BehattedWanderer said:200+ hours in, having assassinated political leaders, become archmage of the college, restored the thieves guild to a former glory and in turn now command it, and even walked through Sovngarde to defeat the firstborn of Akatosh, there is no consequence for it. At no point do bandits cower, challenge, or respect it, saying something like "Shit! The Dragonborn! Fight for our lives, boys!" or "The Dragonborn! Think of the stories they'd tell of us if we killed 'im!". It's so token and empty. The only people that respect your status are those of the various groups you can join. It's gratifying to hear the other thieves or Dark Brotherhood members bow their heads respectfully, showing that yes, you are capable and worthy of being the leader. But at no point does one of them say "Not only the head of our little family, but in charge of the companions too!" It belies what has really happened. It's a pool painted to look like it's full of water--it might look really wonderful, but any observation from less distance shows it to be a bluff.
The most change I've seen was that you can ask a couple of people around town how things feel now that the Stormcloaks are in charge. Most of them tell you that not much has changed, which really makes the whole "civil war" thing seem like this happens a lot, rather than being some kind of grand rebellion. Big whoop.
It reminds me of where Dragon Age 2 did things right; by the third act of the game, bandits, attackers, and assassins can all mention about the champion. The fearsome Qunari near revere you, which doesn't stop them from attacking, for they consider it a test of worth of themselves to fight you. People start going to crazy extremes to try and fight you, knowing your prowess. Lines they wouldn't normally dream of crossing become the only feasible way to defeat the champion, for whatever reason they feel they need to do so, and in doing so there's clear evidence of what you're capable of.
But in Skyrim? No one cares. The Jarls shouldn't be slumped in their chairs when I come bursting into their halls, they should be intrigued or bemused that here's this Argonian who would come before them without reason. But nope, it's nonchalance and apathy all around. Never once does it cross the mind of the vigilants of Stendarr to attack me on sight, while I'm wearing three Daedric weapons on my person, and full Daedric armor about my body.
What's even more annoying? My armor and weapons get more respect and/or fear than I do, barring the times people have such little health that they're asking for mercy--which, if granted, means nothing, as they just stand back up and attack again. Only rarely do they flee from my demonic appearance, my warped and spiked mace, my all-consuming fires.
You'd think word would get around that the Argonian who's now in charge of the college has been seen breaking into people's houses, or leaving an area where a dead body would later be found. You'd think someone might make a connection here or there. Tough luck on that one.
See, while I can agree with some of this (particularly the Vigilants of Stendarr thing), a lot of the complaining that "Oh, I'm leader of X now and no-one notices" can be summarised with context. No common person should know that you're the leader of the Dark Brotherhood and even if they noticed they'd hopefully keep their damn mouth's shut, the only ones who notice/have the guts to say anything are the guards. Same for the Thieves Guild because it's like going to the head of the Mafia and shouting "HEY! I hear you lead the mafia?" most NPCs apparently have self preservation instincts to say nothing about your Thieves Guild membership for fear of having their stuff nicked. Benefit and drawback to secret societies, you aim to keep yourself secret. The College isn't all that well known, pretty much none of the townsfolk are aware of ANY of the mages save for the small hold where an old professor is staying because Skyrim and the Nords seem to be quite anti-magic (which is odd for a soulless game to have an opinion on a fundamental game mechanic but, eh, popular opinion holds sway) and the Companions... yeah, that one should get around a bit more, people can tell you're a werewolf faster then thy can tell you lead the Fighter's Guild.
Personally, not related to the above post, I take issue with the accusation the game is soulless because of a few elements [POSSIBLE SPOILERS?]. The Sanguine Rose quest (which was the point where, yes, I felt involved in the world by making a mess of it) and the quest with Barbas, because I didn't even finish that quest for ages because I loved having a talking dog sidekick follow me everywhere. I played as a Breton and I didn't stand out all that much so I didn't find it THAT weird when no-one really acknowledged my feats. They acknowledged me when I caught the Vampire and suddenly it was all hands on deck, let's kill this guy.
And I also wound up killing High Elves on principal.
I like to play these sort of games with the moral high ground goodie two shoes type character but whenever I passed a group of Thalmor they'd just say SOMETHING and that'd be it, we were in a fight, I don't even understand how I could get provoked every single time and have to sprint across the marshes to Whiterun to avoid being arrested. Maybe I just played it too immersed but when random NPCs with no personal dialogue can provoke a reaction that says the game has soul to me. Also, it made me genocidal so that's probably not great.