Far Cry 3 Confirmed

Comma-Kazie

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I have a better idea--how about they work on a sequel to Crysis instead? The cliffhanger was bullshit on a stick, and frankly I did not care for either of the Far Cry games.
 

forerunner117

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FC 2 was 'ok' but was annoying with the maleria and the ai... and the gun jamming... and the lack of real fast travel... and where they massacered all your original buddies... come ot think of it it wernt that great, but the thing that pissed me of the most was where in the hell did Jack Carver go?!?! he was awsome!! because they cut him FC 2 is in no way linked to FC 1!!
 

Mekado

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TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
 

GonzoGamer

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arc1991 said:
GonzoGamer said:
Shocking!
Next you'll be telling us they're making a follow up to gta4.
I just don't know which one I'm looking forward to less.
FC2 wasn't a bad game, I just couldn't get into it.
they did make a follow up lol, GTA stories of liberty city or something
True but I meant a real follow up to gta4: y'know something with an all new map, all new music, and different decade.
The stories thing was just (really expensive) mission packs for the same liberty city I played to death in gta4.
 

Zefar

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dbrose said:
I have a better idea--how about they work on a sequel to Crysis instead? The cliffhanger was bullshit on a stick, and frankly I did not care for either of the Far Cry games.
um Far Cry 2 is done by Ubisoft and Crysis is done by Crytek. They don't work together.

If they make a Far Cry 3 they need to make it more interesting. Just fighting humans isn't any fun unless you do it like COD type. With lots of action and little room for rest.

Far Cry 2 was just plain boring with nothing fun to do. It also didn't matter who you did jobs for either. There was supposed to be a war going on but I had a hard time seeing it.

Maybe it was a One man Army vs the other army. Like Me vs them.

Bring back mutants, cool weapons, binoculars with the ability to listen to other people and the jungle. I'd rather be on a tropical island than the shitty desert.
 

Billy Sastard

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wouldyoukindly99 said:
ColdStorage said:
wouldyoukindly99 said:
coldalarm said:
I actually really liked FC2, so I've got high hopes!
Same here, I just hope they fix the flaws of it's predecessor.
What flaws would that be?

I love it, its in my top 3 games ever, I hated the respawning guard sites but after a while if you work around them I found it great fun traipsing cross country!.
It's in my top 3 as well. :)

Here would be the things I'd fix:

-Better story, the Jackal was a cool character but they barely used him at all. They could also expand more on the immorality of mercenaries and war and the people who get caught in the middle like they tried to do in FC2, but fell short on. This also means giving the factions (If there are any in FC3) more defined personalities and goals.

-More diverse mission types, I want more missions than "Blow 'dis shit up." or "Kill dat dude." I'd like to have missions that can be solved mulitple ways also.

-Fix the "Stealth kills" with the machete, everytime I did one of those the guy would just fall to the floor screaming and alert his buddies in the area, instant and silent kills please.

-Friendly AI, if you are working for one faction they should help you, not try to blow you to Oblivion and back.

-Weapon jamming, make it less frequent.

-Take out the malaria thing, seriously I'm all for giving your character weaknesses to make things challenging but that was just annoying.

-Being saved by buddies, I thought it made things too easy. You should be able to tell them "Come with me." and they could get in the gunner seat of your Jeep or something but if you die you die.

-Doing missions for buddies, what was the point? I really didn't see why I should do mission for them, I did them regardless for the fun. :)

Thoughts? Anything to add?

FC2 was not far from being a good game. In addition to your comments:

- Prohibiting the enemy trucks from traveling so much faster than your own. You should be able to outrun them if you blow right past them in the exact opposite direction.

- Claymoore mines :)

- Occasional snake, lion, tiger, shark or piranha attack.
 

TitsMcGee1804

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Mekado said:
TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
unless im grossly mis-informed, ill wiki it...

'Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part'

okay so not grossly misinformed, but they aint a subsidary, just a stakeholder, but im definately not high

basically, EA are the disease, and ubisoft has only has HIV not full-blown AIDS

they get to stick their ore in somewhere down the production cycle for sure
 

Mekado

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TitsMcGee1804 said:
Mekado said:
TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
unless im grossly mis-informed, ill wiki it...

'Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part'

okay so not grossly misinformed, but they aint a subsidary, just a stakeholder, but im definately not high

basically, EA are the disease, and ubisoft has only has HIV not full-blown AIDS

they get to stick their ore in somewhere down the production cycle for sure
They're up to 25% shares as of 2007, but "Electronic Arts said it reserves the right to raise its stake in Ubisoft, depending on market conditions, over the next year. It has no plans to seek to nominate board members" they have no usable voting rights whatsoever, and no board members in Ubisoft, so no decisive power at all (although they could take some if they wanted to)

http://www.forbes.com/feeds/afx/2007/08/08/afx3998595.html

I sure hope it's never going to happen though, it's never good to have a quasi-monopoly, in any market.There's already very few major game developpers that puts out quality products...
 

callumf

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Jan 25, 2010
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I love this game too, but you can see the scars where they cut away corners.
The 'Reputation' thing was clearly part of someone's "really cool awesome mechanic" that got shaved off as the deadline moved into strike range.

I don't really mind the 'No friendly AI' because I haven't found ANY friendly AI to be satisfying. REMEMBER we're talking sandbox here, where the plot cannot be paced by the devs, and you can't script Alyx Vances and Kommandant Soaps in all over the place.
But people that don't shoot you on sight? That'd be nice.

As far as setting, I gotta keep thinking in terms of the engine. Lush Environments That's what Far Cry's always been about. Remember what FC1 was originally made for?
That said I VASTLY preferred the sweeping plains and sun baked deserts over the crowded jungle where you couldn't see the bots but they sure as hell could see you through 50 animated leaves...

As far as the 'Eagle vision' AI is concerned. I've heard that phrase in many games, and I can still sidle on up to a guard post provided I don't park 5 meters away and TURN MY LIGHTS OFF.
AI 'discovery' seems a little fast: once the first one sees you, they all get your exact co-ords on their bluetooth headsets or something. Even if the first one is dead before he can crap his pants.
But don't worry kids. putting in a silent stealth kill with the machete strikes me as not too challenging.

And yeah! Mines!
This is THE perfect game for them, where you can plan your attack perfectly, complete with a booby trapped escape route. In every linear game, I never have the time.

As for more immersive missions, and more Heart of Darkness-age, How about a mission for example where you have to steal an item from non-aggressive NPCs, which makes them aggressive?
You have the option of either taking the long, morally acceptable route of [insert sidequest here] or you can just rip through a couple of innocents and be home in time for tea. Drunk from the skull of a baby. yes? no?

bah. time to go set fire to some more guard posts...
 

Celtic_Kerr

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May 21, 2010
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The original Far Cry and it's two expansion packs I can actually say are in my top ten games of all time. The powers were an interesting feel and I liked the story.

While nowhere near the calibur of Far Cry, Far Cry 2 had its moments as well. the only thing that I can say annoyed me were the dozens of check points that literred ever single road. I remember the assassination mission you got form the cell phone towers, and the target was ALWAYS in another quadrant of the map and you had to stop about twenty times to get out of a car and clear the check point so that you wouldn't be gunned down on the run.

I did like the buddy system to a degree. But it could be annoying at times. After one mission my frist buddy asked me for help clearing some guys out. It was one of the only times I didn't have any check points in the way so I floored the gas and took off at a dead run. Before I could even reach the area, he'd been gunned down.

A few tiny flaws like long drives and such (Always sending you to the other endof the map for the mission) but very enjoyable. I'd like to see one take place in a desert setting, or like far future... Something like post WW3 where a city is destroyed, but it's been so long that trees are starting to grow in the city... I think it might look nice
 

LiquidGrape

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As opposed to the abysmal first installment, Far Cry 2 is one of my favourite interactive experiences of recent year. Nihilism at its best.
I don't have high hopes they'll repeat that formula, but I'm cautiously optimistic.
 

Celtic_Kerr

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Mekado said:
TitsMcGee1804 said:
Mekado said:
TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
unless im grossly mis-informed, ill wiki it...

'Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part'

okay so not grossly misinformed, but they aint a subsidary, just a stakeholder, but im definately not high

basically, EA are the disease, and ubisoft has only has HIV not full-blown AIDS

they get to stick their ore in somewhere down the production cycle for sure
They're up to 25% shares as of 2007, but "Electronic Arts said it reserves the right to raise its stake in Ubisoft, depending on market conditions, over the next year. It has no plans to seek to nominate board members" they have no usable voting rights whatsoever, and no board members in Ubisoft, so no decisive power at all (although they could take some if they wanted to)

http://www.forbes.com/feeds/afx/2007/08/08/afx3998595.html

I sure hope it's never going to happen though, it's never good to have a quasi-monopoly, in any market.There's already very few major game developpers that puts out quality products...
Hmm... I wonder why they don't put in the extra 5-10 percent and start becoming a preferred shareholder... I mean, they're straddling that ledge, and they still wouldn't hold majority votes. But no, EA has never expressed interest in toying with UBIsoft. I can't remember when it was, but in an interview, a representative of EA actually asnwered this very question and said "They come out with innovative, exciting, and visually pleasant games on their own, we see no reason to jump in and offer ideas or solutions, they've done great all on their own." (not an exact quote obviously, but as close as I can remember).

EA seems to know that with all the new and creative games UBIsoft makes, jumping in would basically be like setting fire to an entire rainforest and dance around it naked... Abomination!
 

Mekado

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Celtic_Kerr said:
Mekado said:
TitsMcGee1804 said:
Mekado said:
TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
unless im grossly mis-informed, ill wiki it...

'Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part'

okay so not grossly misinformed, but they aint a subsidary, just a stakeholder, but im definately not high

basically, EA are the disease, and ubisoft has only has HIV not full-blown AIDS

they get to stick their ore in somewhere down the production cycle for sure
They're up to 25% shares as of 2007, but "Electronic Arts said it reserves the right to raise its stake in Ubisoft, depending on market conditions, over the next year. It has no plans to seek to nominate board members" they have no usable voting rights whatsoever, and no board members in Ubisoft, so no decisive power at all (although they could take some if they wanted to)

http://www.forbes.com/feeds/afx/2007/08/08/afx3998595.html

I sure hope it's never going to happen though, it's never good to have a quasi-monopoly, in any market.There's already very few major game developpers that puts out quality products...
Hmm... I wonder why they don't put in the extra 5-10 percent and start becoming a preferred shareholder... I mean, they're straddling that ledge, and they still wouldn't hold majority votes. But no, EA has never expressed interest in toying with UBIsoft. I can't remember when it was, but in an interview, a representative of EA actually asnwered this very question and said "They come out with innovative, exciting, and visually pleasant games on their own, we see no reason to jump in and offer ideas or solutions, they've done great all on their own." (not an exact quote obviously, but as close as I can remember).

EA seems to know that with all the new and creative games UBIsoft makes, jumping in would basically be like setting fire to an entire rainforest and dance around it naked... Abomination!
And it's an intelligent move from a business standpoint, seeing as they get part of Ubisoft's profits without the slightest effort, well, apart from the few millions they put in the company obviously but they still profit from every Ubisoft's game sale...

And gamers are a ...whiny bunch, some people would swear on their life never to buy an EA game, but they'd buy Ubisoft, that way EA can get some money from people who wouldn't willingly spend on EA products (EA and Ubisoft as examples, every single game developper has some gamers pissed off at them).
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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Hoping it will stay more true to the original Far Cry. Far Cry 2 was meh on a slice of non-toasted bread.
 

Celtic_Kerr

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May 21, 2010
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Mekado said:
Celtic_Kerr said:
Mekado said:
TitsMcGee1804 said:
Mekado said:
TitsMcGee1804 said:
ubisoft dont seem too much like idiots to remake farcry 2 with its bad points intact

but they are an EA subsidary so I wont be holding my breath
Wait what ? you think Ubisoft is a subsidiary of EA ?


...are you high ?
unless im grossly mis-informed, ill wiki it...

'Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part'

okay so not grossly misinformed, but they aint a subsidary, just a stakeholder, but im definately not high

basically, EA are the disease, and ubisoft has only has HIV not full-blown AIDS

they get to stick their ore in somewhere down the production cycle for sure
They're up to 25% shares as of 2007, but "Electronic Arts said it reserves the right to raise its stake in Ubisoft, depending on market conditions, over the next year. It has no plans to seek to nominate board members" they have no usable voting rights whatsoever, and no board members in Ubisoft, so no decisive power at all (although they could take some if they wanted to)

http://www.forbes.com/feeds/afx/2007/08/08/afx3998595.html

I sure hope it's never going to happen though, it's never good to have a quasi-monopoly, in any market.There's already very few major game developpers that puts out quality products...
Hmm... I wonder why they don't put in the extra 5-10 percent and start becoming a preferred shareholder... I mean, they're straddling that ledge, and they still wouldn't hold majority votes. But no, EA has never expressed interest in toying with UBIsoft. I can't remember when it was, but in an interview, a representative of EA actually asnwered this very question and said "They come out with innovative, exciting, and visually pleasant games on their own, we see no reason to jump in and offer ideas or solutions, they've done great all on their own." (not an exact quote obviously, but as close as I can remember).

EA seems to know that with all the new and creative games UBIsoft makes, jumping in would basically be like setting fire to an entire rainforest and dance around it naked... Abomination!
And it's an intelligent move from a business standpoint, seeing as they get part of Ubisoft's profits without the slightest effort, well, apart from the few millions they put in the company obviously but they still profit from every Ubisoft's game sale...

And gamers are a ...whiny bunch, some people would swear on their life never to buy an EA game, but they'd buy Ubisoft, that way EA can get some money from people who wouldn't willingly spend on EA products (EA and Ubisoft as examples, every single game developper has some gamers pissed off at them).
God of War III is my dissapointment. Not even the game, just the ending. It's just such a WTF moment...

But yeah, I don't care, I'll try any game if I think it looks good. I wouldn't swear off a develloper
 

blindthrall

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L3m0n_L1m3 said:
Maybe with a little luck they'll go back to the original Farcry format, with all the awesome badass-ery and super powers.
Sorry, but original PC-only FarCry had no mutant powers. If you liked that console version, you owe it to yourself to play the original. One of the hardest yet funnest games I've ever played.

Now that they've confirmed it's set in the South Pacific, again, I'm kinda disappointed. Not that I wanted it to stay in Africa, but what's wrong with India? Or a decent story involving the russian ogliarch state? Too much like STALKER?
 

blindthrall

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BlindChance said:
TOGSolid said:
destroying a supply of malaria medication!?!?! WHAT!?
That mission was the point, in a nutshell. The whole concept of Far Cry 2 was to strip away the logic and sense, piece by piece, until by the end of it you're actively working against your own interests.

As the Jackal says, "Violence is a disease." Violence is nonsensical. Violence is brutal. It isn't heroic. It isn't ever justified. And it spreads without check.

Far Cry 2 got that.

I'm nervous about Far Cry 3 because I can't see how they'll recapture that lightning. Far Cry 2 was so damned intelligent.
This guy gets it. Especially since all those respawning fights that everybody seemed to hate, I started to look forward to about a third of the way through the game, once I knew the map well enough. You realize something about yourself when you're flanking around the side of a guardpost, and you could easily evade the fight altogether...and then you chuck your Molotov and start the gunfight anyway. I once burned down a forest searching for the last injured man in a gang of ambushers, only to turn around in time to see him steal my boat and escape. I once sat on top of a mountain a mile away from a guardpost, sniped the lead driver of a convoy, then killed all two dozen of the men looking for me without any of them figuring out where the bullets were coming from, without relocating. FC2 let you have so many unique experiences, things you wouldn't get in any other game. In that game, you are meant to welcome the appearance of new enemies. You are supposed to play like a predator.