The way I see it the Retake Movement is not about throwing a tantrum and forcing Bioware to cater to the fans every whim. It's about Bioware making good on their pre release promises, and meeting their own standards. The same standards upon which they've forged their reputation.
Anyways, here's the link to the article: http://www.forbes.com/sites/davidthier/2012/03/30/the-real-precedent-being-set-by-mass-effect-protests/
The idea that a video game somehow hits the market as unchanging as a marble sculpture is antiquated and wrong-headed. No matter what the medium, art is alive until people stop consuming it, and nowhere is that more true than with video games.
The various pundits on either side of the debate can agree on one thing ? something is different here. Bioware is facing a monumental wave of fan pressure, and it?s faced with no choice but to respond and adapt. Other game developers have already taken notice. Yes, a precedent is being set. Yes, other developers will have to look at Bioware?s example when making their games. The real message is twofold. First, that a developer has to live up to fan expectations, or else its reputation will be tarnished. The second is much more hopeful ? the idea that in an age of social media, it might just have a chance to repair the damage."
Anyways, here's the link to the article: http://www.forbes.com/sites/davidthier/2012/03/30/the-real-precedent-being-set-by-mass-effect-protests/