Sony doesn't own the rights to Crash nor Spyro since Naughty Dog no longer owns Crash Bandicoot and Insomniac no longer owns the rights to Spyro. They are both owned by Sierra and Activision, or mainly just Activision now since Sierra Entertainment was assimilated into that company. The reason the companies sold the game rights was partly because Universal Interactive Stuidos (Now Vivendi) wouldn't sign new deals for either game.TizzytheTormentor said:Doesn't matter, it's going to have Dan Fortesque from MediEvil! I am happy! I haven't a PS3 but my friend is getting this at launch so we can play that!
Also, WTF, they couldn't add Spyro or Crash but they could add 2 fucking Coles?
was my first thought, how the hell can you NOT have spyro or crash?!?!? they fucking defined the ps1 genre for platformers, you would be hard pressed to find someone with a ps1 and not having a copy of any of the games laying around.The Artificially Prolonged said:No Crash.
No Spyro.
No Snake.
No point.
Captcha: thinking cap.
oh god...Luke Brickner said:The size of the roster is fine, 20 characters is more than enough. But this is not playstation allstars, it reaks of a marketing ploy. Hey guys, we got these new games coming out, love these characters please. We know you want the old Dante and Solid Snake, but we really want you to like these guys. We got a new Tekken on the way so stop playing Streetfighter please. Key guys remeber how cool Kratos is, Assentions on the way!
Were are the real stars? When I think of the glory of playstation, I think of Blood Omen, Crash, Maximo, Syphon Filter, Final Fantasy, Jet Moto, Army Men 3D, Gex, Spyro, Hell..... KEVIN BUTLER!!
Just alittle disapointed
They probably made the Coles separate for balancing reasons. It is strange that they don't get Snake, but maybe he just didn't fit with their infrastructure (or he's DLC).sethisjimmy said:Two Coles? Why can't they just do a Zelda/Sheik transformation thing instead of having two characters taking up roster spots?
And Big Daddy? He doesn't really seem to fit, being a totally third party character, but then again, I suppose that was Sonic for SSBB as well.
Anyway, I don't have a PS3 so I'm just on the outside looking in, but like others have said, I find it hilarious that Sony doesn't even get its most famous mascot (imo), Snake, while Nintendo, one of its main competitors does.
Overall it seems to lack the "mascot" punch that SSB had going for it originally with almost all instantly recognizable main characters, As well as the fact that most Nintendo characters don't seem out of place together due to having similar "Nintendo" attributes like non-mature subject matter and colorful designs.
But maybe it'll completely make up for it in gameplay, who knows.
Of course it was funded less than SSBB, as that was an already established IP that Nintendo knew would sell, released around the time EVERYONE was buying Wii's/DS's.Innegativeion said:While the prospect of the Ps2's big three platform stars in same game (move heroes doesn't exist. Shut up) is enticing, you can't help but feel a little underwhelmed when they had to use a character *twice* to fill a 20 person roster.
I've had this sneaking suspicion that this game was a tad underfunded, and am quite certain it was funded less than SSB, so I suppose the lack of the likes of Cloud, Spyro, and Crash is to be expected. We can still ***** about it though
... to the producers, of course, not the designers
... not until we've played it anyway.
Yeah, there was a Blog post about the two Cole's a while back when the second Cole was announced. They showed gameplay footage and...........yeah, Good Cole is Good Cole, but Evil Cole plays like fucking Satan. Trust me, they're different.linkblade91 said:The fact that Spyro and Crash are owned by Activision makes me sad...
And I hope Good Cole/Evil Cole have different enough playstyles, otherwise you could of used that 20th spot on someone else. I loved both Infamous games, but having two of him is weird. You could of had Cole as one person, Zelda/Shiek -style, and then have #20 be Kuo
They also could've followed what they were doing with "the big three" (Ratchet, Jak, Sly), and included each of their respective developers' next projects. You have Sucker Punch's Infamous, Naughty Dog's Uncharted, but no love for Insomniac's Resistance? We could have played as a Chimera, but you blew it Sony
...that also would have solved your #20 problem...just saying...
You realize Jigglypuff was top tier in Melee, right behind Fox and Falco, right? Tiering even above Sheik? And Jigglypuff was also quite good in the original game. She was so broken they nerfed her hard in Brawl, but she's still above the likes of Ganondorf because of fast and long aerial time. If you're going to bring up terribly balanced characters/joke characters, Pichu is beyond awful.GenGenners said:The token Jigglypuff comes to mind)
My experience is of SSBB only, so even if Jigglypuff was good previously, she's still useless in SSBB.xyrafhoan said:You realize Jigglypuff was top tier in Melee, right behind Fox and Falco, right? Tiering even above Sheik? And Jigglypuff was also quite good in the original game. She was so broken they nerfed her hard in Brawl, but she's still above the likes of Ganondorf because of fast and long aerial time. If you're going to bring up terribly balanced characters/joke characters, Pichu is beyond awful.GenGenners said:The token Jigglypuff comes to mind)
As for this cast list, it's not bad but it doesn't really strike me as fantastic. The absence of certain characters like Crash or even Lightning (the FF one) really disappoints me. Nintendo has a hell of a time including female characters, much to my disappointment, and yet this roster only includes a measly 2? Not that it's a requirement for games to have females, but it's nice to have the option. Oh well. I heard from people playing the beta that this game doesn't really play like a Brawl rip-off as much as it looks like one, so I'll probably wait for more detailed reviews before I lay judgement on this game.
This captcha... Cole Slaw... Heh.
I must have missed that one, thanks. I am intrigued at the idea of playing Satan lolGenGenners said:Yeah, there was a Blog post about the two Cole's a while back when the second Cole was announced. They showed gameplay footage and...........yeah, Good Cole is Good Cole, but Evil Cole plays like fucking Satan. Trust me, they're different.
Well, yeah, that's why I said it.GenGenners said:Of course it was funded less than SSBB, as that was an already established IP that Nintendo knew would sell, released around the time EVERYONE was buying Wii's/DS's.Innegativeion said:While the prospect of the Ps2's big three platform stars in same game (move heroes doesn't exist. Shut up) is enticing, you can't help but feel a little underwhelmed when they had to use a character *twice* to fill a 20 person roster.
I've had this sneaking suspicion that this game was a tad underfunded, and am quite certain it was funded less than SSB, so I suppose the lack of the likes of Cloud, Spyro, and Crash is to be expected. We can still ***** about it though
... to the producers, of course, not the designers
... not until we've played it anyway.
Which is precisely why I brought their funding up. Obviously sony doesn't want to shell out for the sake of fanservice, but when we consider this is a crossover fighter... I'd say that's kind of missing the point.Another problem for Sony (and one that whiners keep forgetting) is that because of the great 3rd-party support they had in previous generations, a lot of the IP's people consider 'classics' for Playstation aren't actually owned by Sony and more often than not were multiplatform games that just happened to be most popular on Playstation. An example of this is the Legacy of Kain games, which despite being considered a Playstation classic, are actually spread over 6 different systems, including the freaking Dreamcast of all things.
Nintendo had the advantage in this sense because Nintendo's games and Nintendo's 'classics' are the same thing. All their icons are their own property.
I'm well aware of Brawl's roster.Of course, I'm still in favour of All-Stars here, because as I said in a previous comment, All-Stars just has a more refined roster and ultimately has the high-ground here. SSBB had palette swaps, useless characters and overly-used franchise representation galore. All-Stars has it's characters spread over a greater range of IP's. Aside from Cole, it has 1 character per franchise, which is great diversity.
For comparison, SSBB had 6 Mario characters, 4 Legend of Zelda characters, 3 Star Fox characters, 3 Kirby characters, 4 Pokemon characters (with a whole Pokemon level and numerous Pokemon items too), etc. etc.
Jigglypuff requires a very different mindset to play well, though chaining her moves in Brawl is much tougher than Melee. She basically needs to stay in the air to be effective, and needs to use Rollout to overcome slow ground speed. Her Final Smash on the more popular, smaller stages is one of the more deadly ones just from the sheer size. Though on the official tier list, Jigglypuff is only above Zelda and Ganondorf, I personally find Jigglypuff better than characters who tier slightly higher, such as Captain Falcon, Bowser, Samus, and Link. She isn't quite as much of a joke as some combatants such as Dan in Street Fighter.GenGenners said:My experience is of SSBB only, so even if Jigglypuff was good previously, she's still useless in SSBB.xyrafhoan said:You realize Jigglypuff was top tier in Melee, right behind Fox and Falco, right? Tiering even above Sheik? And Jigglypuff was also quite good in the original game. She was so broken they nerfed her hard in Brawl, but she's still above the likes of Ganondorf because of fast and long aerial time. If you're going to bring up terribly balanced characters/joke characters, Pichu is beyond awful.GenGenners said:The token Jigglypuff comes to mind)
As for this cast list, it's not bad but it doesn't really strike me as fantastic. The absence of certain characters like Crash or even Lightning (the FF one) really disappoints me. Nintendo has a hell of a time including female characters, much to my disappointment, and yet this roster only includes a measly 2? Not that it's a requirement for games to have females, but it's nice to have the option. Oh well. I heard from people playing the beta that this game doesn't really play like a Brawl rip-off as much as it looks like one, so I'll probably wait for more detailed reviews before I lay judgement on this game.
This captcha... Cole Slaw... Heh.
Also, lol at your captcha xD
I fetched some videos from Youtube for you ^-^linkblade91 said:I must have missed that one, thanks. I am intrigued at the idea of playing Satan lolGenGenners said:Yeah, there was a Blog post about the two Cole's a while back when the second Cole was announced. They showed gameplay footage and...........yeah, Good Cole is Good Cole, but Evil Cole plays like fucking Satan. Trust me, they're different.
Edit: I never said this in my original post, but I love your avatar, OP! Gengar FTW