Figured as much. I mean it's fucking Konami who's been screwing over not just the MGS community but also the Contra community with that god-awful game in 2019. Now I'm really worried about all the upcoming silent hill games.
I also really hate the FOMO marketing strategies; They are all like "Guys, check out this new skin, new map, new weapon, new hero we're adding this season! Buy the battle pass and get access to all of them!" Why are they so in-your-face about it? Not to mention these promotion usually are accompanied with some of the most obnoxious soundtracks ever heard.
Let's also not forget multiplayer games are the cesspools of toxicity. I can sort-of understand on the competitive/ranked side, but casual modes seems to attract all matters of ragers, trolls, cheaters, whiners, feeders, toxic crowd of people. I sort of blame the esports on this one; The amazing team-work and knowhow shown in these professional matches has created an unrealistic expectations, resulting in toxicity.
I might've enjoyed Overwatch more had it not been for the competitive mode being added by force. In fact, I think that was the exact moment when I felt I was drifting apart from the game. Everyone kept screaming if this game was gonna turn into esports, and I think Acti-Blizz pressured Jeff Kaplan and others to do so. It resulted in years of people complaining about the balances, Jeff leaving the team, OWL eventually getting shut down, and OW "2" becoming absolute trash.
The absolute worst part is, despite all the toxicity, despite the fix-it-later mentalities from live-service models, and despite the publishers not giving a rat's ass about the oversaturated market and screwing over the player base, it still makes a ton of buck. There will always be white-knights who will defend their precious multiplayer game to death and spend a good chunk of money on it.