Final Fantasy XIV Not Coming to 360s Because of Xbox Live

Naheal

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Johnnyallstar said:
Well Squeenix has always preferred Sony over everyone else since the days of the NES, so that's not a real surprise. Besides, I've tried MMOs on console, and it's never as good as playing on the PC.
Perhaps, but so has the rest of Japan.
 

Unrulyhandbag

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HyenaThePirate said:
from a customer experience standpoint, where is the downside?
*some text here*
PS3. Hell you can't even run LINUX on it anymore.
Customer side there is almost no downside, barring Microsoft's attitude to updates that add content for free.

Yes Sony is as bad for almost everything else, as are Nintendo it's the nature of the console market you can make piles of cash so long as you bend over backwards to suit the sometimes ridiculous demands of platform controllers. And to be frank I think Square should just get on with it and be very carful about updates. When they do micro-transactions for minor new content they could even blame Microsoft for not allowing it any other way and come off as the good guys.

For developers I imagine the added cost of licensed QA is a factor, not adding new stuff in free updates every couple of months would make the game a poor competitor in the MMO marketplace (unless it was free to play or had no initial purchase).

That and MMO's updates make incremental changes. Sometimes those changes seem fine in testing but are disastrous when a million customers start to abuse and exploit new features. In the Pc market a problem that could ruin the games economy or PvP etc. could be fixed inside the same week if needs be, on xbox you could be waiting some time.


Don't mention PS3 linux around me my PS3 is still part timing as a proper media server and I'm not looking forward to losing that in the near future when I get a new game.
 

Sparrow

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Unrulyhandbag said:
Sparrow said:
Eldarion said:
Sparrow said:
Eldarion said:
I bet micro$oft wanted to make money of their own off the MMO. The same reason that the xbox version of TF2 doesn't get the updates the PC version does is now why square won't do their MMO at all for them.
Hey, everyone! It's a FANBOY! Gather round, gather round.
You wanna prove me wrong or are you just trolling?
Wait, I'm confused. How did you turn this on me as the one trolling?
your either wilfully ignorant or trolling which is it?
Sorry, I forgot not having the same opinion as you makes me ignorant.
 

HyenaThePirate

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Unrulyhandbag said:
That and MMO's updates make incremental changes. Sometimes those changes seem fine in testing but are disastrous when a million customers start to abuse and exploit new features. In the Pc market a problem that could ruin the games economy or PvP etc. could be fixed inside the same week if needs be, on xbox you could be waiting some time.


Don't mention PS3 linux around me my PS3 is still part timing as a proper media server and I'm not looking forward to losing that in the near future when I get a new game.
Ah, it's sooooo nice to talk to someone who at LEAST understands if not agrees. Far too often of late I've been drafted into arguments from people that are either way too loyal to one side or the other.

On to your comment.

See the problem I think here is that whether it is acceptable for a software company to have the ability to make changes on the fly that might damage the hardware made by a different company. Yes, MMO's have to release patches quickly to make up for any exploits or glitches that could damage their game, but that is often at the risk of the end user's hardware. Many might recall back in 2005 or 6 (i forget now) when WoW had that update that screwed up some video card drivers which in turn made for some serious nerd rages when people had to simply reformat their entire hard drives and fresh install everything (on Windows at least). Granted that was probably 10% of players who had to go to such an extreme, but PC gamers tend to be a bit more knowledgable about fixing their systems. Now apply such an error to the Xbox 360.. any 'little update' that causes the system to trip over itself resulting in a red ring of death or some other error that is unresolvable without actually sending your hardware for repair and you would have quite the situation on your hands.

QC is a very big concern I imagine for Microsoft after the red ring situation they've had to battle through so I can certainly understand a bit of apprehension.

Microsoft however is by far NOT the only company that holds strict control over what is allowable on their system. If you own an Iphone, you know what I'm talking about.
 

poiuppx

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Nov 17, 2009
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Quad08 said:
poiuppx said:
So... lemme get this straight. Valve is going multiplatform. Bungie is going multiplatform and isn't making more Halo games for the forseeable future. And Square-Enix's next big title is not going to be on the 360.

...um... remind me what the X-Box 360 has going for it right now, cause it's starting to look like they're losing their advantages left and right.
I'm not sure why you mention Valve and Bungie going multiplatform, since both have been devloping for a variety of platforms for awhile now. Valve has been developing games mostly for computer and when the Orange Box was released it was for PC/360/PS3.

Bungie isn't just Halo ether. They actually made a third person shooter called Oni that was released for the PS2 and PC.

What the Xbox has going for it, are games like Crackdown 2, Mass Effect 3 (also for PC), Halo Reach and its new motion control system Kinect.

In response to the news article however, I don't really care. Playing MMO's on my console never interested me, but I guess it's a shame Microsoft isn't willing to be more flexible.
Before I dive in, let me clarify; I was specifically looking at it from a console perspective. Until the day consoles can directly compete in PC's unique markets- ie, long-sustaining MMOs like WoW or immersive RTS games with controls that don't make one's self weep for the lack of a mouse -I don't see them as competing in the same field. It's like comparing the DS to the Wii; they go about things so differently, I can't really see them as direct competitors. More like a five factor's Threat of Substitutes than anything. But I digress.

EA specifically were responsible for the Orange Box seeing PS3 shores; Valve until now has been adamant about their, well, pure undiluted hatred and loathing of the PS3 and its architecture, and quotes coming from them about how hard it is to program for it have been going strong since the system launched. And it's not like they were supporting the version of the Orange Box PS3 owners got on the same level as, well, any other version. To hear them talk of it, you'd assume it was the bastard offspring of a royal family born to a chamber maid or something.

Well aware of Bungie's past- emphasis on past, mind you. My first exposure to them was through one of my favorite FPS games of my youth, Marathon. For those not in the know, it was pretty much the only decent Mac-only FPS. And yes, I played Oni for the PS2 and then the PC. Chiefly because the PS2 version was damn near unplayable given the controls and levels were much more suited to a keyboard and mouse setup. But what has Bungie basically been for a good long while? An X-Box exclusive developer whose games helped save the original system and helped sell the new system. Losing an exclusive advantage like that is hardly something to sneeze at.

I'll definately grant you Mass Effect 3; that series is one of the reasons I intend on looking into the new 360 Slims, along with the Fable games. But Kinect seems a lot more iffy, especially since they can't even seem to get the price straight. And the thing of it is, the loss- again -of a potential MMO is damning for Microsoft since their online service is subscription based. Getting an MMO on there would essentially give them direct revenue for a game they wouldn't have to do much of anything with for upkeep, since that job would fall to Square-Enix. And since it IS a Final Fantasy game, name alone would certainly give them a shot to the revenue bucket early on, even if the game ends up being a pile of dung.

Bottom line is, and I should have been clearer about this in my post, Microsoft is not only losing its competitive advantages over its rivals in the console war, it's actively turning away potential assets and making them exclusive to other sources such as the PC or the PS3. This does not strike me as a recipe for longevity.
 

Deathtartaru

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Jun 26, 2010
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This is the way I see it. Xbox is nice for as playing online than the ps3. I have Xbox360 ps3 wii. The online voice is better in my opinion and that SE or the Japanese think they are better that all of us reason FFXI is not so great on xbox360 and when they do updates it never goes like they plan maybe if they had more common sense it could and would be better. Granted xbox is not bluray but on my 1080p hdtv i cannot get some games thats on ps3 to go in 1080p mode when the games say so v xbox360 all games can be showned in 1080p. I just belive that SE is to lazy to work out deals with microsoft and for as paying for online service for live I use to work for a isp which had to make sure everything was working right. You get what you pay for unless you can tell me different.
 

Necromancer1991

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Apr 9, 2010
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I'm not that surprised considering that Xbox-live servers are built around small multiplayer games such as CoD and Halo, not huge MMOs
 

BiggityB05

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Sep 29, 2009
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lol xbox live is 10 times better than the PSN, so much easier to navigate and see what your friends are up to. I love that PSN is free.....for now but it just doesnt offer that much. Live is more interactive and customizable in my opinion. Though I do like downloading better on the PSN.
 

MarsProbe

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Dec 13, 2008
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WhiteTigerShiro said:
Sparrow said:
Eldarion said:
I bet micro$oft wanted to make money of their own off the MMO. The same reason that the xbox version of TF2 doesn't get the updates the PC version does is now why square won't do their MMO at all for them.
Hey, everyone! It's a FANBOY! Gather round, gather round.
What's the matter? Can't handle the truth behind your beloved console? Face it, he is 100% right.
Heads up people! Double post incoming!

But really, a company wanting to make money off of a game running on their online service, on their console? What eldritch business practices are these they choose to follow?