DVS BSTrD said:
For me The "Shotdodge" in Max Payne 3 is like the conversation wheel in an RPG: You're driven to go back and try again and again until you get it right.
That's pretty much how I felt during certain parts of the game. Mainly whenever there was a high place I could jump from, something I could jump through, or something I could blow up.
Max Payne 3 had these little things here and there that were just screaming for you to use them. Sure Max, you could hide behind that crate, dodge a few grenades, take out the enemies in this room with some diffulty then do the same for the second wave so you can run up the stairs and across the cat walk to the next section.
OR you could shotgun the fuck out of the guys in front of you, force your way up the stairs while returning fire, finally get to the catwalk shooting at whoever's up there and then bullet dodge off the catwalk as the next wave of enemies enter the room while raining death from above.
It took me about 8 times to actually pull this off.
And it was completely fucking worth it!