathingyX said:What the holy, god-only-knows fuck are you talking about?Jovip said:Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.
Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.
Whatever you're sniffing I don't want it.
I think Fallout could go this way pretty easily as they already have the ghoul and mutant prejudice issue.Andronicus said:A Fallout game set in Australia could act as a deep reflection of the multiculturalism in Australia.
Personally, I'm just waiting for someone in the games to actually acknowledge our existance.
Fallout 2 had a car, so maybe. OT: I would like to see more dark humor from the games like there was in the first Fallouts.Lt. Vinciti said:I know I will get flamed...
Perhaps a Hardcore mode that removes Fast Travel....and replaces it with sorta car...ala Highwayman...would be nifty
Memorable characters (Randall Clark being a badass from HH)
Memorable Vaults (Along the lines of the horror of 87 really scary govt stuff)
A very large map
Ownable Housing (I can not find a decent home in NV worth a damn)
I want more people on the map....or perhaps more seeing of a different style of living per people...if its going to be a war....make it that way...
Fallout 4 hopes and dreams? That it isn't developed by Bethesda.Jovip said:alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)
But is anyone else excited for fallout 4? i know it will run on the same engine that skyrim is being developed on. but even then, if the developers completely leave that stupid barren piece of shit Mojave wasteland and get back to big city's, a well developed story. plus a chance at bug-less game play. well it's something to be excited about. what do you guys think?
Fallout 3 wasn't a direct sequel at all you realize that right? It was a completely different story taking place in the same universe. Change the name and a few small names and it could have easily been it's own franchise. The fact that it is set in the fallout universe gives it a chance to fill out more of the world and give more possibilities for stories in the future. New Vegas was a direct sequel taking place in direct conjunction with the story of the first 2 games, which a lot of people wanted. Not just "big stupid American people", fans of the franchises roots everywhere, I found the factions and references smart and well-placed. New Vegas in no way leaned on the first two games for anything, all of the factions have expanded or been destroyed, all of the returning characters have changed and grown. The NCR was a collection of fledgling collection of towns in 2, and now it's one of the greatest powers in the wasteland. New Vegas preserved the old games fantastic setting and factions and brought them back in a way that while being familiar, was totally different.Jovip said:You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.ChupathingyX said:What the holy, god-only-knows fuck are you talking about?Jovip said:Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.
Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.
Whatever you're sniffing I don't want it.
ImmortalDrifter said:Fallout 3 wasn't a direct sequel at all you realize that right? It was a completely different story taking place in the same universe. Change the name and a few small names and it could have easily been it's own franchise. The fact that it is set in the fallout universe gives it a chance to fill out more of the world and give more possibilities for stories in the future. New Vegas was a direct sequel taking place in direct conjunction with the story of the first 2 games, which a lot of people wanted. Not just "big stupid American people", fans of the franchises roots everywhere, I found the factions and references smart and well-placed. New Vegas in no way leaned on the first two games for anything, all of the factions have expanded or been destroyed, all of the returning characters have changed and grown. The NCR was a collection of fledgling collection of towns in 2, and now it's one of the greatest powers in the wasteland. New Vegas preserved the old games fantastic setting and factions and brought them back in a way that while being familiar, was totally different.Jovip said:You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.ChupathingyX said:What the holy, god-only-knows fuck are you talking about?Jovip said:Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.
Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.
Whatever you're sniffing I don't want it.
Jovip" post="9.285264.11245819 said:alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)
At least there is another that agrees that NV a crap. I want a return to the storytelling of Fallout 3. I want a game that doesn't involve the damn NCR at all. I think F3 was great because we all know that D.C would be the hardest hit, and that carried over to the game. it FELT like a wasteland to be proud of, its diversity, challenges and the humor was amazing.
I loved the little things, being able to walk through the wasteland and be constantly surprised, and i still am. things like just wondering in to andale or jury street metro.
I like the idea of a heavily modified hardcore survival mode, but apart from that Nothing should be taken from NV.
YEAH i dont know what all the hate was for new vegas except for the invisible walls the game I thought was awsomekman123 said:Have they announced it yet?
Honestly, New Vegas was fucking GREAT. Learn from the positives, mix them in, make a few gameplay and graphical tweaks and there's a fucking perfect game right there.
My saved game begs to differ. I pretty much sabotaged the main quest simply by going off the set path, I just can't solve it now so I've given up on the game. I expect a sandbox game to be a lot more robust than that.Xzi said:That we do. It was very good. An example of how to do a 3D Fallout game right. A few bugs are not the game-breaking element that people over-exaggerate them to be. Those three elements I described in Fallout 3 ARE game-breaking, however.
Woah, gotta break in here for a moment. Where on earth did you find colourful environments in New Vegas? I saw brown deserts and less-brown slightly forested mountains. That's...pretty much it.linkvegeta said:Capital wastelands were a mostly copy paste type of land scape while New Vegas had a pile of different colorful environments that were fun to play in. New Vegas had better weapons, more variety, they brought back game play elements to fallout from the first 2.