Bethesda, please take a page from Condemned and make melee feel like it has impact.
That will improve your melee combat drastically.
"No classes"
OH PLEASE, there might as well have been no classes to begin with!
All they did was determine your starting skills, where it went from there was entirely up to you. You didn't change a bloody thing.
"Leveling up is more like Fallout 3"
Well, that part I can agree with..if only because Oblivion's leveling system was completely broken.
So, I wonder if bows will suck tremendous amounts of ass since there's now no real reason to use them.
What's better? An easily dodged arrow, or dual-wielded fireball spells?
Knowing Bethesda, they'll just import the bow system from Oblivion verbatim to make the other combat options look better in comparison.
Oh, and because of how magic works, we're already guaranteed that it will be the same boring nonsense as before.
"Fire Touch. Ice Touch. Lightning Touch. Poison Touch."
"Fire Hadoken. Ice Hadoken. Lightning Hadoken. Poison Hadoken."
"Fire Grenade. Ice Grenade. Lightning Grenade. Poison Grenade."
All with possible "burn durations".
Without additional effects or types, combat magic quickly becomes little more than a self-recharging elemental crossbow.