+1MarsAtlas said:Don't like how the game is looking to turn out to be? Nobody's putting a gun to your head and forcing you to buy it. Vote with your wallet. If you did put down your money for the game, and you're upset, you have every right to criticize it to death, and if the develop is smart they'll listen to you. but you got what you paid for, and you're not entitled to some emotional compensation because something didn't work out the exact way you wanted. Unless you can prove blatant false advertising, like in the case of WarZ, you have to live with your purchase.
What bothers me about the fucking video game community is that it is WAY too democratized. A certain amount of fan participation and dialogue is good, but people seem to feel a sense of ownership over characters and design that needs to be kept in check. The company makes the games and you play them; if you don't like the games, you don't buy them, and you are free to complain. But the larger video game community needs to realize that DmC or Mass Effect or any other game is made BY professionals FOR consumer TO make money, and that they aren't being "ostracized" or "cut out of the loop" or "abandoned" should a developer move forward without the express written consent of the entire fanbase.
People make new things like old things because they want to appeal to the people who liked the old things, and not because they feel they have an existential duty to preserve the spiritual sanctity of Dante's hairstyle. And if they choose to appeal to new people, and maybe even people who didn't like the old thing, then those who are no longer catered to need to stop taking it so goddamn personally, and they especially need to stop passive-aggressively trying to tank the sales of the new thing with half-truths and hyperbole.