Phil Fish is wrong. he often is, so where the news?Steven Bogos said:Fez creator Phil Fish says that YouTubers who don't share ad revenue with game developers are "basically pirates."
But im not putting your content on my channel. by playing the game my way - the interactivity i do - i create my own content, that belongs to me, not you. hence, i do not owe you anything."If you generate money from putting my content on your channel, you owe me money.
you mean an ongoing attempt by Nintendo. since, you know, they have been doing it for 5 years and havent stopped.as an earlier attempt by Nintendo
I watch videos of games i already played. I care about the commentary and player actions in the game. granted, actions are more limited in linear game, but far more expansive in, say, strategy games. i am sometimes amazed in how totally different their tactics were from mine. its the player choices and commentary that attracts me to watch any gameplay video, not the something the developer did itself.The Gentleman said:Some videos have barely any addition other than simply viewing the game as played by the video maker, often with sparse comments just to make the series legal, particularly in linear story games (survival horror is what I tend to view). And this is where I think videos cross the line. The video is not being watched, in that case, to determine whether to buy the product or for the commentary, but rather clearly to have watch the game being played as is, no different than watching a friend play in your living room.
Its because its not somone elses work. it is a derivative work that you create yourself and own it because you are creating the interaction. the game does not play itself. you are creating the videos and gameplay because you interact with it. claiming that just because its an object i interact with it means that video belongs to him is akin to clayming that if i film myself cutting down a tree with a chinasaw the video belong to the chainsaw company because i am using their chainsaw to do it.Kuredan said:That said, I think a lot of people are more hung up on how he transmitted his message rather than the message itself. How can you justify monetizing someone else's work? If it's not a parody or doesn't fall under fair use, if it's not attributed and the artist is not remunerated with a percentage of the revenue you make (ya know the kind often found in contracts), how is that anything but theft? Yes you may have put work into your product, but your source material is not your own. It's just like plagiarizing an term paper, only yo're getting paid for it.
can you press "start" and watch the game play itself without input? inf the answer is no, then yes, it is different from a video.Tygerml said:Does a game that's heavily scripted and reliant on cutscenes really differ that much from a video?
noone is broadcasting the source code of his games on youtube (at least not that i know of) and Fish is fully wrong here both morally and legally.SecondPrize said:You don't get to just broadcast the entirety of a work and profit from it without permission. Fair Use can be used by reviewers and the like in court but Fish is right here.
your right. it does not seem right that the creator of the chair im sitting at does not get something for the work i do, i should give royalties to him. oh, and to the desk manufacturer as well. oh and lets not forget the necessary keyboard i write this one, logitech surely deserves my paycheck better than me. after all, they created the tools right?T said:The comparison with piracy is actually pretty strong; it doesn't seem right that the creator of something gets no recompense for the use of their creation, but at the same time I'm not sure there's anything that developers can do to improve the situation for themselves.
if he was just an opinionated guy it would be fine. but he will insut, harass and otherwise express his racism and xenophobia agaisnt everyone he doesnt like.superguin200 said:Phil's just an opinionated guy
they have been doing this for 5 years non-stop. what makes you think it was a one-off event?MinionJoe said:Is the Big N still claiming money from Let's Plays? Because I've seen a lot of Mario Kart 8 vids lately and it's made me interested in buying a Wii U. But I won't if they're still being dicks about people advertising for them.
wait so pick one. whether we are making money off his content or we are making money on videos. because lets play videos are not his content.Thyunda said:If you're making money off his content, you owe him a cut. If you're not making money off the videos, you don't owe him anything.
No, nobody is broadcasting the source code. Unfortunately, that means jack shit because they're broadcasting the output of that code, which the developers retain the broadcast rights to.Strazdas said:noone is broadcasting the source code of his games on youtube (at least not that i know of) and Fish is fully wrong here both morally and legally.SecondPrize said:You don't get to just broadcast the entirety of a work and profit from it without permission. Fair Use can be used by reviewers and the like in court but Fish is right here.
So if I make a video series called "Let's Watch" in which I use my own interactions with a movie as the basis for my videos, pausing to make comments, do I owe the movie company revenue for making my videos? Ostensibly I could argue the work is derived from a source but not the source itself and my value added is what I comment about in the video. The answer however is "Yes, I do owe them money." It was called Mystery Science Theatre 3000 and they had to pay quite a bit to get the rights of some pretty terrible movies, So much so that broad swathes of their catalog of episodes are no longer available for sale or broadcast. The rights holder of a piece of work determines when and how that work can be broadcast, edited, and used for any promotional or marketing purposes. The producer of a "Let's Play" style video would first need to know what the rights holders have set for broadcasting rights, etc before they could legally make a video that used the rights holders assets. It is a part of those producer's due diligence to determine what the rights holders have stipulated as far as the use of their work for marketing purposes because the "Let's Play" style videos benefit from the marketing that went into the game and then use the game itself in marketing their personal "brand" eg. "so-and-sos Let's Play of _____"Strazdas said:-Snip-
Make the video without the content. If you have to pay royalties to use a song, you have to share ad revenue to base your career on somebody else's property. "Free advertising" is absolute bullshit. If you're not invited to advertise, don't take it upon yourself and pretend like you're doing someone a favour.Strazdas said:-snip-
Hateren47 said:Fez Creator: Phil Fish is stealing from hat makers.
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SecondPrize said:dingle
Kuredan said:dangle
OT: Looks like an online strategy guide to me, kind of like showing people how to do the God of War blade-wall area that gave so many people (Not me, though.) trouble, as they banged their heads against the wall (of blades) in frustration. That kind of visual aid is really helpful. Still, this is nothing more than looking over someone's shoulder as he plays. The ads have no bearing on the game at all. If I wear a Doctor Who t-shirt in an agreement to monetize the fact that I'm showing an ad for Doctor Who, I could do anything I want as long as I'm wearing this t-shirt and saying "Doctor Who is awesome!". The two matters are not actually connected, as one is a game thing and the other is a youtube thing. I could do the same with something like 'Jack fails at playing the accordian - Really Funny!' and it makes no difference at all.Thyunda said:dongle
Thats not how it works. A game is software, a piece of code. It is illegal to distribute any part of said code. the video you take while you are playing however belongs to you and not the game, because it is you that make these things happen - they wouldnt without input.SecondPrize said:No, nobody is broadcasting the source code. Unfortunately, that means jack shit because they're broadcasting the output of that code, which the developers retain the broadcast rights to.
If the movie requires interaction - that is, it could not play itself out without your input, like those form Xfile movies where it was a "Choose your own adventure" movies, then yes. you do not owe revenue for it, technically. Here i could argue that you no longer get under the moral protection of fairness, but as far as law is concerned your not technically breaking it.Kuredan said:So if I make a video series called "Let's Watch" in which I use my own interactions with a movie as the basis for my videos, pausing to make comments, do I owe the movie company revenue for making my videos?
Ill stop you here. at that last word - movies.It was called Mystery Science Theatre 3000 and they had to pay quite a bit to get the rights of some pretty terrible movies,
actually, you NEED to plagiarize parts of papers for your own. its a requirement. its just named nicer - literature studies.If I plagiarize a paper, I don't get to claim it as my own work because I typed it myself or that it was my creation, even if I add extra little bits to the source material I used.
Well i guess i should go call logitech and ask them how much of my paycheck i should give them because i sue their keyboard for work.Yes you would actually owe the chainsaw company money for a video using their product
Not sure which part you are responding to. Let's plays are derivative works that are using game as a tool to produce certain outputs, whether intended by developers or not. that is part, arguibly small part, of what let's play is. derivative works are protected under the video maker copyright and belongs to them. you dont need to pay royalties for derivative works. Its not about advertisement (altrough many people here did claim to that i see). free advertisement is a sideeffect. And a positive one at that.Thyunda said:Make the video without the content. If you have to pay royalties to use a song, you have to share ad revenue to base your career on somebody else's property. "Free advertising" is absolute bullshit. If you're not invited to advertise, don't take it upon yourself and pretend like you're doing someone a favour.
well, you could start by actually making some points in why you think he has a point then.Mike Lemond said:How about we all take a breath for a moment and actually have an intelligent discussion for a change? I have to sift through 20 posts full of bile for each coherent response.
Phil Fish indeed has a point, if you would care to discuss.
I never claimed videogames were movies. I was drawing a comparison between two mediums that have fair use laws, broadcast laws, reproduction laws, etc. Are you saying that the rights holders of game IP don't have those rights? I'm pretty sure they know what their rights are when they copyright their IP. It's usually why they hire lawyers. It's for those reasons that some game publisher don't allow gameplay footage to be published outside their channels. You can't deny the rights holders the rights they have legally obtained because you don't like them or don't want them to. The law is the law. I don't claim to know the specifics of game IP copyright law, but I am familiar with copyright law for theatre productions and marginally familiar with film copyright laws. When I made comparisons from that perspective I made an educated guess.Strazdas said:-Snip-
Yeah, the video belongs to you. The rights to broadcast for money videos taken of the output of the code belong to the publishers. You can't put the software in one box and pretend the output of that software is a completely different thing. Your input isn't transforming the work, mods that change the game or reskin everything may lead to a transformative work that wouldn't require permission to stream while monetizing but just playing the game isn't a transformative experience. You may own your decision to go input right or jump at a certain point, but the debate is about whether you own the rights to broadcast it, and you simply don't.Strazdas said:Thats not how it works. A game is software, a piece of code. It is illegal to distribute any part of said code. the video you take while you are playing however belongs to you and not the game, because it is you that make these things happen - they wouldnt without input.SecondPrize said:No, nobody is broadcasting the source code. Unfortunately, that means jack shit because they're broadcasting the output of that code, which the developers retain the broadcast rights to.
But all those people watching haven't.DirgeNovak said:"If you generate money from putting my content on your channel, you owe me money. Simple as that"
Except I already gave you money, Philippe. Because I bought your shitty game.
Please stay gone, prick.