Silva said:
Why would Vault-Tec have to be absent. Super-national companies are not a new thing at all, you know, and Vault-Tec need not be an exception.
Because they were an American company set up by the shadow government known as the Enclave. They were not a business set up to profit off of people. So them being outside of areas under the control of America prior to the great war makes no sense whatsoever.
I should also point out that a tonal change is not a tonal destruction. Not all changes in tone would ruin the franchise. They might make it less consistent, and more diverse. That's all you can guarantee. The rest is up to designers and the specific choice of setting.
I can guarantee that it would have to abandon all of the factions and themes that have been present throughout the series, because almost all of them were tied to the American setting. There is no reason to throw that all away just for the sake of setting diversity, because America itself is already very diverse. If you made a
Fallout game outside of America, it wouldn't be
Fallout. The game itself might not be bad, but it wouldn't feel like a
Fallout game.
Very little is said about the rest of the world in Fallout 3 (we know the fate of Canada and China, but if there's anything more it's in the DLC I refuse to pay extra for), but you may be right about that. There's still the option of a retroactive continuity, though, if Fallout actually has managed to be consistent this far. Or they could just go back in time a few steps until it's more appropriate to show the other locations within Fallout lore. There are many ways to scale a wall.
You're missing the point. It's not that they can't made a
Fallout game in another setting. It's that there is no logical reason to do so since you would have to dispose of almost everything that is
Fallout.
I think it's far too early to tell if it would be good or not. For those of us who are not American and thus do not require everything to be set in our own nations, it would be a welcome change. Closing your mind to new ideas; now there's something you can definitely tell is "not a good thing".
Why? Just because you're an American doesn't mean
Fallout somehow has more appeal to you. The first 2 games took place on the West coast, somewhere I have never been. So I wouldn't have any better connection to that location than a foreigner. The overbearingly patriotic America portrayed in
Fallout is incredibly different from modern
America, so there actually isn't a huge connection there either.
Point is, I don't somehow enjoy the game more just because it's in America. I doubt that is the reason anyone enjoys the games. I can tell you that a lot of people like the games because of their reoccurring elements, which changing the setting would dispose of. If this was not true I would have no objections to the game taking place in another area of the globe.
I was merely pointing out that it would make good business sense, not that a larger audience is always a good thing from a consumer standpoint. It's only a good reason for the developers to look into it.
We weren't talking about this from a business standpoint. We were talking about this as consumers, so any point about sales should be irrelevant.