First Look at Fallout: New Vegas

ben---neb

No duckies...only drowning
Apr 22, 2009
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CosmicCommander said:
Great report, my hype-o-meter has shot up.

I will never forgive Obsidian for KotOR 2... but perhaps they may repent with this.
Blame Microsoft - they pushed Obsidian to release for Christmas rather than wait until the game was actually finished.
 

CosmicCommander

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Apr 11, 2009
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ben---neb said:
CosmicCommander said:
Great report, my hype-o-meter has shot up.

I will never forgive Obsidian for KotOR 2... but perhaps they may repent with this.
Blame Microsoft - they pushed Obsidian to release for Christmas rather than wait until the game was actually finished.
It was actually Lucasarts that pushed it, and I have the restoration mod for the game, I've played through it.

And I still hate that game, it's pretentious and confusing, while murdering the spirit of KotOR.
 

Nevyrmoore

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Aug 13, 2009
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thenamelessloser said:
Nevyrmoore said:
baseracer said:
thenamelessloser said:
My only problem so far is the "arcade game" to decide the character's stats at the beginning. I hope it isn't some really bad mini game that is frustrating or boring.
Its not like its going to take forever. Only 5 minutes.
And it might actually be more interesting then "Mr. Blahblah tels you to blahblahblah the blahblah. But that would blahblahblahblahblah. What do you blah?"
I would like a little thing just called making a choice over some skill or ability tested in a mini game. If I want to be a bruiser let me choose that, if I want to be a stealthy character, etc. Trying to have some gimmick which will just make it harder (and perhaps demand reflexes) to be able to have the type of begining stats I want the character to have is a mistake. Five minutes can seem a long time if they are boring.
My view is that it'll probably be similar to Oblivion's route; you're fighting in the hidden tunnels of the dungeon, and how you play through that section determines what class is recommended for you.

Note the recommended. Because it doesn't say "Here's the class you played as, but you don't get to choose another one." Neither did Fallout 3 with the test. After being shown your recommended class / skills, you had the option to choose something completely different. The same will be included here, "Here's a little minigame test, but if you're not happy with what you get, feel free to choose something completely different."
 

Avatar Roku

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Jul 9, 2008
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CosmicCommander said:
ben---neb said:
CosmicCommander said:
Great report, my hype-o-meter has shot up.

I will never forgive Obsidian for KotOR 2... but perhaps they may repent with this.
Blame Microsoft - they pushed Obsidian to release for Christmas rather than wait until the game was actually finished.
It was actually Lucasarts that pushed it, and I have the restoration mod for the game, I've played through it.

And I still hate that game, it's pretentious and confusing, while murdering the spirit of KotOR.
Really? I prefer it's take on morality, it's refreshing.
 

TimeLord

For the Emperor!
Legacy
Aug 15, 2008
7,508
3
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Juicy report is very tasty!

Wait! I'm sure I have a time machine round here somewhere! Fall 2010 here I come!

Also: Yay for being death within the first minute of gameplay!
 

thenamelessloser

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Jan 15, 2010
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Nevyrmoore said:
thenamelessloser said:
Nevyrmoore said:
baseracer said:
thenamelessloser said:
My only problem so far is the "arcade game" to decide the character's stats at the beginning. I hope it isn't some really bad mini game that is frustrating or boring.
Its not like its going to take forever. Only 5 minutes.
And it might actually be more interesting then "Mr. Blahblah tels you to blahblahblah the blahblah. But that would blahblahblahblahblah. What do you blah?"
I would like a little thing just called making a choice over some skill or ability tested in a mini game. If I want to be a bruiser let me choose that, if I want to be a stealthy character, etc. Trying to have some gimmick which will just make it harder (and perhaps demand reflexes) to be able to have the type of begining stats I want the character to have is a mistake. Five minutes can seem a long time if they are boring.
My view is that it'll probably be similar to Oblivion's route; you're fighting in the hidden tunnels of the dungeon, and how you play through that section determines what class is recommended for you.

Note the recommended. Because it doesn't say "Here's the class you played as, but you don't get to choose another one." Neither did Fallout 3 with the test. After being shown your recommended class / skills, you had the option to choose something completely different. The same will be included here, "Here's a little minigame test, but if you're not happy with what you get, feel free to choose something completely different."
Coo, I hope you're right. =)
 

CosmicCommander

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Apr 11, 2009
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Avatar Roku said:
Really? I prefer it's take on morality, it's refreshing.
In another game, I would be fine with a Kreia-ish thing.

But we are talking about a sequel to a game that was all about black-and-white choices, I would prefer to have the feel of the original preserved instead of being completely replaced with a thing all about greys.

Not that I mind greys, but in KotOR's case, I don't think you need to fix what ain't broken.
 

Eversor

New member
May 21, 2009
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Oh man, the game sounds more and more like STALKER in Nevada. Which is in no way, shape or form a bad thing, quite the opposite.
 

K4RN4GE911

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Apr 27, 2010
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The coolest thing about this game is that, I actually LIVE in Vegas so, it's definitely going to be a very surreal experience for me when it comes to playing this. Ever since the beginning of the year, I've looked foward to this. Can't wait.
 

Avatar Roku

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Jul 9, 2008
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CosmicCommander said:
Avatar Roku said:
Really? I prefer it's take on morality, it's refreshing.
In another game, I would be fine with a Kreia-ish thing.

But we are talking about a sequel to a game that was all about black-and-white choices, I would prefer to have the feel of the original preserved instead of being completely replaced with a thing all about greys.

Not that I mind greys, but in KotOR's case, I don't think you need to fix what ain't broken.
I suppose so. However, it's nice to see a sequel that's not just more of the same. I sort of tend to respect devs that change things up (reasonably, of course) between games in a franchise (also, well aware that the two games had different devs), even if it doesn't work, because they're not resting on their laurels. They were working on the sequel to a massively popular game, they could have done exactly the same thing and played it safe, but they went about it differently for the love of the art.
 

CosmicCommander

Friendly Neighborhood Troll?
Apr 11, 2009
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Avatar Roku said:
CosmicCommander said:
Avatar Roku said:
Really? I prefer it's take on morality, it's refreshing.
In another game, I would be fine with a Kreia-ish thing.

But we are talking about a sequel to a game that was all about black-and-white choices, I would prefer to have the feel of the original preserved instead of being completely replaced with a thing all about greys.

Not that I mind greys, but in KotOR's case, I don't think you need to fix what ain't broken.
I suppose so. However, it's nice to see a sequel that's not just more of the same. I sort of tend to respect devs that change things up (reasonably, of course) between games in a franchise (also, well aware that the two games had different devs), even if it doesn't work, because they're not resting on their laurels. They were working on the sequel to a massively popular game, they could have done exactly the same thing and played it safe, but they went about it differently for the love of the art.
I suppose one may see it that way, and I respect that.

But I'll quote myself here to save time:

I loved the first KotOR because it was exactly like the Original Star Wars films, it was accessible, yet intelligent. There was revelation, and a tale of redemption and sacrifice.

I have the restoration mod for KotOR 2, where the ending is 'fixed' and most of the cut dialogue and scenes are restored, I even played the game around a month ago. The only concessions I will give to it is the combat, levelling, and item customization. The characters are confusing and melodramatic, the story is pretentious and confusing, and it goes back in time and shoots the happy ending from KotOR in the balls.
 

Sinbeans

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Apr 2, 2010
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I hope they keep the in-game radio. That was one of my favorite aspects of Fallout 3.
 

Low Key

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May 7, 2009
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Two words: Fucking sweet!

This will be one game I will actually buy at launch. I can't remember the last time I did that. Left 4 Dead 2 was pretty close, but I still got that a week after release.

Sinbeans said:
I hope they keep the in-game radio. That was one of my favorite aspects of Fallout 3.
Yes! Except I hope they have a few more songs. I could play FO3 for a half an hour and hear the same song twice.
 

Cozzzy

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Mar 6, 2009
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*Sigh* Vegas? Really..? I wasn't particuarly excited hearing about Dead Rising 2 being around casinos either.

Deep down I know I'll buy it anyway though. I hope I can ignore that one bit and enjoy the rest of it.