OK, never, ever compare games and movies if you want to make it sound like you know something about the economy around games and movies. You know what games never get that movies do get?Owyn_Merrilin said:May I ask when you were a young lad? Because when I was a young lad you got the full game for $40, and that was on day one; back then, they dropped quicker and lower than they do today, with bestselling PC games frequently hitting $10 a few years after launch[footnote]Console games bottomed out at $15 to $20, theoretically thanks to licensing fees.[/footnote]. The only game I remember costing $60 prior to the current gen was the PS1 remake of the first two Lunar games, which were $60 each but were really impressive editions with books, soundtrack CDs, and toys packed in; the equivalent of today's $200 special editions.LastGreatBlasphemer said:Games are not overpriced. Never have been and never will be.
Game are over funded, which leads abusive business practices and shanking the customer's wallet.
Back when I was a young lad I got the full game for 60 bucks. I wasn't told I could pay 60 bucks and wait two months for more content on the disc and give more money.
I wasn't told that my sixty bucks was only buying half the game.
NOBODY, would give a fuck if Mass Effect were built on the same graphics of KOTOR. Nobody. It would still be just as amazing a game. But these days games are costing hundreds of millions of dollars to make and the best we can hope for from that money is six hours of game play and pretty pretty graphics, and told that we need to pay more than 60 dollars to unlock the full game because the dev's and producers are too fucking greedy.
Games are not to expensive to purchase, they are too expensive to make.
By the way, the average cost to make a AAA game is something like $30 million. That sounds like a lot, but your average blockbuster movie is more like $100 million, and those make a profit with a much smaller cost to the end user. The only real factor in the cost of games is what consumers are willing to pay; the publishers were able to give a justification for arbitrarily jacking up the already arbitrary price by $10, so they now cost $60. There's nothing else to the cost, it's completely arbitrary.
Deals with network companies to get the right to show it on TV. Million dollar deals. Several of them. There are groups who pay several millions for one movie. SSeveral TV channels pay for this, DVD sales is just a small portion of it. I doubt there is anyone who has ever had to pay that much in order to play a video game.