Or maybe games could be more readily available on all consoles, so no one has to miss out? I'm tired of everyone arguing about who has the best toy.008Zulu said:Or they could just spend an extra $200 above what a console costs, and buy a PC that is more than 3 times as powerful. That's what, a console and 2 games?Bat Vader said:That sucks for PS4 and X-Box One users. Perhaps after they release the game they can then port it to the consoles.
Don't forget about the ports that did make it but barely worked.Rastrelly said:Er, no. They have to repeat this situation for about 200 more times during next 10 years or so, and THEN begin to whine.Elfgore said:Question. Can console gamers nowbecome as whinycomplain as much as PC gamers that they got screwed? Or are they just being told to not "buy an idiot-box next time"?
I found the controller to work pretty well on it, as opposed to mouse and keyboard which was weirdly awkward to use. Anyway, now they are just focusing on the pc the m/k should work much better.Zeljkia the Orc said:Good. I picked up Xcom: EU during a sale for my old 360 and the controls were horrible. Now that they just have to focus on one market (and best market), Xcom 2 should be amazing.
SHOULD be, doesn't mean it will.
That's a pretty wide generalization. Not all console owners are like that just like all PC gamers aren't elitists.Redryhno said:It is so wonderful to hear the complaints coming out of the mouths of the consolers that are nearly carbon copies of the ones told by the PC crowd for years when it came to exclusives and ports and being told to suck it up.
So allow me to have this wonderful moment to repeat it, "Suck it up, wait for them to realize a port is profitable in a year or so, won't be that long of a wait".
I played Enemy Unknown on both console and PC and I didn't notice any of that. By any chance are you talking about The Bureau: Xcom Declassified? That was a separate game entirely.cthulhuspawn82 said:I'm always glad when a major game is PC exclusive. I have never seen the "console vs PC" thing to be about hardware but rather about two different types of people. I respect the Dudebros, but I hate how cross platform games have to be "dumbed down" and "action packed" to make it accessible to them. This is a tactical strategy game. It's shouldn't have to sacrifice that to be accessible to the console players.
C'mon man, just start up a thread about Bloodborne needing to have a PC release, or the Dark Souls port. Or one of a thousand games that were console exclusive that PC gamers didn't get a shot at. There'll be a plethora of console players singing to the tune of "So what?". Now it's just a sweet joke because there's something that can be pointed to that everyone can understand when people say "PC is better".Bat Vader said:That's a pretty wide generalization. Not all console owners are like that just like all PC gamers aren't elitists.Redryhno said:It is so wonderful to hear the complaints coming out of the mouths of the consolers that are nearly carbon copies of the ones told by the PC crowd for years when it came to exclusives and ports and being told to suck it up.
So allow me to have this wonderful moment to repeat it, "Suck it up, wait for them to realize a port is profitable in a year or so, won't be that long of a wait".
I played Enemy Unknown on both console and PC and I didn't notice any of that. By any chance are you talking about The Bureau: Xcom Declassified? That was a separate game entirely.[/quote]Bat Vader said:I'm always glad when a major game is PC exclusive. I have never seen the "console vs PC" thing to be about hardware but rather about two different types of people. I respect the Dudebros, but I hate how cross platform games have to be "dumbed down" and "action packed" to make it accessible to them. This is a tactical strategy game. It's shouldn't have to sacrifice that to be accessible to the console players.
There's no doubt in my mind it would have turned out better. Concessions are always bad. Firaxis has said they're a PC developer, so they would have had to change the experience they wanted to accommodate consoles. That's not good.cthulhuspawn82 said:We cant know for sure how Enemy Unknown would have turned out if it were a PC exclusive. We cant know for sure if it was "dumbed down" for the console crowd. But Dragon Age and Elder Scroll developers have both admitted to making major changes to their games because the players are, in their words, "scared of numbers" and that people were quitting the game after being presented with the character creation screen. It is an assumption on my part that these people are primarily console players. I think that assumption is not too far of however. I remember Dragon Age some other games actually monitored gamely choices people were making and found console players were far more likely to make irrational and violent gamely decisions.
It worked though. I found EU plenty easy to plug in a pad to my PC if I wanted to relax on the couch or didn't have the space at that moment for my KB/M. There were a couple of niggles (like you can't rotate the camera at the same time as aiming a rocket/grenade like you can with the mouse/kb), but it worked. I'm not sure what complexities you couldn't fix with some menus. It might not be as easy to navigate, but it's a turn based game, so there can be some comprimise. It's a shame console players are going to be missing out on this game, I can only hope Firaxis will port it later on down the line for them.Oly J said:this basically makes sense to me, don't necessarily like it but there ya go, I have Enemy Unknown on PS3 and even then, it's blatantly a PC game built for a PC interface, now, I have a PC these days so this news is no skin off my back, so I'll probably still get it, but I do know people who will be disappointed by this news