Imperioratorex Caprae said:
Quest for Glory. Keep the humor and the world, but maybe give it a Dark Souls type combat system and mix it with some puzzle solving and roleplaying dialogue.
In fact I'd love to see QFG 1-5's story retold in a modern 3rd person action adventure RPG. QFG 1-4 were great games, 5 wrapped up the story and was good in terms of plot but terrible in terms of gameplay. Sierra really should have stuck with the animated style rather than try to convert the game into 3d when the tech was still somewhat terrible.
Holy shit, this. I played almost all the Sierra games, but none of them stuck with me as long as QFG 1-4. I replayed each one at least twice, some more than 3 (thief, mage, fighter, and paladin). I only played 5 briefly, the gameplay was a bit too lousy to get through the whole thing. I really enjoyed the VGA remakes of QFG 1, wish'd they did 2 as well. Was glad to see it included in the GOG bundle.
Would work so well with a Dark Souls combat system, big monsters, humans, you can use daggers, shields, swords magic, perfect for the RPG elements. The agility and such could work with a Skyrim system of levelling and climbing. I think it would work so well as a third-person action rather than a point and click for modernization.
Rangaman said:
Pretty much end of thread for me. The unofficial, fan made remake fulfilled that itch for me in a big way, it was such a beautiful homage and mix up of the whole series. Couldn't have asked for better, only problem is the enemies moved a tad quick, but that's minor. Having Axel and the gang come back with modernized graphics and gameplay would be brilliant. There's simply hardly any decent arcade beat-em-ups around anymore, despite a few gems like Castle Crashers and Mother Russia Bleeds.
For my own, I'd like to put down:
-Mech Warrior
I think this has a stupid amount of potential, especially with the complexity and availability of controls these days. Imagine, you put this together with flight sticks, pedals, and VR. Nothing where you'd have to take your hands off though. It would be incredible, if the motion of a mech didn't make you sick. Or heck, just a triple monitor setup.
-Bushido Blade
Blade combat, no health bars, all about stances, timing, and a bit of luck. Throw in some cool settings (rooftop, bamboo forest), traditional weapons, and incapacitation, and zany characters and you have the recipe for a real corker. All of which the original had.
-Syndicate
But a proper revival, not turning it into another FPS. Another RTS would be fantastic though.