I understand that RPGs now a day have to be immersive for the player, but doesn't every RPG on earth make this promise?
I'm pretty sure Peter Molynuex made this very same statement about Fable 2, what was the final decision the game gave you again? Revive everyone who died in the main storyline or get 300,000 coins?
I'm pretty sure Peter Molynuex made this very same statement about Fable 2, what was the final decision the game gave you again? Revive everyone who died in the main storyline or get 300,000 coins?