Video Games dont cause violence Fox, you cause violence by making gamers like us want to tie your executives to a tree by they're balls and beat them like piniatas
HAHAHA It's true, and to think that the Russians just brought pencils to the space station.kannibus said:Wasteful? Oh, do tell.
This from the country that spent a million dollars on developing a pen that would function in space.
Emphasis mine. If you can't see how having an incoherent argument affects our discourse, then we're probably not going to get much farther along in this conversation. But we can try.Ace IV said:I don't see how that matters. I'm sure after some thinking you could take a guess as to what I meant.Emergent said:That isn't a coherent argument. I don't even know what "It's a non-quote" means
Were that all I meant, that is all I would have said.Ace IV said:You could have just said "I meant to put the quotations in ironically" and saved yourself a bunch of time writing.Emergent said:All you've succeeded to do so far is point out that it was, indeed, accurate of me to only refer to him as an expert ironically.
The segue into Obama-bashing made the intent clear. As I've already stated: when you refuse to cede the obvious, I doubt our discussion will be fruitful.Ace IV said:Or not. Who knows? Who's to say? Right-wingers are against government censorship, don't know why they'd be against games as art. That's more traditionalist than conservative, really.Emergent said:The most likely conclusion is that it's because his opinions support those of the network's leadership.
That's the thing. Even you're buying into this. By use of rhetorical technique called non sequitur, the talk shot host shifted the subject of debate, shifting the emphasis from "How should we spend the money alloted to the NEA?" to "Videogames raise taxes." His "legitimate argument" is offered in response to a claim that wasn't being made. Classic rhetoric. In internet terms, he hijacked the thread by trolling Obama.Ace IV said:The two are very related. See below for explanation.Emergent said:Thing is, it's an economic argument that has absolutely nothing to do with the debate at hand.
Funding. Hence the economic argument. It is a legitimate argument to say "I don't think federal grants should go to games as we have better things to spend that pre-allotted money on".Emergent said:They were ostentatiously there to discuss the merits of including videogames to the list of projects the NEA will consider funding
Now, do you agree with that argument? Most likely not. Do I agree with that argument? Not really, no. But is it a legitimate argument to make? Sure is.
You don't know much about psychology, do you? Or marketing?Ace IV said:It's made abundantly clear that he is a radio talk show host, his name and title appear under him whenever he was talking. Nothing indicated he was an expert in anything, and any assumption of such is entirely the fault of the viewer.Avatar Roku said:Second, it doesn't matter whether he is only a talk radio host, the fact that he has been brought onto this show means, in most viewers' eyes, he is an expert.
We've talked about this already. Framing is important.Ace IV said:Then that information will be reflected in the debate.Evil Alpaca said:The problem I have with your argument is that presenting a talk show host opinion alongside a more knowledgeable opinion, they give equal legitimacy to both points of view. The well-versed games blogger has spent time and effort on his position. The talk show host is giving his point of view with much less background information as evidenced by his resorting to sound bite responses.
Oh, good. That's still working.Racecarlock said:Wow. I totally did not see this coming! *Sarcasm sphere self test complete*
Actually, no it's deliberately misleading. The very question "Should Call of Duty receive federal funding" makes it sound as if that's what the segment will be about: whether or not Call of Duty should receive federal funding. But that's not what the segment is about, is it? It's about whether video games should receive funding from the NEA (and also whether the NEA should exist or not).Therumancer said:Commenting on "should the goverment be developing "Call Of Duty" " is a fairly valid statement to begin with, with the name largely being used because it's something people are familiar with...
Actually, the NEA exercises a great deal of control over who can get the money. No person, or rather, organization can just walk up to them and say "I'm making art, now where's my $10 000". Sorry to disappoint. They have grants with specific purposes that must be applied to and competed for, and the receiver of the grant must keep them up-to-date on the project. Artwork in the US certainly is not constrained by the government, but which artists receive funding from the government is.Therumancer said:See, nothing prevents someone from using those federal dollars from making a game a lot like Call Of Duty, because by it's nature artwork can't be constrained by goverment standards in the US. Unlike nations like China where it holds onto the right to be exclusionary.
Yes, they are generally "blasted" for challenging long-held beliefs that people would rather not see challenged (such as the sanctity of religious articles or nationalist symbols).Therumancer said:There are cases of artists living off of goverment funds, and then producing works of "performance art" where they say paint an American flag on the bottom of a basin, urinate it, and then drop a cruicifix into the urine... and various other ridiculous things. Artists get blasted for a reason.
Actually, there's the teensy little fact that "some guy" can't apply for a grant from the NEA. It will only offer grants to a "nonprofit, tax-exempt 501c3, U.S. organization".Therumancer said:You can defend the artistic merits of anything, and that includes something like "Call Of Duty" or "Super Mario Brothers", art is easy to project if you want to. Nothing prevents some guy from crating "Call Of Duty" and then calling it art to justify the goverment funding it's received. That funding does not mean that it's the sum total of everything invested in the game either.
It's not as if the additional medium requires additional funding. It simply increases competition for the existing funding.Therumancer said:Then of course I probabyl would have gotten into the tax ranting, to make the point that this is not the right time to be adding new mediums to be covered to federal artistic grants when we have trouble paying our national bills to begin with, especilly ones that are so dubious in the results they would acheive.
Yes, it's very easy to say ignorant, misinformed things. I think we can all agree with this.Therumancer said:Don't misunderstand this, I'm not saying I'd be right, or I even agree with what "I" say above, just that it would be easy to do.
Why do you think that "hype" must be good and cannot be "anything bad"? It seems a touch naive, don't you think? Especially when they create the hype by being deliberately misleading. Or is that okay with you so long as it generates "hype"?Therumancer said:Really the only noteworthy thing about the whole thing was Fox News' way of framing the debate by using "Call Of Duty" and really I don't think they were doing anything bad, they were just generating hype for the debate which is their job.
Except for all those tiny little, insignificant, oh-so-easily overlooked rules that make it impossible.Therumancer said:but really I can't fault that because if some guy wanted to use the $10,000 budget to develop a game like that, nothing stops him.
So your worst-nightmare scenario is tax breaks (as if that's something new to the US or the video game industry). Okay. And why is donating stuff bad? Or receiving donations for that matter? Are you one of those Romantic "art must puuuuuure" sentimentalists?Therumancer said:The thing about gaming being defined as art is that it opened the door for various kinds of tax breaks. The most expensive thing about developing games nowadays, shooters in paticular, is buying the rights to the tool boxes like "Unreal", "Havoc Physix" and other assorted things. Rignt now we're probably going to see the companies making those tool boxes donating them to artists for good PR and of course sweet tax breaks (mostly the latter). The talent a lot of "AAA" games get can also be obtained by artists for free under a similar principle, movie studios, composers, etc.. will donate resources to artistic film makers, actors will donate their time (which is why you can get some big name people in student films), and all kinds of things, all because it's now again... a valid tax write off. There are like 15 minute art films out there done on a "shoestring budget" but actually have millions of dollars in resources invested in them all due to artistic donations of time and resources.
Creating things isn't a job? Have fun telling that to everyone who isn't part of the service industry. But yes, grants are often given so that artists can eat and have somewhere to live without needing to get a second job.Therumancer said:This is to say nothing of art communes, where there are basically hotels that provide free room and board for artists as long as they create. Granted the waiting lists for those can be pretty substantial, but it does mean that things like food and rent don't apply to various acknowleged artists. This is how some of these guys can live for 20 years without a job and only receiving a few thousand dollars a year for the goverment, and produce stuff, we just don't see it with gaming right now, but the door is open.
Opening the door to what? According to you, to video game artists getting paid (or more specifically, non-profit organizations being able to afford paying an artist) to make video game art, possibly with the donations from some industry giants. So...it's opening the door to do exactly what it's intended to do? Why is it a problem that the same benefits other media receive be extended to video games?Therumancer said:The point here being is that as bombastic as it was, Fox is actually right, the acceptance of games as art *IS* opening exactly that door.
I honestly don't see why there's a problem with artists having the same material and tools that the "big boys" have. Please explain.Therumancer said:So basically we're probably going to see a lot of these "art games" winding up with the same basic tools the big boys play with...
...Except for all those requirements, carefully listed for each grant, each one of which has specific goals in mind that the organization (not the artist) receiving the grant must articulate beforehand, and which is carefully judged by the NEA's panel as to whether it is good, sensible, and serves the purpose of the grant before said grant is given?Therumancer said:...and no real requirements to prevent them from making something like "Call Of Duty" other than they find some way to justify it artistically, saying that "killing these terrorist scumbags is all about a man's journey to enlightenment through the appreciation of muzzle flash".
Except for all those--well, you know the drill.Therumancer said:There is no requirement such art be good, or even make sense.
I'm sorry to keep harping on this, but I still find your argument against making games art being "People could get tax breaks!" to be very, very funny.Therumancer said:Also I can almost guarantee that big name game developers are probably going to be able to donate their time the way movie stars donate theirs down the road. Instead of paying taxes someone like say "Gabe Newell" could donate a few hours consulting on indie games and write it off of Valve's taxes.
Not unless they're willing to become a non-profit organization.Therumancer said:I wouldn't be surprised if they find some way of using the system to cut development costs by having games developed "artistically" with the money invested being covered through tax breaks, as a way of experimenting, so that way they effectively get their R&D for free and can then choose which projects to actually grab for non-artistic professional release.
Indie games being pushed to a higher level and receiving more funding (in fact, that's part of the purpose of the NEA: to help organizations and their projects find additional funding)? The horror. The horror.Therumancer said:We're probably going to see indie games developing on a much higher level now, as the actual grant money is only the tiniest tip of the iceberg. Being accepted as art means it's now eligible for tax deductable donations."
I agree with you that Tom's own biased reporting damages his credibility. I cannot agree with you that explicitly invoking the title Call of Duty in the headline is valid. Call of Duty is a specific, copyrighted franchise. It will not be eligible. That's a fact, not opinion or rhetoric. It's the sort of the you do research to clarify. Much of the rest of your argument (after some tangents) seems to be based around the idea of accepting that it's okay for them to blatantly misreport a fact if A) Not enough people understand the difference and, B) Doing so gains them higher ratings (and by extension profits).Therumancer said:*snip*
Ninja'd here.NoDamnNames said:once again fox news gets the equivalent of thousands in free advertising by running offensive material and having angry people post their nonsensical dribble all over the web
with fox "news" mediums the best thing to do is ignore them, and they will literally die.
Emergent said:I agree with you that Tom's own biased reporting damages his credibility. I cannot agree with you that explicitly invoking the title Call of Duty in the headline is valid. Call of Duty is a specific, copyrighted franchise. It will not be eligible. That's a fact, not opinion or rhetoric. It's the sort of the you do research to clarify. Much of the rest of your argument (after some tangents) seems to be based around the idea of accepting that it's okay for them to blatantly misreport a fact if A) Not enough people understand the difference and, B) Doing so gains them higher ratings (and by extension profits).Therumancer said:*snip*
You also made some good commentary about what classifying games are art means for indie game developers (which all sounded pretty fucking positive, if you ask me... anything to get the developers out from under the thumbs of publishers), which I couldn't agree with more.
Bringing it back around to taxes (the valid, if misleading*, argument remaining), you still left me with the impression that you believe less taxes, net, will be paid to the U.S. Government now that videogames are considered art. If you don't, please disregard the following: There's still a total limit on how much an individual or corporation can donate to charitable purposes and receive a tax break. That limit isn't changing, only what you can spend the money on. The net donations remain the same, but now movies and books and painting and sculpture and whatever else the NEA was funding (read: legitimizing as a charitable donation) now have to make room for videogame related projects to be thrown in the mix.
You almost tempted me to respond to some of that before we got to these last couple of statements. I don't report people, but I'm not going to discuss things with people who decide to put flames like this in their posts.Witwoud said:[]
Indie games being pushed to a higher level and receiving more funding (in fact, that's part of the purpose of the NEA: to help organizations and their projects find additional funding)? The horror. The horror.
You had world enough and time to create a well-crafted, carefully researched and thought out argument. The two folks on FOX had about a minute each, with mere seconds to respond in short sound-bytes to the interviewer's questions. Don't quit your day job for debate club, is all I'm saying.
On the headline: I think we're both agreeing it's spin, but then have radically different views on the value, maybe even legality, of spin, which is good enough for me. If I read you right, you think the government will make "substantially less" money from the games industry, by virtue of massive numbers of individual game developers donating their time to charity. To put it mildly, Gabe Newell and "a lot of people like him" are fantastically successful businessmen. On that virtue alone they have been able to "donate their time" for all sorts of tax-exempt activities for quite some time already.Therumancer said:*snip*
There's an Onion News Headline in what you've said. "Fox News Accidentally Tells Truth, Public Apology Next Day."Ligisttomten said:Wait, Fox News is real? I thought they parodied Onion News!
You're operating under the assumption that Fox is going to be conciliatory at all, in any way, shape, or form. Given their track record, especially the past few years, I'm very doubtful of that. Even when they've been called out for having bad information they've still refused to acknowledge it, regardless of the topic.Therumancer said:What's more constantly going after Fox News for sensationalizing (that's what it does, all news organizations do), doesn't exactly help matters. To be honest there might very well come a time when Fox might be inclined to back us up, but won't if it feels the need to remain in a state of enimity with video gamers. That was one of the problems with PnP RPGs, a lot of the enemies the community made were so invested in the fight that they refused to concede any point on principle. That's something we need to avoid.