ColdStorage said:
wouldyoukindly99 said:
coldalarm said:
I actually really liked FC2, so I've got high hopes!
Same here, I just hope they fix the flaws of it's predecessor.
What flaws would that be?
I love it, its in my top 3 games ever, I hated the respawning guard sites but after a while if you work around them I found it great fun traipsing cross country!.
It's in my top 3 as well.
Here would be the things I'd fix:
-Better story, the Jackal was a cool character but they barely used him at all. They could also expand more on the immorality of mercenaries and war and the people who get caught in the middle like they tried to do in FC2, but fell short on. This also means giving the factions (If there are any in FC3) more defined personalities and goals.
-More diverse mission types, I want more missions than "Blow 'dis shit up." or "Kill dat dude." I'd like to have missions that can be solved mulitple ways also.
-Fix the "Stealth kills" with the machete, everytime I did one of those the guy would just fall to the floor screaming and alert his buddies in the area, instant and silent kills please.
-Friendly AI, if you are working for one faction they should help you, not try to blow you to Oblivion and back.
-Weapon jamming, make it less frequent.
-Take out the malaria thing, seriously I'm all for giving your character weaknesses to make things challenging but that was just annoying.
-Being saved by buddies, I thought it made things too easy. You should be able to tell them "Come with me." and they could get in the gunner seat of your Jeep or something but if you die you die.
-Doing missions for buddies, what was the point? I really didn't see why I should do mission for them, I did them regardless for the fun.
Thoughts? Anything to add?