Fallout 4 hopes and dreams?

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Zaik

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Going far, far away from the NCR. Being caught in the middle of the whole manifest destiny style eastward expansion felt less like a post apocalyptic environment and more like living in a rural area IRL shortly before wal-marts started popping up everywhere.
 

Jovip

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linkvegeta said:
Jovip said:
linkvegeta said:
Jovip said:
alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)

But is anyone else excited for fallout 4? i know it will run on the same engine that skyrim is being developed on. but even then, if the developers completely leave that stupid barren piece of shit Mojave wasteland and get back to big city's, a well developed story. plus a chance at bug-less game play. well it's something to be excited about. what do you guys think?

umm, doesn't Fallout New Vegas count as fallout 4? What do you mean? the Mojave wasteland was epically better then the capital wastelands. Also while it would be nice I hope they don't make a new one so soon. if they did it would only turn out for the worst. Good games need a lot of development and if they were to throw a new fallout every few years they would degrade and become a cash cow. Bethesda isnt like that....yet.
Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want. who cares. fallout 1,2,3 had substance and something deeper then a kiddie pool. nothing in new Vegas mattered to the general universe.
the Mojave wasteland was bland and boring also, capital wasteland, or vault city. great areas, immersed you onto the world of fallout. a big desert with bandits and big bugs? that's not a nuclear fallout in post apocalyptic status. it's Texas on acid...
Fallout New Vegas followed the story just as much as fallout 3. Fallout new vegas had a much more immersive story. you got to play for yourself and it was way more immersive than fallout 3. Capital wastelands were a mostly copy paste type of land scape while New Vegas had a pile of different colorful environments that were fun to play in. New Vegas had better weapons, more variety, they brought back game play elements to fallout from the first 2.


here i Was about to argue with you when I realized that you must be a troll. Nobody is that arrogant while making claims with nothing to back them up. bye.
Not trolling bud. technical aptitude wise, new Vegas is better then 3. but a story about being some tough individual bad ass ruling a massive dessert with boring people? that's an American fantasy. wheres the humor of the fallout series. the actually well written not Americanized everything revolves around money and power bullshit. How about survival, the constant knowledge that war never ends, the sub text to human nature? it was all thrown away in new Vegas for a cheap side game. sure, theirs ads mode now. big fucking whoop. it has to much structure. there's no hopeless, no horrible onslaught of shit. really the world seems like a badly designed desert game with rpg aspects tacked on.

look at fallout 3's megaton. crazy city built around a bomb. someone wants to blow it up because he can. humans with souls live there. most developed and amazing part of new Vegas? new fucking Vegas. wow. congrats America. can't shove your unsustainable city down the rest of the worlds throats any harder can you. really just stupid idea there.

and while i'm at it, don't let obsidian make any more knock offs of good games. please. it's just stupid. fucked up kotor 2, screwed up new vegas. adding new features does not justify taking away the soul of the game.
 

Bucky01

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hmmmm my quickest idea would be set on the west coast(maybe towards mexican border)where a beatup aircraft carrier lands on the shore along with a medium-large (idk yet) militarized Chinese occupying force, you escape/negotiate and travel to the north to either warn/destroy/spy on the NCR of/for the Chinese force. and fill the journey with tonnes of obsticals, factions and stuff.
 

Drakmorg

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DaysBefore said:
I would like to see Canada, due to the following:

-The US Annexation, I would love to see that expanded upon
-It's post-Great War state, Ashur in The Pitt refers to a "Ronto" being a great military power, possibly referring to Toronto, Ontario
-A Vault-Tec letter found in FO3 suggests that either Vaults were constructed in Canada or it is so low priority that it may have been largely overlooked by the Reds
I was just thinking the same thing. But I have one more thing to add:

-Mutant Mooses (Mice, Moosi?)
 

Jovip

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Zaik said:
Going far, far away from the NCR. Being caught in the middle of the whole manifest destiny style eastward expansion felt less like a post apocalyptic environment and more like living in a rural area IRL shortly before wal-marts started popping up everywhere.
finally someone who gets it. 2 weird factions fighting with bad quality weapons and armor that is effectively curtains and cow skin sowed together isn't fallout. it's American fantasy's fighting over each other.
 

Andronicus

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xXxJessicaxXx said:
distortedreality said:
xXxJessicaxXx said:
I think they might have trouble thinking up dangerous animals for England.
Fallout : Australia.

Everything fucking kills you here.
Even the sheep cobber, even the sheep. :<

Australia could be a good choice as it would unlikely to be directly nuked but would still be a victim of fallout leaving most structures intact but story wise still able to have giant tarantulas and so forth...

Don't go anywhere near the bunnies though. Bunnies are scary enough as it is.
A Fallout game set in Australia could act as a deep reflection of the multiculturalism in Australia. I would think a lot of people in Fallout would be travelling to Australia to get away from the radiation and mutated wildlife because, as you said, we wouldn't have been directly nuked. This could lead to all sorts of racial dilemmas for the character. Of course, there'd be plenty of other Fallout-related stuff in there, but I think the idea has merit. Or not. Whatever. Also, they could have a nice little in-joke about the banning of medicine by whatever qualifies for a post-apocalyptic government in Australia.

Personally, I'm just waiting for someone in the games to actually acknowledge our existance.
 

Jovip

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ChupathingyX said:
Jovip said:
Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
What the holy, god-only-knows fuck are you talking about?

Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.

Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.

Whatever you're sniffing I don't want it.
You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.
 

ImmortalDrifter

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I want another one set in the capital waste (or somewhere near it). The brotherhood's increased power along with increased violence and backlash with PP could created a rather Fallout 2 like experience. Which would be very good in my book.
 

Moonlight Butterfly

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Andronicus said:
A Fallout game set in Australia could act as a deep reflection of the multiculturalism in Australia.

Personally, I'm just waiting for someone in the games to actually acknowledge our existance.
I think Fallout could go this way pretty easily as they already have the ghoul and mutant prejudice issue.
They could make it a metaphor for the problems in Australia.
 

shadow741

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Lt. Vinciti said:
I know I will get flamed...


Perhaps a Hardcore mode that removes Fast Travel....and replaces it with sorta car...ala Highwayman...would be nifty


Memorable characters (Randall Clark being a badass from HH)
Memorable Vaults (Along the lines of the horror of 87 really scary govt stuff)
A very large map
Ownable Housing (I can not find a decent home in NV worth a damn)

I want more people on the map....or perhaps more seeing of a different style of living per people...if its going to be a war....make it that way...
Fallout 2 had a car, so maybe. OT: I would like to see more dark humor from the games like there was in the first Fallouts.
 

Spineyguy

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It's been said before, but a different setting would be great. I'd love it if developers could break the mould and allow other countries to have a slice of their games industry. A Fallout: Moscow would really set them apart from the huge majority of games.

But, realistically, that's not going to happen. Publishers always assume that Americans are all so arrogant and annoyingly patriotic that they won't play a game that forces them to acknowledge the existence of other nations, so unless it's a Call of Duty game, publishers prefer to just assume that anything beyond the Florida coast is just an empty black void which Russians, Chinese and Arabs come from.

A smoother engine would be nice, as would some better voice acting and an overhaul of the NPC interface. Dyes wouldn't go amiss either.
 

Imbechile

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Jovip said:
alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)

But is anyone else excited for fallout 4? i know it will run on the same engine that skyrim is being developed on. but even then, if the developers completely leave that stupid barren piece of shit Mojave wasteland and get back to big city's, a well developed story. plus a chance at bug-less game play. well it's something to be excited about. what do you guys think?
Fallout 4 hopes and dreams? That it isn't developed by Bethesda.
 

ImmortalDrifter

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Jovip said:
ChupathingyX said:
Jovip said:
Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
What the holy, god-only-knows fuck are you talking about?

Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.

Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.

Whatever you're sniffing I don't want it.
You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.
Fallout 3 wasn't a direct sequel at all you realize that right? It was a completely different story taking place in the same universe. Change the name and a few small names and it could have easily been it's own franchise. The fact that it is set in the fallout universe gives it a chance to fill out more of the world and give more possibilities for stories in the future. New Vegas was a direct sequel taking place in direct conjunction with the story of the first 2 games, which a lot of people wanted. Not just "big stupid American people", fans of the franchises roots everywhere, I found the factions and references smart and well-placed. New Vegas in no way leaned on the first two games for anything, all of the factions have expanded or been destroyed, all of the returning characters have changed and grown. The NCR was a collection of fledgling collection of towns in 2, and now it's one of the greatest powers in the wasteland. New Vegas preserved the old games fantastic setting and factions and brought them back in a way that while being familiar, was totally different.
 

Megahedron

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So, just thought about this while reading the thread: what if it was set in Hawaii?

We'd have Pearl Harbor to explore (more gutted out aircraft carriers), no Brotherhood of Steel, but the Enclave may have made it out there. Several volcanoes, opportunity for caves and stuff to be full of magma. The border could be the size of each island, rather than giant canyons. Possibly a way to move between the islands, various factions could have arisen and formed on different islands. Maybe the Chinese sent some troops before it all ended, their descendants may have survived, or they may have just left wreckage. Plus, it's a whole new style of setting that can still use the Americana of the previous games.

Just spitballing, of course. Don't know if there's already something in the Fallout lore that makes this impossible.
 

spectrenihlus

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New York, there is literally no information on the Empire State and it would be very interesting what tribals would be doing with the Empire State Building or Statue of Liberty if they are still standing.
 

Jovip

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ImmortalDrifter said:
Jovip said:
ChupathingyX said:
Jovip said:
Fallout three continued the general storyline of the first and second one.
mainly coming from the vault and that stuff. But new Vegas was an entirely pointless money maker. had no real story in it, just big stupid American city people want.
What the holy, god-only-knows fuck are you talking about?

Fallout: New Vegas was a direct sequel to Fallout 2. It was set closer to the west coast and had the NCR in it. Not to mention it had intelligent super mutants from the original Fallouts and there were plenty of references to characters, places and encounters from the original Fallouts.

Fallout had almost nothing to do with Fallout 1 or 2, it was on the other side of America and just took factions and ideas from the first two and plunked them in DC.

Whatever you're sniffing I don't want it.
You do realize that a good sequel is exactly that right? taking good parts of the previous game, then putting it in a new environment and situation to see the differences and contrasts? if we kept with the same stuff it would get boring and stupid. fallout 3 changed things up with themes of the past. new Vegas tried to make homages to the past games. but just couldn't hold up. Sure it has some old factions, smart mutants. but that stuff was boring in the first few games. why bring it back. cut the fat. always makes for a better meal.
Fallout 3 wasn't a direct sequel at all you realize that right? It was a completely different story taking place in the same universe. Change the name and a few small names and it could have easily been it's own franchise. The fact that it is set in the fallout universe gives it a chance to fill out more of the world and give more possibilities for stories in the future. New Vegas was a direct sequel taking place in direct conjunction with the story of the first 2 games, which a lot of people wanted. Not just "big stupid American people", fans of the franchises roots everywhere, I found the factions and references smart and well-placed. New Vegas in no way leaned on the first two games for anything, all of the factions have expanded or been destroyed, all of the returning characters have changed and grown. The NCR was a collection of fledgling collection of towns in 2, and now it's one of the greatest powers in the wasteland. New Vegas preserved the old games fantastic setting and factions and brought them back in a way that while being familiar, was totally different.

That was my point. fallout 3 wasn't a direct sequel. it took the universe and went somewhere new and interesting with it. i played the first two games and loved them. but if i had to play through the same shit and the same politics i would shoot myself. it started getting just revolting and annoying and way to manifest destiny American nonsense.

fallout 3 took it back to what the series should be about.people, survival, human nature, the subtext of our nature. We had so many new things. that's what a sequel needs to be. new things. not the same old crap regurgitated. New vegas didn't lean on the other games. it was the only damn thing holding it up or connecting it to the fallout series. honestly. it could of just as easily been called call of duty : historically incorrect desert warfare.
 

Vault Girl

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Jovip" post="9.285264.11245819 said:
alright, I'm a big follower if the fallout series, since the first one.
but i enjoy Bethesda's version as well. (i don't consider new vegas a game in the fallout series, because i hated it so much)

At least there is another that agrees that NV a crap. I want a return to the storytelling of Fallout 3. I want a game that doesn't involve the damn NCR at all. I think F3 was great because we all know that D.C would be the hardest hit, and that carried over to the game. it FELT like a wasteland to be proud of, its diversity, challenges and the humor was amazing.

I loved the little things, being able to walk through the wasteland and be constantly surprised, and i still am. things like just wondering in to andale or jury street metro.

I like the idea of a heavily modified hardcore survival mode, but apart from that Nothing should be taken from NV.
 

johnnnny guitar

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kman123 said:
Have they announced it yet?

Honestly, New Vegas was fucking GREAT. Learn from the positives, mix them in, make a few gameplay and graphical tweaks and there's a fucking perfect game right there.
YEAH i dont know what all the hate was for new vegas except for the invisible walls the game I thought was awsome
 

Cowabungaa

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Wait for TES: Skyrim first so we can see how Bethesda's new engine performs.
Xzi said:
That we do. It was very good. An example of how to do a 3D Fallout game right. A few bugs are not the game-breaking element that people over-exaggerate them to be. Those three elements I described in Fallout 3 ARE game-breaking, however.
My saved game begs to differ. I pretty much sabotaged the main quest simply by going off the set path, I just can't solve it now so I've given up on the game. I expect a sandbox game to be a lot more robust than that.

But heej, at least they tried to capture the gameplay feel of the original game a lot more, more so than Fallout 3.
linkvegeta said:
Capital wastelands were a mostly copy paste type of land scape while New Vegas had a pile of different colorful environments that were fun to play in. New Vegas had better weapons, more variety, they brought back game play elements to fallout from the first 2.
Woah, gotta break in here for a moment. Where on earth did you find colourful environments in New Vegas? I saw brown deserts and less-brown slightly forested mountains. That's...pretty much it.

The other guy has some other good points as well. It's true that New Vegas isn't as Fallout-themed as the previous Fallout's. I mean, towns build around bombs, cities build in old aircraft carriers, the craziness of humanity when everything falls apart, showing what lies beneath that thin veneer of civilization. It's true that New Vegas didn't have that as much.