Fallout Canada???

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GLo Jones

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Feb 13, 2010
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P.Tsunami said:
GLo Jones said:
Well that was merely an expansion. How about another new British GTA game.
I for one want to whole heartedly support this. Going by the new series of GTA games, we've had takes on traditional mobster movies (GTA III), topical mobster movies (GTA:VC), thug life stories (GTA:SA) and something else entirely with GTA IV. I think it's time for the series to go back to embracing the clichés of cinema. Specifically, I'd love to see a GTA set in a British city (Guy Ritchie-style) and one set in Hong Kong or Japan (dealing with Kung Fu clichés and/or the Yakuza).
A GTA Hong Kong would definitely be interesting. I could see them maybe overdoing the stereotypes and accents though, which could get irritating.

dbmountain said:
Canada would be a horrible place to act as a setting for a Fallout game! What would be there? Snow? Forest? Look at all this snow and forest!

Vancouver


Calgary
No-one wants to trudge through the boring emptiness of snow, when they can be trudging through the boring emptiness of the wastes.
 

P.Tsunami

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Feb 21, 2010
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GLo Jones said:
A GTA Hong Kong would definitely be interesting. I could see them maybe overdoing the stereotypes and accents though, which could get irritating.
I could see that too. However, consider this: The GTA series has been able to hire some seriously high-grade voice acting talent so far. Samuel L. Jackson, Sean Penn, Michael Madsen, Kyle MacLachlan, Ray Liotta, Tom Sizemore, Michael Rapaport, Dennis Hopper, Burt Reynolds, to name a few. It's not far fetched to think they're willing to pull out stops to get famous actors, to say the least.

Following that, I could see a GTA: Hong Kong starring the likes of Chow Yun-Fat, Jet Li and Jackie Chan.
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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JRufu said:
From here: http://fallout.wikia.com/wiki/Ronto

"Ronto is a region mentioned by Ishmael Ashur and the slave Brand. In a speech to the slaves of The Pitt, Ashur proclaims that The Pitt, with its industry, security, and strength, is the envy of the Commonwealth, the Capital Wasteland, and Ronto. The name Ronto refers to the Canadian city of Toronto, which would have been under the control of the United States after the annexation of Canada in 2076, just prior to the Great War. The context in which the region is mentioned implies that by 2277, Ronto had established a reputation as a significant military power over the years."

To put that quote in context.. the actual speech goes like this: "Citizens of The Pitt, workers of Downtown, traders of Uptown, and all the fierce souls who do what must be done! I bring you good news! We stand at the dawn of a new golden age. Where others merely survive, we thrive! Our industry is the envy of the Commonwealth! Our safety is the envy of the Capital Wastes! Our might is the envy of Ronto!..."

Sounds like a great setting for a DLC to me.. that would be cool.. I live in and around Toronto and I have to say that the setting of Fallout just doesn't work to set a whole game there.. but a Ronto DLC, thats a good idea.
I think this about sums up what I was going to say. It's not always the intrinsics of what the place was like before the bombs dropped, but what they devolve/evolve into after the dust and radiation has settled. Though much of the backdrop for the Fallout series is the parody and twisting of what the "wholesome 50's America" has turned itself into through what may be its own doing, that doesn't mean they can't use a setting in a foreign country to [sub]*gasp*[/sub] appeal to a different market. Canada would actually be the perfect test location for deciding if a game set in a new location would sell or not.
 

Nouw

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Mar 18, 2009
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It'd be really funny to see a Relic Building in it and you could get Space Marine armour for real!

I support this because Canada has a lot of juicy things we could do in it.

Maple Syrup that ups your HP!
 

Generic_Dave

Prelate Invigilator
Jul 15, 2009
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I'd really extend this to all games (though not specifically Canada)...trying to think of open world games NOT built around American cities...I'm coming up with Saboteur and the Getaway game, as for RPG's I'm stuck at nothing...which was good but deeply flawed...

Though I understand the focus on American cities, besides the recognisibility of US cities, there's the cities planning, long, straight, wide roads, easy to navigate. And also the fact that people usually write from what they know. So mostly American writers = American cities. But it would be wonderful one day, to snipe from behind Big Ben's face...to speed through the Brandenburg gate...lob Mini-Nukes off the Shanghai World Financial Centre...Storm a Sydney Opera House full of Ghouls...or Pic through the destroyed shanty towns of Rio...or the above mentioned Canada.

Sigh...I wish...at this point I'd just settle for less FRAKKIN' NEW YORK!!!!
 

Nouw

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Mar 18, 2009
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LordNue said:
Nouw said:
It'd be really funny to see a Relic Building in it and you could get Space Marine armour for real!

I support this because Canada has a lot of juicy things we could do in it.

Maple Syrup that ups your HP!
Mountie hats! Mutant beavers! Crazy coloured pre-war money!
We need more Canadian stuff!
 

chstens

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Apr 14, 2009
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The_Healer said:
I think its a bad idea.
From my understanding of the weather up there, you'd have to stay inside for half the year.

God no, not that many hours of copy and pasted tunnels....
It would probably be 30 degrees celsius in December...
 

Keava

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Mar 1, 2010
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Id rather see the events that took place prior to Fallout 1, mainly the Resource Wars from European perspective.
 

CLEVERSLEAZOID

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Mar 4, 2009
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Well, it may not have been post-apocalyptic, but there was the Operation Anchorage DLC, which I'm pretty sure was on the Canadian borders.
 

Deadlock Radium

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Mar 29, 2009
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I wouldn't have anything against a Fallout: Canada. Sounds fun actually.

Fallout: Paris would be interesting, since it's a big and iconic city throughout the world. It would be awesome.
"Watch out, J'ai be armed with ce Baguette Francaise!"
 

Low Key

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May 7, 2009
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I don't know if it's canon, but on the Mothership Zeta DLC, you have the option to fire a big ass laser, and it's pointed directly at Canada (near Algonquin National Park). That would lead me to believe the most populous area in Canada, save for Vancouver, would be totally destroyed, and rather boring to explore at that point.
 

Oktanas

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Apr 16, 2009
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haven't you seen fallout 3 loading screens???

Canada is annexed by USA they can't realy to a game where are no people.
 

Mr.PlanetEater

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May 17, 2009
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First off, my Dad and all his brothers, my mom and all her brothers and sisters, my grandparents on both sides Are 100% Canadian. Standalone Canada wouldn't work because America Annexed Canada, and so it no longer exists and is basically now an extension of the U.S.

But I do think they need to set a Fallout in either Michigan or Seattle, so you can actually meet some Canadian Characters. Michigan being the best because, in a DLC or even the actual game you can swim or pay for passage across one of the great lakes and boom your now on Canadian soil, and you can explore it just enough to get a feel for what it'd be like.
 

Amnestic

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Aug 22, 2008
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Oktanas said:
haven't you seen fallout 3 loading screens???

Canada is annexed by USA they can't realy to a game where are no people.
You do understand that 'annexed' does not mean 'genocide', right? It just means that they were invaded, occupied and became part of the U.S.

There could be just as many people in what we see as Canada as what we see as the U.S. in the Fallout Universe, depending on how prolific Vault-Tec was.
 

Korten12

Now I want ma...!
Aug 26, 2009
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Generic_Dave said:
I'd really extend this to all games (though not specifically Canada)...trying to think of open world games NOT built around American cities...I'm coming up with Saboteur and the Getaway game, as for RPG's I'm stuck at nothing...which was good but deeply flawed...

Though I understand the focus on American cities, besides the recognisibility of US cities, there's the cities planning, long, straight, wide roads, easy to navigate. And also the fact that people usually write from what they know. So mostly American writers = American cities. But it would be wonderful one day, to snipe from behind Big Ben's face...to speed through the Brandenburg gate...lob Mini-Nukes off the Shanghai World Financial Centre...Storm a Sydney Opera House full of Ghouls...or Pic through the destroyed shanty towns of Rio...or the above mentioned Canada.

Sigh...I wish...at this point I'd just settle for less FRAKKIN' NEW YORK!!!!
YES! we need a Fallout: New York, the closest we will get to it is, Crysis 2 which takes place in New York.
 

aegios187

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Jun 17, 2007
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Jesus, what's with all the US-Canada tension in the boards, this and the other thread regarding that stupid 301 report. As an American, I would have no problems and would in fact, like to play games set in multiple parts of the Fallout UNIVERSE. Note, the setting is Universe not Fallout - America. To me, it would be interesting to see more iconic cities in the US as well as other countries.

I don't see why having never been to a city would preclude anyone from enjoying a game set in that city. Fallout - Toronto, London, Tokyo, Paris, Berlin, Moscow, Rome etc etc, bring it on I say. New settings, new factions, new perspective.
 

Internet Kraken

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Mar 18, 2009
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Silva said:
Why would Vault-Tec have to be absent. Super-national companies are not a new thing at all, you know, and Vault-Tec need not be an exception.
Because they were an American company set up by the shadow government known as the Enclave. They were not a business set up to profit off of people. So them being outside of areas under the control of America prior to the great war makes no sense whatsoever.

I should also point out that a tonal change is not a tonal destruction. Not all changes in tone would ruin the franchise. They might make it less consistent, and more diverse. That's all you can guarantee. The rest is up to designers and the specific choice of setting.
I can guarantee that it would have to abandon all of the factions and themes that have been present throughout the series, because almost all of them were tied to the American setting. There is no reason to throw that all away just for the sake of setting diversity, because America itself is already very diverse. If you made a Fallout game outside of America, it wouldn't be Fallout. The game itself might not be bad, but it wouldn't feel like a Fallout game.

Very little is said about the rest of the world in Fallout 3 (we know the fate of Canada and China, but if there's anything more it's in the DLC I refuse to pay extra for), but you may be right about that. There's still the option of a retroactive continuity, though, if Fallout actually has managed to be consistent this far. Or they could just go back in time a few steps until it's more appropriate to show the other locations within Fallout lore. There are many ways to scale a wall.
You're missing the point. It's not that they can't made a Fallout game in another setting. It's that there is no logical reason to do so since you would have to dispose of almost everything that is Fallout.


I think it's far too early to tell if it would be good or not. For those of us who are not American and thus do not require everything to be set in our own nations, it would be a welcome change. Closing your mind to new ideas; now there's something you can definitely tell is "not a good thing".
Why? Just because you're an American doesn't mean Fallout somehow has more appeal to you. The first 2 games took place on the West coast, somewhere I have never been. So I wouldn't have any better connection to that location than a foreigner. The overbearingly patriotic America portrayed in Fallout is incredibly different from modern America, so there actually isn't a huge connection there either.

Point is, I don't somehow enjoy the game more just because it's in America. I doubt that is the reason anyone enjoys the games. I can tell you that a lot of people like the games because of their reoccurring elements, which changing the setting would dispose of. If this was not true I would have no objections to the game taking place in another area of the globe.


I was merely pointing out that it would make good business sense, not that a larger audience is always a good thing from a consumer standpoint. It's only a good reason for the developers to look into it.
We weren't talking about this from a business standpoint. We were talking about this as consumers, so any point about sales should be irrelevant.
 

C95J

I plan to live forever.
Apr 10, 2010
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grimsprice said:
Nah....

Fallout Hawaii is still gunna be next on the list. It just makes the most sense and sounds bloody perfect. Giant mutant sharks, volcano, Chinese invasion, huge pearl harbor military base, surfing... and no invisible walls. Only endless oceans where sharks kill you.

And DLC islands!!!11
lol, you make it sound quite good :)
 

C95J

I plan to live forever.
Apr 10, 2010
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Baneat said:
Vegas and DC are far more iconic than anywhere in Canada, no offense.
This is the reason it is set in the US, it is the most popular country for video games, and its what most people want (besides canadians) and changing the setting wouldn't make it the same quality if it was set in a less popular or recognisable city.

Just to clarify I live in the UK (Fallout London FTW!)